9299eded38
Review URL: https://codereview.appspot.com/6448174 git-svn-id: http://skia.googlecode.com/svn/trunk@5216 2bbb7eff-a529-9590-31e7-b0007b416f81
181 lines
3.9 KiB
C++
181 lines
3.9 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef PictureRenderer_DEFINED
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#define PictureRenderer_DEFINED
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#include "SkTypes.h"
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#include "SkTDArray.h"
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#include "SkRefCnt.h"
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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#include "GrContext.h"
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#endif
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class SkBitmap;
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class SkCanvas;
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class SkGLContext;
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class SkPicture;
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class SkString;
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namespace sk_tools {
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class PictureRenderer : public SkRefCnt {
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public:
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enum SkDeviceTypes {
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kBitmap_DeviceType,
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#if SK_SUPPORT_GPU
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kGPU_DeviceType
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#endif
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};
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virtual void init(SkPicture* pict);
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virtual void render() = 0;
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virtual void end();
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void resetState();
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void setDeviceType(SkDeviceTypes deviceType) {
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fDeviceType = deviceType;
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}
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bool isUsingBitmapDevice() {
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return kBitmap_DeviceType == fDeviceType;
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}
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#if SK_SUPPORT_GPU
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bool isUsingGpuDevice() {
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return kGPU_DeviceType == fDeviceType;
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}
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SkGLContext* getGLContext() {
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if (this->isUsingGpuDevice()) {
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return fGrContextFactory.getGLContext(GrContextFactory::kNative_GLContextType);
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} else {
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return NULL;
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}
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}
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#endif
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PictureRenderer()
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: fPicture(NULL)
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, fDeviceType(kBitmap_DeviceType)
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#if SK_SUPPORT_GPU
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, fGrContext(fGrContextFactory.get(GrContextFactory::kNative_GLContextType))
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#endif
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{}
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bool write(const SkString& path) const;
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protected:
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virtual void finishDraw();
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SkCanvas* setupCanvas();
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SkCanvas* setupCanvas(int width, int height);
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SkAutoTUnref<SkCanvas> fCanvas;
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SkPicture* fPicture;
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SkDeviceTypes fDeviceType;
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#if SK_SUPPORT_GPU
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GrContextFactory fGrContextFactory;
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GrContext* fGrContext;
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#endif
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private:
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typedef SkRefCnt INHERITED;
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};
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class PipePictureRenderer : public PictureRenderer {
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public:
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virtual void render() SK_OVERRIDE;
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private:
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typedef PictureRenderer INHERITED;
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};
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class SimplePictureRenderer : public PictureRenderer {
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public:
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virtual void render () SK_OVERRIDE;
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private:
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typedef PictureRenderer INHERITED;
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};
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class TiledPictureRenderer : public PictureRenderer {
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public:
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TiledPictureRenderer();
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virtual void init(SkPicture* pict) SK_OVERRIDE;
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virtual void render() SK_OVERRIDE;
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virtual void end() SK_OVERRIDE;
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void drawTiles();
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void setTileWidth(int width) {
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fTileWidth = width;
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}
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int getTileWidth() const {
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return fTileWidth;
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}
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void setTileHeight(int height) {
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fTileHeight = height;
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}
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int getTileHeight() const {
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return fTileHeight;
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}
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void setTileWidthPercentage(double percentage) {
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fTileWidthPercentage = percentage;
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}
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double getTileWidthPercentage() const {
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return fTileWidthPercentage;
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}
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void setTileHeightPercentage(double percentage) {
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fTileHeightPercentage = percentage;
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}
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double getTileHeightPercentage() const {
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return fTileHeightPercentage;
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}
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int numTiles() const {
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return fTiles.count();
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}
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~TiledPictureRenderer();
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protected:
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virtual void finishDraw();
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private:
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int fTileWidth;
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int fTileHeight;
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double fTileWidthPercentage;
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double fTileHeightPercentage;
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SkTDArray<SkCanvas*> fTiles;
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// Clips the tile to an area that is completely in what the SkPicture says is the
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// drawn-to area. This is mostly important for tiles on the right and bottom edges
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// as they may go over this area and the picture may have some commands that
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// draw outside of this area and so should not actually be written.
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void clipTile(SkCanvas* tile);
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void addTile(int tile_x_start, int tile_y_start);
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void setupTiles();
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void deleteTiles();
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void copyTilesToCanvas();
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typedef PictureRenderer INHERITED;
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};
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}
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#endif // PictureRenderer_DEFINED
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