a080f9d6e9
Label temprory offscreen textures for draws. In this CL, we will label texture for a part of blur from SkGpuBlurUtils.. Bug: chromium:1164111 Change-Id: Ibfe1c16efa57b6a134a763bc918411108e286704 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/549057 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com>
323 lines
14 KiB
C++
323 lines
14 KiB
C++
/*
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* Copyright 2019 Google LLC
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkColorSpace.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/core/SkBlendModePriv.h"
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#include "src/gpu/ganesh/GrDirectContextPriv.h"
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#include "src/gpu/ganesh/GrOpsTypes.h"
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#include "src/gpu/ganesh/GrProxyProvider.h"
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#include "src/gpu/ganesh/GrResourceProvider.h"
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#include "src/gpu/ganesh/ops/FillRectOp.h"
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#include "src/gpu/ganesh/ops/TextureOp.h"
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#include "src/gpu/ganesh/v1/SurfaceDrawContext_v1.h"
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#include "tests/Test.h"
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static std::unique_ptr<skgpu::v1::SurfaceDrawContext> new_SDC(GrRecordingContext* rContext) {
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return skgpu::v1::SurfaceDrawContext::Make(
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rContext, GrColorType::kRGBA_8888, nullptr, SkBackingFit::kExact, {128, 128},
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SkSurfaceProps(), /*label=*/{});
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}
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static sk_sp<GrSurfaceProxy> create_proxy(GrRecordingContext* rContext) {
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static constexpr SkISize kDimensions = {128, 128};
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const GrBackendFormat format = rContext->priv().caps()->getDefaultBackendFormat(
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GrColorType::kRGBA_8888,
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GrRenderable::kYes);
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return rContext->priv().proxyProvider()->createProxy(
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format, kDimensions, GrRenderable::kYes, 1, GrMipmapped::kNo, SkBackingFit::kExact,
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SkBudgeted::kNo, GrProtected::kNo, /*label=*/"CreateSurfaceProxy",
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GrInternalSurfaceFlags::kNone);
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}
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typedef GrQuadAAFlags (*PerQuadAAFunc)(int i);
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typedef void (*BulkRectTest)(skiatest::Reporter*,
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GrDirectContext*,
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PerQuadAAFunc,
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GrAAType overallAA,
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SkBlendMode,
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bool addOneByOne,
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bool allUniqueProxies,
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int requestedTotNumQuads,
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int expectedNumOps);
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//-------------------------------------------------------------------------------------------------
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static void fillrectop_creation_test(skiatest::Reporter* reporter, GrDirectContext* dContext,
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PerQuadAAFunc perQuadAA, GrAAType overallAA,
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SkBlendMode blendMode, bool addOneByOne,
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bool allUniqueProxies,
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int requestedTotNumQuads, int expectedNumOps) {
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if (addOneByOne || allUniqueProxies) {
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return;
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}
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std::unique_ptr<skgpu::v1::SurfaceDrawContext> sdc = new_SDC(dContext);
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auto quads = new GrQuadSetEntry[requestedTotNumQuads];
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for (int i = 0; i < requestedTotNumQuads; ++i) {
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quads[i].fRect = SkRect::MakeWH(100.5f, 100.5f); // prevent the int non-AA optimization
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quads[i].fColor = SK_PMColor4fWHITE;
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quads[i].fLocalMatrix = SkMatrix::I();
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quads[i].fAAFlags = perQuadAA(i);
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}
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GrPaint paint;
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paint.setXPFactory(SkBlendMode_AsXPFactory(blendMode));
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skgpu::v1::FillRectOp::AddFillRectOps(sdc.get(), nullptr, dContext, std::move(paint), overallAA,
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SkMatrix::I(), quads, requestedTotNumQuads);
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auto opsTask = sdc->testingOnly_PeekLastOpsTask();
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int actualNumOps = opsTask->numOpChains();
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int actualTotNumQuads = 0;
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for (int i = 0; i < actualNumOps; ++i) {
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const GrOp* tmp = opsTask->getChain(i);
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REPORTER_ASSERT(reporter, tmp->classID() == skgpu::v1::FillRectOp::ClassID());
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REPORTER_ASSERT(reporter, tmp->isChainTail());
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actualTotNumQuads += ((GrDrawOp*) tmp)->numQuads();
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}
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REPORTER_ASSERT(reporter, expectedNumOps == actualNumOps);
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REPORTER_ASSERT(reporter, requestedTotNumQuads == actualTotNumQuads);
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dContext->flushAndSubmit();
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delete[] quads;
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}
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//-------------------------------------------------------------------------------------------------
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static void textureop_creation_test(skiatest::Reporter* reporter, GrDirectContext* dContext,
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PerQuadAAFunc perQuadAA, GrAAType overallAA,
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SkBlendMode blendMode, bool addOneByOne,
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bool allUniqueProxies,
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int requestedTotNumQuads, int expectedNumOps) {
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std::unique_ptr<skgpu::v1::SurfaceDrawContext> sdc = new_SDC(dContext);
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GrSurfaceProxyView proxyViewA, proxyViewB;
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if (!allUniqueProxies) {
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sk_sp<GrSurfaceProxy> proxyA = create_proxy(dContext);
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sk_sp<GrSurfaceProxy> proxyB = create_proxy(dContext);
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proxyViewA = GrSurfaceProxyView(std::move(proxyA),
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kTopLeft_GrSurfaceOrigin,
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skgpu::Swizzle::RGBA());
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proxyViewB = GrSurfaceProxyView(std::move(proxyB),
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kTopLeft_GrSurfaceOrigin,
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skgpu::Swizzle::RGBA());
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}
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auto set = new GrTextureSetEntry[requestedTotNumQuads];
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for (int i = 0; i < requestedTotNumQuads; ++i) {
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if (!allUniqueProxies) {
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// Alternate between two proxies to prevent op merging if the batch API was forced to
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// submit one op at a time (to work, this does require that all fDstRects overlap).
