0e39f97cd7
This reverts commite9d1b299cc
. Reason for revert: <INSERT REASONING HERE> Original change's description: > Revert "make it illegal to include SkXfermode.h" > > This reverts commit07764cefbb
. > > Reason for revert: breaking google3 > > Original change's description: > > make it illegal to include SkXfermode.h > > > > BUG=skia: > > > > GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=5133 > > > > Change-Id: I6e8596dcb17cd7e8efa67859bb682bf9bfcac4db > > Reviewed-on: https://skia-review.googlesource.com/5133 > > Reviewed-by: Mike Reed <reed@google.com> > > Commit-Queue: Mike Reed <reed@google.com> > > > > TBR=reed@google.com,reviews@skia.org > NOPRESUBMIT=true > NOTREECHECKS=true > NOTRY=true > > Change-Id: I136f9e533eb60633c49dffa19b5747d50b6d98a8 > Reviewed-on: https://skia-review.googlesource.com/5196 > Commit-Queue: Greg Daniel <egdaniel@google.com> > Reviewed-by: Greg Daniel <egdaniel@google.com> > TBR=egdaniel@google.com,reviews@skia.org,reed@google.com NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Change-Id: I0b767ce778a4ade83c2f07d5ece486bb46d7712c Reviewed-on: https://skia-review.googlesource.com/5223 Commit-Queue: Mike Reed <reed@google.com> Reviewed-by: Mike Reed <reed@google.com>
264 lines
8.5 KiB
C++
264 lines
8.5 KiB
C++
/*
|
|
* Copyright 2012 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "gm.h"
|
|
|
|
#include "SkCanvas.h"
|
|
#include "SkGradientShader.h"
|
|
#include "SkGraphics.h"
|
|
#include "SkShader.h"
|
|
#include "SkString.h"
|
|
|
|
static sk_sp<SkShader> make_shader(SkBlendMode mode) {
|
|
SkPoint pts[2];
|
|
SkColor colors[2];
|
|
|
|
pts[0].set(0, 0);
|
|
pts[1].set(SkIntToScalar(100), 0);
|
|
colors[0] = SK_ColorRED;
|
|
colors[1] = SK_ColorBLUE;
|
|
auto shaderA = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
|
|
|
|
pts[0].set(0, 0);
|
|
pts[1].set(0, SkIntToScalar(100));
|
|
colors[0] = SK_ColorBLACK;
|
|
colors[1] = SkColorSetARGB(0x80, 0, 0, 0);
|
|
auto shaderB = SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
|
|
|
|
return SkShader::MakeComposeShader(std::move(shaderA), std::move(shaderB), mode);
|
|
}
|
|
|
|
class ComposeShaderGM : public skiagm::GM {
|
|
public:
|
|
ComposeShaderGM() {
|
|
fShader = make_shader(SkBlendMode::kDstIn);
|
|
}
|
|
|
|
protected:
|
|
SkString onShortName() override {
|
|
return SkString("composeshader");
|
|
}
|
|
|
|
SkISize onISize() override {
|
|
return SkISize::Make(120, 120);
|
|
}
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorGREEN);
|
|
canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
|
|
paint.setShader(fShader);
|
|
canvas->drawRectCoords(0, 0, SkIntToScalar(100), SkIntToScalar(100), paint);
|
|
}
|
|
|
|
protected:
|
|
sk_sp<SkShader> fShader;
|
|
|
|
private:
|
|
typedef GM INHERITED ;
|
|
};
|
|
|
|
class ComposeShaderAlphaGM : public skiagm::GM {
|
|
public:
|
|
ComposeShaderAlphaGM() {}
|
|
|
|
protected:
|
|
SkString onShortName() override {
|
|
return SkString("composeshader_alpha");
|
|
}
|
|
|
|
SkISize onISize() override {
|
|
return SkISize::Make(750, 220);
|
|
}
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
sk_sp<SkShader> shaders[] = {
|
|
make_shader(SkBlendMode::kDstIn),
|
|
make_shader(SkBlendMode::kSrcOver),
|
|
};
|
|
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorGREEN);
|
|
|
|
const SkRect r = SkRect::MakeXYWH(5, 5, 100, 100);
|
|
|
|
for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
|
|
canvas->save();
|
|
for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
|
|
paint.setAlpha(0xFF);
|
|
paint.setShader(nullptr);
|
|
canvas->drawRect(r, paint);
|
|
|
|
paint.setAlpha(alpha);
|
|
paint.setShader(shaders[y]);
|
|
