skia2/tests/SkSLMemoryLayoutTest.cpp
Arman Uguray 02031e67d0 [sksl][wgsl] Support WGSL in SkSLMemoryLayout
- SkSLMemoryLayout now handles WGSL uniform and storage address space
  memory alignment and size calculations.
- MemoryLayout::IsSupported is now an instance method that checks for
  type support based on the specified language standard.
- Unit tests have been added for WGSL memory layout types.

Bug: skia:13092
Change-Id: I2fe161998a0b551ca7c3c1d118b6a8cc1ae95a5b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/545398
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Arman Uguray <armansito@google.com>
2022-06-03 00:40:12 +00:00

822 lines
41 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/private/SkSLModifiers.h"
#include "include/sksl/SkSLErrorReporter.h"
#include "include/sksl/SkSLPosition.h"
#include "src/sksl/SkSLBuiltinTypes.h"
#include "src/sksl/SkSLContext.h"
#include "src/sksl/SkSLMangler.h"
#include "src/sksl/SkSLMemoryLayout.h"
#include "src/sksl/SkSLUtil.h"
#include "src/sksl/ir/SkSLType.h"
#include "tests/Test.h"
#include <memory>
#include <string>
#include <string_view>
#include <vector>
DEF_TEST(SkSLMemoryLayout140Test, r) {
SkSL::TestingOnly_AbortErrorReporter errors;
SkSL::ShaderCaps caps;
SkSL::Mangler mangler;
SkSL::Context context(errors, caps, mangler);
SkSL::MemoryLayout layout(SkSL::MemoryLayout::Standard::k140);
// basic types
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fInt));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 1 == layout.size(*context.fTypes.fBool));
REPORTER_ASSERT(r, 2 == layout.size(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 3 == layout.size(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fBool4));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 48 == layout.size(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fInt));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 1 == layout.alignment(*context.fTypes.fBool));
REPORTER_ASSERT(r, 2 == layout.alignment(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fBool4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x4));
// struct 1
std::vector<SkSL::Type::Field> fields1;
fields1.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("a"),
context.fTypes.fFloat3.get());
std::unique_ptr<SkSL::Type> s1 = SkSL::Type::MakeStructType(SkSL::Position(),
std::string("s1"), fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s1));
REPORTER_ASSERT(r, 16 == layout.alignment(*s1));
fields1.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("b"),
context.fTypes.fFloat.get());
std::unique_ptr<SkSL::Type> s2 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s2"),
fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s2));
REPORTER_ASSERT(r, 16 == layout.alignment(*s2));
fields1.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("c"),
context.fTypes.fBool.get());
std::unique_ptr<SkSL::Type> s3 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s3"),
fields1);
REPORTER_ASSERT(r, 32 == layout.size(*s3));
REPORTER_ASSERT(r, 16 == layout.alignment(*s3));
// struct 2
std::vector<SkSL::Type::Field> fields2;
fields2.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("a"),
context.fTypes.fInt.get());
std::unique_ptr<SkSL::Type> s4 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s4"),
fields2);
REPORTER_ASSERT(r, 16 == layout.size(*s4));
REPORTER_ASSERT(r, 16 == layout.alignment(*s4));
fields2.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("b"),
context.fTypes.fFloat3.get());
std::unique_ptr<SkSL::Type> s5 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s5"),
fields2);
REPORTER_ASSERT(r, 32 == layout.size(*s5));
REPORTER_ASSERT(r, 16 == layout.alignment(*s5));
// arrays
std::unique_ptr<SkSL::Type> array1 =
SkSL::Type::MakeArrayType(std::string("float[4]"), *context.fTypes.fFloat, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array1));
