4d77ec3280
This CL also removes a few from SkSLUtil but the majority of these will be cleaned up in a followup. (Some of these are currently in active use in SkSL.) Change-Id: I7a018d3f6d8d21d69805f91d81a49c09636e4661 Bug: skia:12559 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/547818 Commit-Queue: Jim Van Verth <jvanverth@google.com> Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Jim Van Verth <jvanverth@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
164 lines
5.5 KiB
C++
164 lines
5.5 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkBitmap.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkColorPriv.h"
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#include "include/core/SkImageInfo.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkSurface.h"
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#include "include/core/SkTypes.h"
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#include "include/gpu/GrDirectContext.h"
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#include "include/private/SkTemplates.h"
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#include "include/private/gpu/ganesh/GrTypesPriv.h"
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#include "src/core/SkOpts.h"
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#include "src/gpu/ganesh/GrCaps.h"
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#include "src/gpu/ganesh/GrDirectContextPriv.h"
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#include "src/gpu/ganesh/GrShaderCaps.h"
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#include "tests/Test.h"
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#include "tools/gpu/GrContextFactory.h"
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#include <math.h>
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#include <initializer_list>
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/** convert 0..1 linear value to 0..1 srgb */
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static float linear_to_srgb(float linear) {
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if (linear <= 0.0031308) {
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return linear * 12.92f;
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} else {
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return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f;
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}
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}
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/** convert 0..1 srgb value to 0..1 linear */
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static float srgb_to_linear(float srgb) {
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if (srgb <= 0.04045f) {
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return srgb / 12.92f;
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} else {
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return powf((srgb + 0.055f) / 1.055f, 2.4f);
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}
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}
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bool check_gamma(uint32_t src, uint32_t dst, bool toSRGB, float error,
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uint32_t* expected) {
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bool result = true;
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uint32_t expectedColor = src & 0xff000000;
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// Alpha should always be exactly preserved.
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if ((src & 0xff000000) != (dst & 0xff000000)) {
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result = false;
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}
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// need to unpremul before we can perform srgb magic
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float invScale = 0;
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float alpha = SkGetPackedA32(src);
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if (alpha) {
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invScale = 255.0f / alpha;
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}
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for (int c = 0; c < 3; ++c) {
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float srcComponent = ((src & (0xff << (c * 8))) >> (c * 8)) * invScale;
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float lower = std::max(0.f, srcComponent - error);
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float upper = std::min(255.f, srcComponent + error);
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if (toSRGB) {
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lower = linear_to_srgb(lower / 255.f);
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upper = linear_to_srgb(upper / 255.f);
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} else {
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lower = srgb_to_linear(lower / 255.f);
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upper = srgb_to_linear(upper / 255.f);
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}
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lower *= alpha;
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upper *= alpha;
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SkASSERT(lower >= 0.f && lower <= 255.f);
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SkASSERT(upper >= 0.f && upper <= 255.f);
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uint8_t dstComponent = (dst & (0xff << (c * 8))) >> (c * 8);
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if (dstComponent < SkScalarFloorToInt(lower) ||
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dstComponent > SkScalarCeilToInt(upper)) {
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result = false;
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}
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uint8_t expectedComponent = SkScalarRoundToInt((lower + upper) * 0.5f);
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expectedColor |= expectedComponent << (c * 8);
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}
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*expected = expectedColor;
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return result;
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ApplyGamma, reporter, ctxInfo) {
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auto context = ctxInfo.directContext();
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static constexpr SkISize kBaseSize{256, 256};
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static const size_t kRowBytes = sizeof(uint32_t) * kBaseSize.fWidth;
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const SkImageInfo ii = SkImageInfo::MakeN32Premul(kBaseSize);
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SkAutoTMalloc<uint32_t> srcPixels(kBaseSize.area());
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for (int y = 0; y < kBaseSize.fHeight; ++y) {
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for (int x = 0; x < kBaseSize.fWidth; ++x) {
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srcPixels.get()[y*kBaseSize.fWidth+x] = SkPreMultiplyARGB(x, y, x, 0xFF);
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}
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}
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SkBitmap bm;
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bm.installPixels(ii, srcPixels.get(), kRowBytes);
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auto img = bm.asImage();
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SkAutoTMalloc<uint32_t> read(kBaseSize.area());
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// We allow more error on GPUs with lower precision shader variables.
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float error = context->priv().caps()->shaderCaps()->fHalfIs32Bits ? 0.5f : 1.2f;
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for (auto toSRGB : { false, true }) {
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sk_sp<SkSurface> dst(SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, ii));
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if (!dst) {
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ERRORF(reporter, "Could not create surfaces for copy surface test.");
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continue;
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}
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SkCanvas* dstCanvas = dst->getCanvas();
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dstCanvas->clear(SK_ColorRED);
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dst->flushAndSubmit();
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SkPaint gammaPaint;
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gammaPaint.setBlendMode(SkBlendMode::kSrc);
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gammaPaint.setColorFilter(toSRGB ? SkColorFilters::LinearToSRGBGamma()
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: SkColorFilters::SRGBToLinearGamma());
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dstCanvas->drawImage(img, 0, 0, SkSamplingOptions(), &gammaPaint);
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dst->flushAndSubmit();
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sk_memset32(read.get(), 0, kBaseSize.fWidth * kBaseSize.fHeight);
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if (!dst->readPixels(ii, read.get(), kRowBytes, 0, 0)) {
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ERRORF(reporter, "Error calling readPixels");
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continue;
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}
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bool abort = false;
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// Validate that pixels were copied/transformed correctly.
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for (int y = 0; y < kBaseSize.fHeight && !abort; ++y) {
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for (int x = 0; x < kBaseSize.fWidth && !abort; ++x) {
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uint32_t r = read.get()[y * kBaseSize.fWidth + x];
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uint32_t s = srcPixels.get()[y * kBaseSize.fWidth + x];
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uint32_t expected;
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if (!check_gamma(s, r, toSRGB, error, &expected)) {
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ERRORF(reporter, "Expected dst %d,%d to contain 0x%08x "
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"from src 0x%08x and mode %s. Got %08x", x, y, expected, s,
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toSRGB ? "ToSRGB" : "ToLinear", r);
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abort = true;
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break;
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}
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}
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}
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}
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}
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