skia2/gm/inversepaths.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

141 lines
4.1 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPath.h"
#include "include/effects/SkDashPathEffect.h"
static SkPath generate_square(SkScalar cx, SkScalar cy, SkScalar w) {
SkRect rect = SkRect::MakeXYWH(cx - w / 2, cy - w / 2, w, w);
SkPath path;
path.addRect(rect);
return path;
}
static SkPath generate_rect_line(SkScalar cx, SkScalar cy, SkScalar l) {
SkRect rect = SkRect::MakeXYWH(cx - l / 2, cy, l, 0);
SkPath path;
path.addRect(rect);
return path;
}
static SkPath generate_circle(SkScalar cx, SkScalar cy, SkScalar d) {
SkPath path;
path.addCircle(cx, cy, d/2, SkPath::kCW_Direction);
return path;
}
static SkPath generate_line(SkScalar cx, SkScalar cy, SkScalar l) {
SkPath path;
path.moveTo(cx - l / 2, cy);
path.lineTo(cx + l / 2, cy);
return path;
}
namespace {
struct Style {
Style(SkPaint::Style paintStyle, sk_sp<SkPathEffect> pe = sk_sp<SkPathEffect>())
: fPaintStyle(paintStyle)
, fPathEffect(std::move(pe)) {}
SkPaint::Style fPaintStyle;
sk_sp<SkPathEffect> fPathEffect;
};
sk_sp<SkPathEffect> make_dash() {
constexpr SkScalar kIntervals[] = { 4.f, 3.f };
return SkDashPathEffect::Make(kIntervals, SK_ARRAY_COUNT(kIntervals), 0);
}
Style styles[] {
{SkPaint::kStroke_Style},
{SkPaint::kStrokeAndFill_Style},
{SkPaint::kFill_Style},
{SkPaint::kStroke_Style, make_dash()},
};
SkScalar pathSizes[] = {
40,
10,
0
};
SkScalar strokeWidths[] = {
10,
0
};
SkPath (*paths[])(SkScalar, SkScalar, SkScalar) = {
generate_square,
generate_rect_line,
generate_circle,
generate_line
};
const SkScalar slideWidth = 90, slideHeight = 90;
const SkScalar slideBoundary = 5;
} // namespace
DEF_SIMPLE_GM(inverse_paths, canvas, 800, 1200) {
SkScalar cx = slideWidth / 2 + slideBoundary;
SkScalar cy = slideHeight / 2 + slideBoundary;
SkScalar dx = slideWidth + 2 * slideBoundary;
SkScalar dy = slideHeight + 2 * slideBoundary;
SkRect clipRect = SkRect::MakeLTRB(slideBoundary, slideBoundary,
slideBoundary + slideWidth,
slideBoundary + slideHeight);
SkPaint clipPaint;
clipPaint.setStyle(SkPaint::kStroke_Style);
clipPaint.setStrokeWidth(SkIntToScalar(2));
SkPaint outlinePaint;
outlinePaint.setColor(0x40000000);
outlinePaint.setStyle(SkPaint::kStroke_Style);
outlinePaint.setStrokeWidth(SkIntToScalar(0));
for (size_t styleIndex = 0; styleIndex < SK_ARRAY_COUNT(styles);
styleIndex++) {
for (size_t sizeIndex = 0; sizeIndex < SK_ARRAY_COUNT(pathSizes);
sizeIndex++) {
SkScalar size = pathSizes[sizeIndex];
canvas->save();
for (size_t widthIndex = 0;
widthIndex < SK_ARRAY_COUNT(strokeWidths);
widthIndex++) {
SkPaint paint;
paint.setColor(0xff007000);
paint.setStrokeWidth(strokeWidths[widthIndex]);
paint.setStyle(styles[styleIndex].fPaintStyle);
paint.setPathEffect(styles[styleIndex].fPathEffect);
for (size_t pathIndex = 0;
pathIndex < SK_ARRAY_COUNT(paths);
pathIndex++) {
canvas->drawRect(clipRect, clipPaint);
canvas->save();
canvas->clipRect(clipRect);
SkPath path = paths[pathIndex](cx, cy, size);
path.setFillType(SkPath::kInverseWinding_FillType);
canvas->drawPath(path, paint);
path.setFillType(SkPath::kWinding_FillType);
canvas->drawPath(path, outlinePaint);
canvas->restore();
canvas->translate(dx, 0);
}
}
canvas->restore();
canvas->translate(0, dy);
}
}
}