canvas->drawRect(r, paint);
|
|
|
|
canvas->translate(r.width() + 5, 0);
|
|
}
|
|
canvas->restore();
|
|
canvas->translate(0, r.height() + 5);
|
|
}
|
|
}
|
|
|
|
private:
|
|
typedef GM INHERITED ;
|
|
};
|
|
|
|
|
|
// creates a square bitmap with red background and a green circle in the center
|
|
static void draw_color_bm(SkBitmap* bm, int length) {
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorGREEN);
|
|
|
|
bm->allocN32Pixels(length, length);
|
|
bm->eraseColor(SK_ColorRED);
|
|
|
|
SkCanvas canvas(*bm);
|
|
canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToScalar(length/2),
|
|
paint);
|
|
}
|
|
|
|
// creates a square alpha8 bitmap with transparent background and an opaque circle in the center
|
|
static void draw_alpha8_bm(SkBitmap* bm, int length) {
|
|
SkPaint circlePaint;
|
|
circlePaint.setColor(SK_ColorBLACK);
|
|
|
|
bm->allocPixels(SkImageInfo::MakeA8(length, length));
|
|
bm->eraseColor(SK_ColorTRANSPARENT);
|
|
|
|
SkCanvas canvas(*bm);
|
|
canvas.drawCircle(SkIntToScalar(length/2), SkIntToScalar(length/2), SkIntToScalar(length/4),
|
|
circlePaint);
|
|
}
|
|
|
|
// creates a linear gradient shader
|
|
static sk_sp<SkShader> make_linear_gradient_shader(int length) {
|
|
SkPoint pts[2];
|
|
SkColor colors[2];
|
|
pts[0].set(0, 0);
|
|
pts[1].set(SkIntToScalar(length), 0);
|
|
colors[0] = SK_ColorBLUE;
|
|
colors[1] = SkColorSetARGB(0, 0, 0, 0xFF);
|
|
return SkGradientShader::MakeLinear(pts, colors, nullptr, 2, SkShader::kClamp_TileMode);
|
|
}
|
|
|
|
|
|
class ComposeShaderBitmapGM : public skiagm::GM {
|
|
public:
|
|
ComposeShaderBitmapGM() {}
|
|
|
|
protected:
|
|
void onOnceBeforeDraw() override {
|
|
draw_color_bm(&fColorBitmap, squareLength);
|
|
draw_alpha8_bm(&fAlpha8Bitmap, squareLength);
|
|
SkMatrix s;
|
|
s.reset();
|
|
fColorBitmapShader = SkShader::MakeBitmapShader(fColorBitmap, SkShader::kRepeat_TileMode,
|
|
SkShader::kRepeat_TileMode, &s);
|
|
fAlpha8BitmapShader = SkShader::MakeBitmapShader(fAlpha8Bitmap, SkShader::kRepeat_TileMode,
|
|
SkShader::kRepeat_TileMode, &s);
|
|
fLinearGradientShader = make_linear_gradient_shader(squareLength);
|
|
}
|
|
|
|
SkString onShortName() override {
|
|
return SkString("composeshader_bitmap");
|
|
}
|
|
|
|
SkISize onISize() override {
|
|
return SkISize::Make(7 * (squareLength + 5), 2 * (squareLength + 5));
|
|
}
|
|
|
|
void onDraw(SkCanvas* canvas) override {
|
|
SkBlendMode mode = SkBlendMode::kDstOver;
|
|
|
|
sk_sp<SkShader> shaders[] = {
|
|
// gradient should appear over color bitmap
|
|
SkShader::MakeComposeShader(fLinearGradientShader, fColorBitmapShader, mode),
|
|
// gradient should appear over alpha8 bitmap colorized by the paint color
|
|
SkShader::MakeComposeShader(fLinearGradientShader, fAlpha8BitmapShader, mode),
|
|
};
|
|
|
|
SkPaint paint;
|
|
paint.setColor(SK_ColorYELLOW);
|
|
|
|
const SkRect r = SkRect::MakeXYWH(0, 0, SkIntToScalar(squareLength),
|
|
SkIntToScalar(squareLength));
|
|
|
|
for (size_t y = 0; y < SK_ARRAY_COUNT(shaders); ++y) {
|
|
canvas->save();
|
|
for (int alpha = 0xFF; alpha > 0; alpha -= 0x28) {
|
|
paint.setAlpha(alpha);
|
|
paint.setShader(shaders[y]);
|
|
canvas->drawRect(r, paint);
|
|
|
|
canvas->translate(r.width() + 5, 0);
|
|
}
|
|
canvas->restore();
|
|
canvas->translate(0, r.height() + 5);
|
|
}
|
|
}
|
|
|
|
private:
|
|
/** This determines the length and width of the bitmaps used in the ComposeShaders. Values
|
|
* above 20 may cause an SkASSERT to fail in SkSmallAllocator. However, larger values will
|
|
* work in a release build. You can change this parameter and then compile a release build
|
|
* to have this GM draw larger bitmaps for easier visual inspection.
