c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
37 lines
1.2 KiB
C++
37 lines
1.2 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "tools/ToolUtils.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkMaskFilter.h"
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#include "include/core/SkTextBlob.h"
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#include "src/core/SkBlurMask.h"
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// This test ensures that glyphs whose point size is less than the SkStrike's maxmium, but
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// who have a large blur, are still handled correctly
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DEF_SIMPLE_GM(largeglyphblur, canvas, 1920, 600) {
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const char text[] = "Hamburgefons";
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SkFont font(ToolUtils::create_portable_typeface(), 256);
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auto blob = SkTextBlob::MakeFromText(text, strlen(text), font);
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// setup up maskfilter
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const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(40));
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SkPaint blurPaint;
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blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, kSigma));
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canvas->drawTextBlob(blob, 10, 200, blurPaint);
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canvas->drawTextBlob(blob, 10, 200, SkPaint());
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size_t len = strlen(text);
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canvas->drawSimpleText(text, len, kUTF8_SkTextEncoding, 10, 500, font, blurPaint);
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canvas->drawSimpleText(text, len, kUTF8_SkTextEncoding, 10, 500, font, SkPaint());
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}
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