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set[i].fProxyView = i % 2 == 0 ? proxyViewA : proxyViewB;
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} else {
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// Each op gets its own proxy to force chaining only
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sk_sp<GrSurfaceProxy> proxyA = create_proxy(dContext);
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set[i].fProxyView = GrSurfaceProxyView(std::move(proxyA),
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kTopLeft_GrSurfaceOrigin,
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skgpu::Swizzle::RGBA());
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}
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set[i].fSrcAlphaType = kPremul_SkAlphaType;
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set[i].fSrcRect = SkRect::MakeWH(100.0f, 100.0f);
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set[i].fDstRect = SkRect::MakeWH(100.5f, 100.5f); // prevent the int non-AA optimization
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set[i].fDstClipQuad = nullptr;
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set[i].fPreViewMatrix = nullptr;
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set[i].fColor = {1.f, 1.f, 1.f, 1.f};
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set[i].fAAFlags = perQuadAA(i);
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}
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if (addOneByOne) {
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for (int i = 0; i < requestedTotNumQuads; ++i) {
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DrawQuad quad;
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quad.fDevice = GrQuad::MakeFromRect(set[i].fDstRect, SkMatrix::I());
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quad.fLocal = GrQuad(set[i].fSrcRect);
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quad.fEdgeFlags = set[i].fAAFlags;
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GrOp::Owner op = skgpu::v1::TextureOp::Make(dContext,
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set[i].fProxyView,
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set[i].fSrcAlphaType,
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nullptr,
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GrSamplerState::Filter::kNearest,
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GrSamplerState::MipmapMode::kNone,
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set[i].fColor,
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skgpu::v1::TextureOp::Saturate::kYes,
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blendMode,
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overallAA,
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&quad,
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nullptr);
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sdc->addDrawOp(nullptr, std::move(op));
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}
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} else {
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skgpu::v1::TextureOp::AddTextureSetOps(sdc.get(),
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nullptr,
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dContext,
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set,
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requestedTotNumQuads,
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requestedTotNumQuads, // We alternate so proxyCnt == cnt
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GrSamplerState::Filter::kNearest,
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GrSamplerState::MipmapMode::kNone,
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skgpu::v1::TextureOp::Saturate::kYes,
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blendMode,
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overallAA,
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SkCanvas::kStrict_SrcRectConstraint,
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SkMatrix::I(),
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nullptr);
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}
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auto opsTask = sdc->testingOnly_PeekLastOpsTask();
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int actualNumOps = opsTask->numOpChains();
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int actualTotNumQuads = 0;
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if (blendMode != SkBlendMode::kSrcOver ||
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!dContext->priv().caps()->dynamicStateArrayGeometryProcessorTextureSupport()) {
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// In either of these two cases, TextureOp creates one op per quad instead. Since
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// each entry alternates proxies but overlaps geometrically, this will prevent the ops
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// from being merged back into fewer ops.
