skia2/gm/largeglyphblur.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

37 lines
1.2 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "tools/ToolUtils.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkMaskFilter.h"
#include "include/core/SkTextBlob.h"
#include "src/core/SkBlurMask.h"
// This test ensures that glyphs whose point size is less than the SkStrike's maxmium, but
// who have a large blur, are still handled correctly
DEF_SIMPLE_GM(largeglyphblur, canvas, 1920, 600) {
const char text[] = "Hamburgefons";
SkFont font(ToolUtils::create_portable_typeface(), 256);
auto blob = SkTextBlob::MakeFromText(text, strlen(text), font);
// setup up maskfilter
const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(40));
SkPaint blurPaint;
blurPaint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, kSigma));
canvas->drawTextBlob(blob, 10, 200, blurPaint);
canvas->drawTextBlob(blob, 10, 200, SkPaint());
size_t len = strlen(text);
canvas->drawSimpleText(text, len, kUTF8_SkTextEncoding, 10, 500, font, blurPaint);
canvas->drawSimpleText(text, len, kUTF8_SkTextEncoding, 10, 500, font, SkPaint());
}