skia2/src/gpu/GrPathRendererChain.h
csmartdalton 008b9d80ab Add the ability to enable/disable GPU path renderers
Adds a bitfield to GrContextOptions that masks out path renderers.
Adds commandline flags support to set this bitfield in tools apps.
Removes GrGLInterfaceRemoveNVPR since we can now accomplish the same
thing in the context options.

BUG=skia:

Change-Id: Icf2a4df36374b3ba2f69ebf0db56e8aedd6cf65f
Reviewed-on: https://skia-review.googlesource.com/8786
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Chris Dalton <csmartdalton@google.com>
2017-02-22 20:29:56 +00:00

58 lines
1.9 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrPathRendererChain_DEFINED
#define GrPathRendererChain_DEFINED
#include "GrPathRenderer.h"
#include "GrContextOptions.h"
#include "SkTypes.h"
#include "SkTArray.h"
class GrContext;
/**
* Keeps track of an ordered list of path renderers. When a path needs to be
* drawn this list is scanned to find the most preferred renderer. To add your
* path renderer to the list implement the GrPathRenderer::AddPathRenderers
* function.
*/
class GrPathRendererChain : public SkNoncopyable {
public:
struct Options {
using GpuPathRenderers = GrContextOptions::GpuPathRenderers;
bool fAllowPathMaskCaching = false;
GpuPathRenderers fGpuPathRenderers = GpuPathRenderers::kAll;
};
GrPathRendererChain(GrContext* context, const Options&);
/** Documents how the caller plans to use a GrPathRenderer to draw a path. It affects the PR
returned by getPathRenderer */
enum class DrawType {
kColor, // draw to the color buffer, no AA
kStencil, // draw just to the stencil buffer
kStencilAndColor, // draw the stencil and color buffer, no AA
};
/** Returns a GrPathRenderer compatible with the request if one is available. If the caller
is drawing the path to the stencil buffer then stencilSupport can be used to determine
whether the path can be rendered with arbitrary stencil rules or not. See comments on
StencilSupport in GrPathRenderer.h. */
GrPathRenderer* getPathRenderer(const GrPathRenderer::CanDrawPathArgs& args,
DrawType drawType,
GrPathRenderer::StencilSupport* stencilSupport);
private:
enum {
kPreAllocCount = 8,
};
SkSTArray<kPreAllocCount, sk_sp<GrPathRenderer>> fChain;
};
#endif