REPORTER_ASSERT(r, 16 == layout.alignment(*array1));
REPORTER_ASSERT(r, 16 == layout.stride(*array1));
std::unique_ptr<SkSL::Type> array2 =
SkSL::Type::MakeArrayType(std::string("float4[4]"), *context.fTypes.fFloat4, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array2));
REPORTER_ASSERT(r, 16 == layout.alignment(*array2));
REPORTER_ASSERT(r, 16 == layout.stride(*array2));
}
DEF_TEST(SkSLMemoryLayout430Test, r) {
SkSL::TestingOnly_AbortErrorReporter errors;
SkSL::ShaderCaps caps;
SkSL::Mangler mangler;
SkSL::Context context(errors, caps, mangler);
SkSL::MemoryLayout layout(SkSL::MemoryLayout::Standard::k430);
// basic types
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fInt));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 1 == layout.size(*context.fTypes.fBool));
REPORTER_ASSERT(r, 2 == layout.size(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 3 == layout.size(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fBool4));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 48 == layout.size(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fInt));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 1 == layout.alignment(*context.fTypes.fBool));
REPORTER_ASSERT(r, 2 == layout.alignment(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fBool4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x4));
// struct 1
std::vector<SkSL::Type::Field> fields1;
fields1.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("a"),
context.fTypes.fFloat3.get());
std::unique_ptr<SkSL::Type> s1 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s1"),
fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s1));
REPORTER_ASSERT(r, 16 == layout.alignment(*s1));
fields1.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("b"),
context.fTypes.fFloat.get());
std::unique_ptr<SkSL::Type> s2 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s2"),
fields1);
REPORTER_ASSERT(r, 16 == layout.size(*s2));
REPORTER_ASSERT(r, 16 == layout.alignment(*s2));
fields1.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("c"),
context.fTypes.fBool.get());
std::unique_ptr<SkSL::Type> s3 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s3"),
fields1);
REPORTER_ASSERT(r, 32 == layout.size(*s3));
REPORTER_ASSERT(r, 16 == layout.alignment(*s3));
// struct 2
std::vector<SkSL::Type::Field> fields2;
fields2.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("a"),
context.fTypes.fInt.get());
std::unique_ptr<SkSL::Type> s4 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s4"),
fields2);
REPORTER_ASSERT(r, 4 == layout.size(*s4));
REPORTER_ASSERT(r, 4 == layout.alignment(*s4));
fields2.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("b"),
context.fTypes.fFloat3.get());
std::unique_ptr<SkSL::Type> s5 = SkSL::Type::MakeStructType(SkSL::Position(), std::string("s5"),
fields2);
REPORTER_ASSERT(r, 32 == layout.size(*s5));
REPORTER_ASSERT(r, 16 == layout.alignment(*s5));
// arrays
std::unique_ptr<SkSL::Type> array1 =
SkSL::Type::MakeArrayType(std::string("float[4]"), *context.fTypes.fFloat, 4);
REPORTER_ASSERT(r, 16 == layout.size(*array1));
REPORTER_ASSERT(r, 4 == layout.alignment(*array1));
REPORTER_ASSERT(r, 4 == layout.stride(*array1));
std::unique_ptr<SkSL::Type> array2 =
SkSL::Type::MakeArrayType(std::string("float4[4]"), *context.fTypes.fFloat4, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array2));
REPORTER_ASSERT(r, 16 == layout.alignment(*array2));
REPORTER_ASSERT(r, 16 == layout.stride(*array2));
}
DEF_TEST(SkSLMemoryLayoutWGSLUniformTest, r) {
SkSL::TestingOnly_AbortErrorReporter errors;
SkSL::ShaderCaps caps;
SkSL::Mangler mangler;
SkSL::Context context(errors, caps, mangler);
SkSL::MemoryLayout layout(SkSL::MemoryLayout::Standard::kWGSLUniform);
// The values here are taken from https://www.w3.org/TR/WGSL/#alignment-and-size, table titled
// "Alignment and size for host-shareable types".
