skia2/gm/largeglyphblur.cpp
fmalita 37283c28aa Use sk_sp text blob APIs
SkTextBlobBuilder::build()      -> make()
SkAutoTUnref<const SkTextBlob>  -> sk_sp<SkTextBlob>
drawTextBlob(const SkTextBlob*) -> drawTextBlob(const sk_sp<SkTextBlob>&)

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2335493005

Review-Url: https://codereview.chromium.org/2335493005
2016-09-13 10:00:23 -07:00

43 lines
1.3 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkTextBlob.h"
// This test ensures that glyphs whose point size is less than the SkGlyphCache's maxmium, but
// who have a large blur, are still handled correctly
DEF_SIMPLE_GM(largeglyphblur, canvas, 1920, 600) {
const char text[] = "Hamburgefons";
SkPaint paint;
sk_tool_utils::set_portable_typeface(&paint);
paint.setTextSize(256);
paint.setAntiAlias(true);
// setup up maskfilter
const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(40));
SkPaint blurPaint(paint);
blurPaint.setMaskFilter(SkBlurMaskFilter::Make(kNormal_SkBlurStyle, kSigma));
SkTextBlobBuilder builder;
sk_tool_utils::add_to_text_blob(&builder, text, paint, 0, 0);
sk_sp<SkTextBlob> blob(builder.make());
canvas->drawTextBlob(blob, 10, 200, blurPaint);
canvas->drawTextBlob(blob, 10, 200, paint);
size_t len = strlen(text);
canvas->drawText(text, len, 10, 500, blurPaint);
canvas->drawText(text, len, 10, 500, paint);
}