skia2/tests/GrTextureMipMapInvalidationTest.cpp
Greg Daniel 719239cd69 Move all Ganesh source files into ganesh subdirectory.
Change-Id: I238d29ba0250224fa593845ae65192653f58faff
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/528156
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
2022-04-07 21:06:50 +00:00

118 lines
5.2 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkCanvas.h"
#include "include/core/SkSurface.h"
#include "include/gpu/GrDirectContext.h"
#include "src/gpu/ganesh/GrDirectContextPriv.h"
#include "src/gpu/ganesh/GrTexture.h"
#include "src/image/SkImage_Base.h"
#include "src/image/SkImage_GpuBase.h"
#include "tests/Test.h"
#include "tools/gpu/ProxyUtils.h"
// Tests that MIP maps are created and invalidated as expected when drawing to and from GrTextures.
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrTextureMipMapInvalidationTest, reporter, ctxInfo) {
auto context = ctxInfo.directContext();
if (!context->priv().caps()->mipmapSupport()) {
return;
}
auto isMipped = [reporter](SkSurface* surf) {
sk_sp<SkImage> image = surf->makeImageSnapshot();
GrTextureProxy* proxy = sk_gpu_test::GetTextureImageProxy(image.get(),
surf->recordingContext());
bool proxyIsMipmapped = proxy->mipmapped() == GrMipmapped::kYes;
REPORTER_ASSERT(reporter, proxyIsMipmapped == image->hasMipmaps());
return image->hasMipmaps();
};
auto mipsAreDirty = [](SkSurface* surf) {
sk_sp<SkImage> image = surf->makeImageSnapshot();
GrTextureProxy* proxy = sk_gpu_test::GetTextureImageProxy(image.get(),
surf->recordingContext());
return proxy->peekTexture()->mipmapsAreDirty();
};
auto info = SkImageInfo::MakeN32Premul(256, 256);
for (auto allocateMips : {false, true}) {
auto surf1 = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info, 0,
kBottomLeft_GrSurfaceOrigin, nullptr,
allocateMips);
auto surf2 = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info);
// Draw something just in case we ever had a solid color optimization
surf1->getCanvas()->drawCircle(128, 128, 50, SkPaint());
surf1->flushAndSubmit();
// No mipmaps initially
REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips);
// Painting with downscale and medium filter quality should result in mipmap creation
// Flush the context rather than the canvas as flushing the canvas triggers MIP level
// generation.
SkSamplingOptions sampling(SkFilterMode::kLinear, SkMipmapMode::kLinear);
surf2->getCanvas()->scale(0.2f, 0.2f);
surf2->getCanvas()->drawImage(surf1->makeImageSnapshot(), 0, 0, sampling);
context->flushAndSubmit();
REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips);
REPORTER_ASSERT(reporter, !allocateMips || !mipsAreDirty(surf1.get()));
// Changing the contents of the surface should invalidate the mipmap, but not de-allocate
surf1->getCanvas()->drawCircle(128, 128, 100, SkPaint());
context->flushAndSubmit();
REPORTER_ASSERT(reporter, isMipped(surf1.get()) == allocateMips);
REPORTER_ASSERT(reporter, mipsAreDirty(surf1.get()));
}
}
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReimportImageTextureWithMipLevels, reporter, ctxInfo) {
auto dContext = ctxInfo.directContext();
if (!dContext->priv().caps()->mipmapSupport()) {
return;
}
static constexpr auto kCreateWithMipMaps = true;
auto surf = SkSurface::MakeRenderTarget(
dContext, SkBudgeted::kYes,
SkImageInfo::Make(100, 100, kRGBA_8888_SkColorType, kPremul_SkAlphaType), 1,
kTopLeft_GrSurfaceOrigin, nullptr, kCreateWithMipMaps);
if (!surf) {
return;
}
surf->getCanvas()->drawColor(SK_ColorDKGRAY);
auto img = surf->makeImageSnapshot();
if (!img) {
return;
}
surf.reset();
GrBackendTexture btex;
SkImage::BackendTextureReleaseProc texRelease;
if (!SkImage::MakeBackendTextureFromSkImage(dContext, std::move(img), &btex, &texRelease)) {
// Not all backends support stealing textures yet.
// ERRORF(reporter, "Could not turn image into texture");
return;
}
REPORTER_ASSERT(reporter, btex.hasMipmaps());
// Reimport the texture as an image and perform a downsampling draw with medium quality which
// should use the upper MIP levels.
img = SkImage::MakeFromTexture(dContext, btex, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
kPremul_SkAlphaType, nullptr);
const auto singlePixelInfo =
SkImageInfo::Make(1, 1, kRGBA_8888_SkColorType, kPremul_SkAlphaType, nullptr);
surf = SkSurface::MakeRenderTarget(dContext, SkBudgeted::kYes, singlePixelInfo, 1,
kTopLeft_GrSurfaceOrigin, nullptr);
surf->getCanvas()->drawImageRect(img, SkRect::MakeWH(1, 1),
SkSamplingOptions(SkFilterMode::kLinear,
SkMipmapMode::kLinear));
uint32_t pixel;
surf->readPixels(singlePixelInfo, &pixel, sizeof(uint32_t), 0, 0);
REPORTER_ASSERT(reporter, pixel == SkPreMultiplyColor(SK_ColorDKGRAY));
img.reset();
texRelease(btex);
}