// scalars (i32, u32, f32, f16)
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fInt));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fUInt));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 2 == layout.size(*context.fTypes.fHalf));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fInt));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fUInt));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 2 == layout.alignment(*context.fTypes.fHalf));
// vec2<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fUInt2));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fHalf2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fUInt2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fHalf2));
// vec3<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fUInt3));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 6 == layout.size(*context.fTypes.fHalf3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fUInt3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf3));
// vec4<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fUInt4));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fHalf4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fUInt4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf4));
// mat2x2<f32>, mat2x2<f16>
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fHalf2x2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fHalf2x2));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 4 == layout.stride(*context.fTypes.fHalf2x2));
// mat3x2<f32>, mat3x2<f16>
REPORTER_ASSERT(r, 24 == layout.size(*context.fTypes.fFloat3x2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fHalf3x2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat3x2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fHalf3x2));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fFloat3x2));
REPORTER_ASSERT(r, 4 == layout.stride(*context.fTypes.fHalf3x2));
// mat4x2<f32>, mat4x2<f16>
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fHalf4x2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fHalf4x2));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 4 == layout.stride(*context.fTypes.fHalf4x2));
// mat2x3<f32>, mat2x3<f16>
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fHalf2x3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf2x3));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat2x3));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf2x3));
// mat3x3<f32>, mat3x3<f16>
REPORTER_ASSERT(r, 48 == layout.size(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 24 == layout.size(*context.fTypes.fHalf3x3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf3x3));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf3x3));
// mat4x3<f32>, mat4x3<f16>
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x3));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fHalf4x3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf4x3));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat4x3));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf4x3));
// mat2x4<f32>, mat2x4<f16>
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fHalf2x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf2x4));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf2x4));
// mat3x4<f32>, mat3x4<f16>
REPORTER_ASSERT(r, 48 == layout.size(*context.fTypes.fFloat3x4));
REPORTER_ASSERT(r, 24 == layout.size(*context.fTypes.fHalf3x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3x4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf3x4));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat3x4));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf3x4));
// mat4x4<f32>, mat4x4<f16>
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fHalf4x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf4x4));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf4x4));
// bool is not a host-shareable type and returns 0 for WGSL.
REPORTER_ASSERT(r, 0 == layout.size(*context.fTypes.fBool));
REPORTER_ASSERT(r, 0 == layout.size(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 0 == layout.size(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 0 == layout.size(*context.fTypes.fBool4));
// Arrays
// array<f32, 4>
{
auto array = SkSL::Type::MakeArrayType("float[4]", *context.fTypes.fFloat, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 16 == layout.stride(*array));
}
// array<f16, 4>
{
auto array = SkSL::Type::MakeArrayType("half[4]", *context.fTypes.fHalf, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 16 == layout.stride(*array));
}
// array<vec2<f32>, 4>
{
auto array = SkSL::Type::MakeArrayType("float2[4]", *context.fTypes.fFloat2, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 16 == layout.stride(*array));
}
// array<vec3<f32>, 4>
{
auto array = SkSL::Type::MakeArrayType("float3[4]", *context.fTypes.fFloat3, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 16 == layout.stride(*array));
}
// array<vec4<f32>, 4>
{
auto array = SkSL::Type::MakeArrayType("float4[4]", *context.fTypes.fFloat4, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 16 == layout.stride(*array));
}
// array<mat3x3<f32>, 4>
{
auto array = SkSL::Type::MakeArrayType("mat3[4]", *context.fTypes.fFloat3x3, 4);
REPORTER_ASSERT(r, 192 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 48 == layout.stride(*array));
}
// Structs A and B from example in https://www.w3.org/TR/WGSL/#structure-member-layout, with
// offsets adjusted for uniform address space constraints.
//
// struct A { // align(roundUp(16, 8)) size(roundUp(16, 24))
// u: f32, // offset(0) align(4) size(4)
// v: f32, // offset(4) align(4) size(4)
// w: vec2<f32>, // offset(8) align(8) size(8)
// x: f32 // offset(16) align(4) size(4)
// // padding // offset(20) size(12)
// }
std::vector<SkSL::Type::Field> fields;
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("u"),
context.fTypes.fFloat.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("v"),
context.fTypes.fFloat.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("v"),
context.fTypes.fFloat2.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("w"),
context.fTypes.fFloat.get());
std::unique_ptr<SkSL::Type> structA =
SkSL::Type::MakeStructType(SkSL::Position(), std::string_view("A"), std::move(fields));
REPORTER_ASSERT(r, 32 == layout.size(*structA));
REPORTER_ASSERT(r, 16 == layout.alignment(*structA));
fields = {};
// struct B { // align(16) size(208)
// a: vec2<f32>, // offset(0) align(8) size(8)