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expectedNumOps = requestedTotNumQuads;
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}
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uint32_t expectedOpID = blendMode == SkBlendMode::kSrcOver ? skgpu::v1::TextureOp::ClassID()
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: skgpu::v1::FillRectOp::ClassID();
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for (int i = 0; i < actualNumOps; ++i) {
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const GrOp* tmp = opsTask->getChain(i);
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REPORTER_ASSERT(reporter, allUniqueProxies || tmp->isChainTail());
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while (tmp) {
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REPORTER_ASSERT(reporter, tmp->classID() == expectedOpID);
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actualTotNumQuads += ((GrDrawOp*) tmp)->numQuads();
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tmp = tmp->nextInChain();
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}
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}
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REPORTER_ASSERT(reporter, expectedNumOps == actualNumOps);
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REPORTER_ASSERT(reporter, requestedTotNumQuads == actualTotNumQuads);
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dContext->flushAndSubmit();
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delete[] set;
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}
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//-------------------------------------------------------------------------------------------------
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static void run_test(GrDirectContext* dContext, skiatest::Reporter* reporter, BulkRectTest test) {
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// This is the simple case where there is no AA at all. We expect 2 non-AA clumps of quads.
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{
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auto noAA = [](int i) -> GrQuadAAFlags {
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return GrQuadAAFlags::kNone;
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};
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static const int kNumExpectedOps = 2;
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test(reporter, dContext, noAA, GrAAType::kNone, SkBlendMode::kSrcOver,
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false, false, 2*GrResourceProvider::MaxNumNonAAQuads(), kNumExpectedOps);
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}
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// This is the same as the above case except the overall AA is kCoverage. However, since
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// the per-quad AA is still none, all the quads should be downgraded to non-AA.
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{
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auto noAA = [](int i) -> GrQuadAAFlags {
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return GrQuadAAFlags::kNone;
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};
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static const int kNumExpectedOps = 2;
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test(reporter, dContext, noAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
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false, false, 2*GrResourceProvider::MaxNumNonAAQuads(), kNumExpectedOps);
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}
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// This case has an overall AA of kCoverage but the per-quad AA alternates.
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// We should end up with several aa-sized clumps
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{
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auto alternateAA = [](int i) -> GrQuadAAFlags {
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return (i % 2) ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone;
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};
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int numExpectedOps = 2*GrResourceProvider::MaxNumNonAAQuads() /
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GrResourceProvider::MaxNumAAQuads();
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test(reporter, dContext, alternateAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
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false, false, 2*GrResourceProvider::MaxNumNonAAQuads(), numExpectedOps);
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}
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// In this case we have a run of MaxNumAAQuads non-AA quads and then AA quads. This
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// exercises the case where we have a clump of quads that can't be upgraded to AA bc of
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// its size. We expect one clump of non-AA quads followed by one clump of AA quads.
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{
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auto runOfNonAA = [](int i) -> GrQuadAAFlags {
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return (i < GrResourceProvider::MaxNumAAQuads()) ? GrQuadAAFlags::kNone
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: GrQuadAAFlags::kAll;
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};
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static const int kNumExpectedOps = 2;
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test(reporter, dContext, runOfNonAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
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false, false, 2*GrResourceProvider::MaxNumAAQuads(), kNumExpectedOps);
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}
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// In this case we use a blend mode other than src-over, which hits the FillRectOp fallback
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// code path for TextureOp. We pass in the expected results if batching was successful, to
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// that bulk_fill_rect_create_test batches on all modes; bulk_texture_rect_create_test is
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// responsible for revising its expectations.
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{
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auto fixedAA = [](int i) -> GrQuadAAFlags {
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return GrQuadAAFlags::kAll;
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};
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static const int kNumExpectedOps = 2;
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test(reporter, dContext, fixedAA, GrAAType::kCoverage, SkBlendMode::kSrcATop,
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false, false, 2*GrResourceProvider::MaxNumAAQuads(), kNumExpectedOps);
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}
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// This repros crbug.com/1108475, where we create 1024 non-AA texture ops w/ one coverage-AA
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// texture op in the middle. Because each op has its own texture, all the texture ops
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// get chained together so the quad count can exceed the AA maximum.
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{
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auto onlyOneAA = [](int i) -> GrQuadAAFlags {
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return i == 256 ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone;
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};
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static const int kNumExpectedOps = 3;
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test(reporter, dContext, onlyOneAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
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true, true, 1024, kNumExpectedOps);
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}
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// This repros a problem related to crbug.com/1108475. In this case, the bulk creation
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// method had no way to break up the set of texture ops at the AA quad limit.
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{
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auto onlyOneAA = [](int i) -> GrQuadAAFlags {
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return i == 256 ? GrQuadAAFlags::kAll : GrQuadAAFlags::kNone;
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};
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static const int kNumExpectedOps = 2;
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test(reporter, dContext, onlyOneAA, GrAAType::kCoverage, SkBlendMode::kSrcOver,
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false, true, 1024, kNumExpectedOps);
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}
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BulkFillRectTest, reporter, ctxInfo) {
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run_test(ctxInfo.directContext(), reporter, fillrectop_creation_test);
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(BulkTextureRectTest, reporter, ctxInfo) {
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run_test(ctxInfo.directContext(), reporter, textureop_creation_test);
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}
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