skia2/gm/drawregion.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

58 lines
1.3 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkRegion.h"
/**
* This is very similar to the RectGrid macrobench in Android.
*/
class DrawRegionGM : public skiagm::GM {
public:
DrawRegionGM() {}
protected:
SkString onShortName() override {
return SkString("drawregion");
}
SkISize onISize() override {
return SkISize::Make(500, 500);
}
bool runAsBench() const override {
return true;
}
void onOnceBeforeDraw() override {
for (int x = 50; x < 250; x+=2) {
for (int y = 50; y < 250; y+=2) {
fRegion.op(x, y, x + 1, y + 1, SkRegion::kUnion_Op);
}
}
}
void onDraw(SkCanvas* canvas) override {
canvas->translate(10, 10);
SkPaint paint;
paint.setStyle(SkPaint::kFill_Style);
paint.setColor(0xFFFF00FF);
canvas->drawRect(SkRect::MakeLTRB(50.0f, 50.0f, 250.0f, 250.0f), paint);
paint.setColor(0xFF00FFFF);
canvas->drawRegion(fRegion, paint);
}
SkRegion fRegion;
private:
typedef skiagm::GM INHERITED;
};
DEF_GM( return new DrawRegionGM; )