// // padding // offset(8) size(8)
// b: vec3<f32>, // offset(16) align(16) size(12)
// c: f32, // offset(28) align(4) size(4)
// d: f32, // offset(32) align(4) size(4)
// // padding // offset(36) size(12)
// e: A, // offset(48) align(16) size(32)
// f: vec3<f32>, // offset(80) align(16) size(12)
// // padding // offset(92) size(4)
// g: array<A, 3>, // offset(96) align(16) size(96)
// h: i32 // offset(192) align(4) size(4)
// // padding // offset(196) size(12)
// }
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("a"),
context.fTypes.fFloat2.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("b"),
context.fTypes.fFloat3.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("c"),
context.fTypes.fFloat.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("d"),
context.fTypes.fFloat.get());
fields.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("e"), structA.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("f"),
context.fTypes.fFloat3.get());
auto array = SkSL::Type::MakeArrayType("A[3]", *structA, 3);
fields.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("g"), array.get());
fields.emplace_back(
SkSL::Position(), SkSL::Modifiers(), std::string_view("h"), context.fTypes.fInt.get());
std::unique_ptr<SkSL::Type> structB =
SkSL::Type::MakeStructType(SkSL::Position(), std::string_view("B"), std::move(fields));
REPORTER_ASSERT(r, 208 == layout.size(*structB));
REPORTER_ASSERT(r, 16 == layout.alignment(*structB));
}
DEF_TEST(SkSLMemoryLayoutWGSLStorageTest, r) {
SkSL::TestingOnly_AbortErrorReporter errors;
SkSL::ShaderCaps caps;
SkSL::Mangler mangler;
SkSL::Context context(errors, caps, mangler);
SkSL::MemoryLayout layout(SkSL::MemoryLayout::Standard::kWGSLStorage);
// The values here are taken from https://www.w3.org/TR/WGSL/#alignment-and-size, table titled
// "Alignment and size for host-shareable types".
// scalars (i32, u32, f32, f16)
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fInt));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fUInt));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 2 == layout.size(*context.fTypes.fHalf));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fInt));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fUInt));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fFloat));
REPORTER_ASSERT(r, 2 == layout.alignment(*context.fTypes.fHalf));
// vec2<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fUInt2));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 4 == layout.size(*context.fTypes.fHalf2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fInt2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fUInt2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fHalf2));
// vec3<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fUInt3));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 6 == layout.size(*context.fTypes.fHalf3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fUInt3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf3));
// vec4<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fUInt4));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fHalf4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fInt4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fUInt4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf4));
// mat2x2<f32>, mat2x2<f16>
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 8 == layout.size(*context.fTypes.fHalf2x2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fHalf2x2));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, 4 == layout.stride(*context.fTypes.fHalf2x2));
// mat3x2<f32>, mat3x2<f16>
REPORTER_ASSERT(r, 24 == layout.size(*context.fTypes.fFloat3x2));
REPORTER_ASSERT(r, 12 == layout.size(*context.fTypes.fHalf3x2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat3x2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fHalf3x2));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fFloat3x2));
REPORTER_ASSERT(r, 4 == layout.stride(*context.fTypes.fHalf3x2));
// mat4x2<f32>, mat4x2<f16>
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fHalf4x2));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 4 == layout.alignment(*context.fTypes.fHalf4x2));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, 4 == layout.stride(*context.fTypes.fHalf4x2));
// mat2x3<f32>, mat2x3<f16>
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x3));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fHalf2x3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf2x3));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat2x3));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf2x3));
// mat3x3<f32>, mat3x3<f16>
REPORTER_ASSERT(r, 48 == layout.size(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 24 == layout.size(*context.fTypes.fHalf3x3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf3x3));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf3x3));
// mat4x3<f32>, mat4x3<f16>
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x3));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fHalf4x3));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x3));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf4x3));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat4x3));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf4x3));
// mat2x4<f32>, mat2x4<f16>
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 16 == layout.size(*context.fTypes.fHalf2x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf2x4));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf2x4));
// mat3x4<f32>, mat3x4<f16>
REPORTER_ASSERT(r, 48 == layout.size(*context.fTypes.fFloat3x4));
REPORTER_ASSERT(r, 24 == layout.size(*context.fTypes.fHalf3x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat3x4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf3x4));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat3x4));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf3x4));
// mat4x4<f32>, mat4x4<f16>
REPORTER_ASSERT(r, 64 == layout.size(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 32 == layout.size(*context.fTypes.fHalf4x4));
REPORTER_ASSERT(r, 16 == layout.alignment(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 8 == layout.alignment(*context.fTypes.fHalf4x4));
REPORTER_ASSERT(r, 16 == layout.stride(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, 8 == layout.stride(*context.fTypes.fHalf4x4));
// bool is not a host-shareable type and returns 0 for WGSL.
