skia2/gm/crbug_918512.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

29 lines
976 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "gm/gm.h"
#include "include/effects/SkLumaColorFilter.h"
// PDF backend should produce correct results.
DEF_SIMPLE_GM(crbug_918512, canvas, 256, 256) {
canvas->drawColor(SK_ColorYELLOW);
{
SkAutoCanvasRestore autoCanvasRestore1(canvas, false);
canvas->saveLayer(nullptr, nullptr);
canvas->drawColor(SK_ColorCYAN);
{
SkAutoCanvasRestore autoCanvasRestore2(canvas, false);
SkPaint lumaFilter;
lumaFilter.setBlendMode(SkBlendMode::kDstIn);
lumaFilter.setColorFilter(SkLumaColorFilter::Make());
canvas->saveLayer(nullptr, &lumaFilter);
canvas->drawColor(SK_ColorTRANSPARENT);
SkPaint paint;
paint.setColor(SK_ColorGRAY);
canvas->drawRect(SkRect{0, 0, 128, 256}, paint);
}
}
}