|
|
*/
|
|
static constexpr int squareLength = 20;
|
|
|
|
SkBitmap fColorBitmap;
|
|
SkBitmap fAlpha8Bitmap;
|
|
sk_sp<SkShader> fColorBitmapShader;
|
|
sk_sp<SkShader> fAlpha8BitmapShader;
|
|
sk_sp<SkShader> fLinearGradientShader;
|
|
|
|
typedef GM INHERITED;
|
|
};
|
|
|
|
DEF_SIMPLE_GM(composeshader_bitmap2, canvas, 200, 200) {
|
|
int width = 255;
|
|
int height = 255;
|
|
SkTDArray<uint8_t> dst8Storage;
|
|
dst8Storage.setCount(width * height);
|
|
SkTDArray<uint32_t> dst32Storage;
|
|
dst32Storage.setCount(width * height * sizeof(int32_t));
|
|
for (int y = 0; y < height; ++y) {
|
|
for (int x = 0; x < width; ++x) {
|
|
dst8Storage[y * width + x] = (y + x) / 2;
|
|
dst32Storage[y * width + x] = SkPackARGB32(0xFF, x, y, 0);
|
|
}
|
|
}
|
|
SkPaint paint;
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(SK_ColorBLUE);
|
|
SkRect r = {0, 0, SkIntToScalar(width), SkIntToScalar(height)};
|
|
canvas->drawRect(r, paint);
|
|
SkBitmap skBitmap, skMask;
|
|
SkImageInfo imageInfo = SkImageInfo::Make(width, height,
|
|
SkColorType::kN32_SkColorType, kPremul_SkAlphaType);
|
|
skBitmap.installPixels(imageInfo, dst32Storage.begin(), width * sizeof(int32_t),
|
|
nullptr, nullptr, nullptr);
|
|
imageInfo = SkImageInfo::Make(width, height,
|
|
SkColorType::kAlpha_8_SkColorType, kPremul_SkAlphaType);
|
|
skMask.installPixels(imageInfo, dst8Storage.begin(), width, nullptr, nullptr, nullptr);
|
|
sk_sp<SkImage> skSrc = SkImage::MakeFromBitmap(skBitmap);
|
|
sk_sp<SkShader> skSrcShader =
|
|
skSrc->makeShader(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
|
|
sk_sp<SkImage> skMaskImage = SkImage::MakeFromBitmap(skMask);
|
|
sk_sp<SkShader> skMaskShader = skMaskImage->makeShader(
|
|
SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
|
|
paint.setShader(
|
|
SkShader::MakeComposeShader(skMaskShader, skSrcShader, SkBlendMode::kSrcIn));
|
|
canvas->drawRect(r, paint);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////////////
|
|
|
|
DEF_GM( return new ComposeShaderGM; )
|
|
DEF_GM( return new ComposeShaderAlphaGM; )
|
|
DEF_GM( return new ComposeShaderBitmapGM; )
|