REPORTER_ASSERT(r, 0 == layout.size(*context.fTypes.fBool));
REPORTER_ASSERT(r, 0 == layout.size(*context.fTypes.fBool2));
REPORTER_ASSERT(r, 0 == layout.size(*context.fTypes.fBool3));
REPORTER_ASSERT(r, 0 == layout.size(*context.fTypes.fBool4));
// Arrays
// array<f32, 4>
{
auto array = SkSL::Type::MakeArrayType("float[4]", *context.fTypes.fFloat, 4);
REPORTER_ASSERT(r, 16 == layout.size(*array));
REPORTER_ASSERT(r, 4 == layout.alignment(*array));
REPORTER_ASSERT(r, 4 == layout.stride(*array));
}
// array<f16, 4>
{
auto array = SkSL::Type::MakeArrayType("half[4]", *context.fTypes.fHalf, 4);
REPORTER_ASSERT(r, 8 == layout.size(*array));
REPORTER_ASSERT(r, 2 == layout.alignment(*array));
REPORTER_ASSERT(r, 2 == layout.stride(*array));
}
// array<vec2<f32>, 4>
{
auto array = SkSL::Type::MakeArrayType("float2[4]", *context.fTypes.fFloat2, 4);
REPORTER_ASSERT(r, 32 == layout.size(*array));
REPORTER_ASSERT(r, 8 == layout.alignment(*array));
REPORTER_ASSERT(r, 8 == layout.stride(*array));
}
// array<vec3<f32>, 4>
{
auto array = SkSL::Type::MakeArrayType("float3[4]", *context.fTypes.fFloat3, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 16 == layout.stride(*array));
}
// array<vec4<f32>, 4>
{
auto array = SkSL::Type::MakeArrayType("float4[4]", *context.fTypes.fFloat4, 4);
REPORTER_ASSERT(r, 64 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 16 == layout.stride(*array));
}
// array<mat3x3<f32>, 4>
{
auto array = SkSL::Type::MakeArrayType("mat3[4]", *context.fTypes.fFloat3x3, 4);
REPORTER_ASSERT(r, 192 == layout.size(*array));
REPORTER_ASSERT(r, 16 == layout.alignment(*array));
REPORTER_ASSERT(r, 48 == layout.stride(*array));
}
// Structs A and B from example in https://www.w3.org/TR/WGSL/#structure-member-layout
//
// struct A { // align(8) size(24)
// u: f32, // offset(0) align(4) size(4)
// v: f32, // offset(4) align(4) size(4)
// w: vec2<f32>, // offset(8) align(8) size(8)
// x: f32 // offset(16) align(4) size(4)
// // padding // offset(20) size(4)
// }
std::vector<SkSL::Type::Field> fields;
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("u"),
context.fTypes.fFloat.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("v"),
context.fTypes.fFloat.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("v"),
context.fTypes.fFloat2.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("w"),
context.fTypes.fFloat.get());
std::unique_ptr<SkSL::Type> structA =
SkSL::Type::MakeStructType(SkSL::Position(), std::string_view("A"), std::move(fields));
REPORTER_ASSERT(r, 24 == layout.size(*structA));
REPORTER_ASSERT(r, 8 == layout.alignment(*structA));
fields = {};
// struct B { // align(16) size(160)
// a: vec2<f32>, // offset(0) align(8) size(8)
// // padding // offset(8) size(8)
// b: vec3<f32>, // offset(16) align(16) size(12)
// c: f32, // offset(28) align(4) size(4)
// d: f32, // offset(32) align(4) size(4)
// // padding // offset(36) size(4)
// e: A, // offset(40) align(8) size(24)
// f: vec3<f32>, // offset(64) align(16) size(12)
// // padding // offset(76) size(4)
// g: array<A, 3>, // offset(80) align(16) size(72)
// h: i32 // offset(152) align(4) size(4)
// // padding // offset(156) size(4)
// }
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("a"),
context.fTypes.fFloat2.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("b"),
context.fTypes.fFloat3.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("c"),
context.fTypes.fFloat.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("d"),
context.fTypes.fFloat.get());
fields.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("e"), structA.get());
fields.emplace_back(SkSL::Position(),
SkSL::Modifiers(),
std::string_view("f"),
context.fTypes.fFloat3.get());
auto array = SkSL::Type::MakeArrayType("A[3]", *structA, 3);
fields.emplace_back(SkSL::Position(), SkSL::Modifiers(), std::string_view("g"), array.get());
fields.emplace_back(
SkSL::Position(), SkSL::Modifiers(), std::string_view("h"), context.fTypes.fInt.get());
std::unique_ptr<SkSL::Type> structB =
SkSL::Type::MakeStructType(SkSL::Position(), std::string_view("B"), std::move(fields));
REPORTER_ASSERT(r, 160 == layout.size(*structB));
REPORTER_ASSERT(r, 16 == layout.alignment(*structB));
}
DEF_TEST(SkSLMemoryLayoutWGSLUnsupportedTypesTest, r) {
