skia2/gm/imageblur.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

40 lines
1.3 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/effects/SkBlurImageFilter.h"
#include "include/utils/SkRandom.h"
#include "tools/ToolUtils.h"
#define WIDTH 500
#define HEIGHT 500
void imageblurgm_draw(SkScalar fSigmaX, SkScalar fSigmaY, SkCanvas* canvas) {
SkPaint paint;
paint.setImageFilter(SkBlurImageFilter::Make(fSigmaX, fSigmaY, nullptr));
canvas->saveLayer(nullptr, &paint);
const char* str = "The quick brown fox jumped over the lazy dog.";
SkRandom rand;
SkPaint textPaint;
SkFont font(ToolUtils::create_portable_typeface());
for (int i = 0; i < 25; ++i) {
int x = rand.nextULessThan(WIDTH);
int y = rand.nextULessThan(HEIGHT);
textPaint.setColor(ToolUtils::color_to_565(rand.nextBits(24) | 0xFF000000));
font.setSize(rand.nextRangeScalar(0, 300));
canvas->drawString(str, SkIntToScalar(x), SkIntToScalar(y), font, textPaint);
}
canvas->restore();
}
DEF_SIMPLE_GM_BG(imageblur, canvas, WIDTH, HEIGHT, SK_ColorBLACK) {
imageblurgm_draw(24.0f, 0.0f, canvas);
}
DEF_SIMPLE_GM_BG(imageblur_large, canvas, WIDTH, HEIGHT, SK_ColorBLACK) {
imageblurgm_draw(80.0f, 80.0f, canvas);
}