skia2/gm/SkLinearBitmapPipelineGM.cpp
brianosman 52ede1d905 More removal of SkColorProfileType...
Scrub GMs. Remove the gDefaultProfile thing (it's unused now), along with
the command line flag that was setting it in DM and nanobench.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2071393002

Committed: https://skia.googlesource.com/skia/+/944876f2745a62a839e49275daf93a0329372e67
Review-Url: https://codereview.chromium.org/2071393002
2016-06-20 08:25:02 -07:00

202 lines
5.8 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkBlitter.h"
#include "SkCanvas.h"
#include "SkColor.h"
#include "SkImage.h"
#include "SkImageInfo.h"
#include "SkLinearBitmapPipeline.h"
#include "SkXfermode.h"
#include "SkPM4fPriv.h"
#include "SkShader.h"
static void fill_in_bits(SkBitmap& bm, SkIRect ir, SkColor c, bool premul) {
bm.allocN32Pixels(ir.width(), ir.height());
SkPixmap pm;
bm.peekPixels(&pm);
SkPMColor b = SkColorSetARGBMacro(255, 0, 0, 0);
SkPMColor w;
if (premul) {
w = SkPreMultiplyColor(c);
} else {
w = SkPackARGB32NoCheck(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), SkColorGetB(c));
}
for (int y = 0; y < ir.height(); y++) {
for (int x = 0; x < ir.width(); x++) {
if ((x ^ y) & 16) {
*pm.writable_addr32(x, y) = b;
} else {
*pm.writable_addr32(x, y) = w;
}
}
}
}
static void draw_rect_orig(SkCanvas* canvas, const SkRect& r, SkColor c, const SkMatrix* mat, bool useBilerp) {
const SkIRect ir = r.round();
SkBitmap bmsrc;
fill_in_bits(bmsrc, ir, c, true);
SkPixmap pmsrc;
bmsrc.peekPixels(&pmsrc);
SkBitmap bmdst;
bmdst.allocN32Pixels(ir.width(), ir.height());
bmdst.eraseColor(0xFFFFFFFF);
SkPixmap pmdst;
bmdst.peekPixels(&pmdst);
SkImageInfo info = SkImageInfo::MakeN32Premul(ir.width(), ir.height());
sk_sp<SkImage> image(SkImage::MakeRasterCopy(SkPixmap(info, pmsrc.addr32(), pmsrc.rowBytes())));
SkPaint paint;
int32_t storage[kSkBlitterContextSize];
sk_sp<SkShader> shader = image->makeShader(SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
if (useBilerp) {
paint.setFilterQuality(SkFilterQuality::kLow_SkFilterQuality);
} else {
paint.setFilterQuality(SkFilterQuality::kNone_SkFilterQuality);
}
paint.setShader(std::move(shader));
const SkShader::ContextRec rec(paint, *mat, nullptr,
SkBlitter::PreferredShaderDest(pmsrc.info()));
SkASSERT(paint.getShader()->contextSize(rec) <= sizeof(storage));
SkShader::Context* ctx = paint.getShader()->createContext(rec, storage);
for (int y = 0; y < ir.height(); y++) {
ctx->shadeSpan(0, y, pmdst.writable_addr32(0, y), ir.width());
}
canvas->drawBitmap(bmdst, r.left(), r.top(), nullptr);
ctx->~Context();
}
static void draw_rect_fp(SkCanvas* canvas, const SkRect& r, SkColor c, const SkMatrix* mat, bool useBilerp) {
const SkIRect ir = r.round();
SkBitmap bmsrc;
fill_in_bits(bmsrc, ir, c, true);
SkPixmap pmsrc;
bmsrc.peekPixels(&pmsrc);
SkBitmap bmdst;
bmdst.allocN32Pixels(ir.width(), ir.height());
bmdst.eraseColor(0xFFFFFFFF);
SkPixmap pmdst;
bmdst.peekPixels(&pmdst);
SkPM4f* dstBits = new SkPM4f[ir.width()];
SkMatrix inv;
bool trash = mat->invert(&inv);
sk_ignore_unused_variable(trash);
SkFilterQuality filterQuality;
if (useBilerp) {
filterQuality = SkFilterQuality::kLow_SkFilterQuality;
} else {
filterQuality = SkFilterQuality::kNone_SkFilterQuality;
}
uint32_t flags = 0;
auto procN = SkXfermode::GetD32Proc(nullptr, flags);
SkLinearBitmapPipeline pipeline{
inv, filterQuality,
SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, SK_ColorBLACK, pmsrc};
for (int y = 0; y < ir.height(); y++) {
pipeline.shadeSpan4f(0, y, dstBits, ir.width());
procN(nullptr, pmdst.writable_addr32(0, y), dstBits, ir.width(), nullptr);
}
delete [] dstBits;
canvas->drawBitmap(bmdst, r.left(), r.top(), nullptr);
}
static void draw_rect_none(SkCanvas* canvas, const SkRect& r, SkColor c) {
const SkIRect ir = r.round();
SkBitmap bm;
fill_in_bits(bm, ir, c, true);
canvas->drawBitmap(bm, r.left(), r.top(), nullptr);
}
/*
* Test SkXfer4fProcs directly for src-over, comparing them to current SkColor blits.
*/
DEF_SIMPLE_GM(linear_pipeline, canvas, 580, 2200) {
const int IW = 50;
const SkScalar W = IW;
const SkScalar H = 100;
const SkColor colors[] = {
0x880000FF, 0x8800FF00, 0x88FF0000, 0x88000000,
SK_ColorBLUE, SK_ColorGREEN, SK_ColorRED, SK_ColorBLACK,
};
canvas->translate(20, 20);
SkMatrix mi = SkMatrix::I();
SkMatrix mlr;
mlr.setScale(-1.0f, 1.0f, 20, 0.0f);
SkMatrix mt;
mt.setTranslate(8, 8);
SkMatrix mt2;
mt2.setTranslate(-18, -18);
SkMatrix ms;
ms.setScale(2.7f, 2.7f, -1.5f, 0);
SkMatrix ms2;
ms2.setScale(-0.4f, 0.4f);
SkMatrix mr;
mr.setRotate(10);
const SkMatrix* mats[] = {nullptr, &mi, &mlr, &mt, &mt2, &ms, &ms2, &mr};
const SkRect r = SkRect::MakeWH(W, H);
bool useBilerp = false;
while (true) {
canvas->save();
for (auto mat : mats) {
canvas->save();
for (SkColor c : colors) {
if (mat == nullptr) {
SkPaint p;
p.setColor(c);
draw_rect_none(canvas, r, c);
canvas->translate(W + 20, 0);
draw_rect_none(canvas, r, c);
} else {
draw_rect_orig(canvas, r, c, mat, useBilerp);
canvas->translate(W + 20, 0);
draw_rect_fp(canvas, r, c, mat, useBilerp);
}
canvas->translate(W + 20, 0);
}
canvas->restore();
canvas->translate(0, H + 20);
}
canvas->restore();
canvas->translate(0, (H + 20) * SK_ARRAY_COUNT(mats));
if (useBilerp) break;
useBilerp = true;
}
}