skia2/gm/blend.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

38 lines
1.1 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "tools/ToolUtils.h"
DEF_SIMPLE_GM(blend, canvas, 300, 100) {
SkPaint p;
// All three of these blocks should be the same color.
canvas->save();
canvas->scale(100,100);
p.setColor(SK_ColorRED);
canvas->drawRect(SkRect::MakeXYWH(0,0,1,1), p);
p.setColor(0xFC208000);
canvas->drawRect(SkRect::MakeXYWH(0,0,1,1), p);
p.setColor(SK_ColorRED);
canvas->drawRect(SkRect::MakeXYWH(1,0,1,1), p);
canvas->saveLayer(nullptr, nullptr);
p.setColor(0xFC208000);
canvas->drawRect(SkRect::MakeXYWH(1,0,1,1), p);
canvas->restore();
p.setColor(SK_ColorRED);
canvas->drawRect(SkRect::MakeXYWH(2,0,1,1), p);
canvas->saveLayerAlpha(nullptr, 0xFC);
p.setColor(ToolUtils::color_to_565(0xFF208000));
canvas->drawRect(SkRect::MakeXYWH(2, 0, 1, 1), p);
canvas->restore();
canvas->restore();
}