SkSL::TestingOnly_AbortErrorReporter errors;
SkSL::ShaderCaps caps;
SkSL::Mangler mangler;
SkSL::Context context(errors, caps, mangler);
auto testArray = SkSL::Type::MakeArrayType("bool[3]", *context.fTypes.fBool, 3);
std::vector<SkSL::Type::Field> fields;
fields.emplace_back(
SkSL::Position(), SkSL::Modifiers(), std::string_view("foo"), testArray.get());
auto testStruct = SkSL::Type::MakeStructType(
SkSL::Position(), std::string_view("Test"), std::move(fields));
SkSL::MemoryLayout layout(SkSL::MemoryLayout::Standard::kWGSLUniform);
REPORTER_ASSERT(r, !layout.isSupported(*context.fTypes.fBool));
REPORTER_ASSERT(r, !layout.isSupported(*context.fTypes.fBool2));
REPORTER_ASSERT(r, !layout.isSupported(*context.fTypes.fBool3));
REPORTER_ASSERT(r, !layout.isSupported(*context.fTypes.fBool4));
REPORTER_ASSERT(r, !layout.isSupported(*context.fTypes.fShort));
REPORTER_ASSERT(r, !layout.isSupported(*context.fTypes.fShort2));
REPORTER_ASSERT(r, !layout.isSupported(*context.fTypes.fShort3));
REPORTER_ASSERT(r, !layout.isSupported(*context.fTypes.fShort4));
REPORTER_ASSERT(r, !layout.isSupported(*testArray));
REPORTER_ASSERT(r, !layout.isSupported(*testStruct));
}
DEF_TEST(SkSLMemoryLayoutWGSLSupportedTypesTest, r) {
SkSL::TestingOnly_AbortErrorReporter errors;
SkSL::ShaderCaps caps;
SkSL::Mangler mangler;
SkSL::Context context(errors, caps, mangler);
auto testArray = SkSL::Type::MakeArrayType("float[3]", *context.fTypes.fFloat, 3);
std::vector<SkSL::Type::Field> fields;
fields.emplace_back(
SkSL::Position(), SkSL::Modifiers(), std::string_view("foo"), testArray.get());
auto testStruct = SkSL::Type::MakeStructType(
SkSL::Position(), std::string_view("Test"), std::move(fields));
SkSL::MemoryLayout layout(SkSL::MemoryLayout::Standard::kWGSLUniform);
// scalars (i32, u32, f32, f16)
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fInt));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fUInt));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf));
// vec2<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fInt2));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fUInt2));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat2));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf2));
// vec3<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fInt3));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fUInt3));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat3));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf3));
// vec4<T>, T: i32, u32, f32, f16
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fInt4));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fUInt4));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat4));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf4));
// mat2x2<f32>, mat2x2<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat2x2));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf2x2));
// mat3x2<f32>, mat3x2<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat3x2));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf3x2));
// mat4x2<f32>, mat4x2<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat4x2));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf4x2));
// mat2x3<f32>, mat2x3<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat2x3));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf2x3));
// mat3x3<f32>, mat3x3<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat3x3));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf3x3));
// mat4x3<f32>, mat4x3<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat4x3));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf4x3));
// mat2x4<f32>, mat2x4<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat2x4));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf2x4));
// mat3x4<f32>, mat3x4<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat3x4));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf3x4));
// mat4x4<f32>, mat4x4<f16>
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fFloat4x4));
REPORTER_ASSERT(r, layout.isSupported(*context.fTypes.fHalf4x4));
// arrays and structs
REPORTER_ASSERT(r, layout.isSupported(*testArray));
REPORTER_ASSERT(r, layout.isSupported(*testStruct));
}