05ead8afe5
Reason for revert: Caused segmentation fault on many builders. Please see reverted CL's msg #21 for details. Original issue's description: > Support using OpenGL ES context on desktop > > Support using OpenGL ES context on desktop for unix and Android platforms. This > is mainly useful in development. > > Add --gpuAPI flag to gm, dm, bench, bench_pictures and render_pictures. The > possible parameters for the flag are "gl" and "gles". > > Committed: https://skia.googlesource.com/skia/+/74fc727dc88ee24d89f88cb1709f963e9073aeb3 R=bsalomon@google.com, mtklein@google.com, robertphillips@google.com, kkinnunen@nvidia.com TBR=bsalomon@google.com, kkinnunen@nvidia.com NOTREECHECKS=true NOTRY=true Author: rmistry@google.com Review URL: https://codereview.chromium.org/351583002
52 lines
975 B
C++
52 lines
975 B
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkMesaGLContext_DEFINED
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#define SkMesaGLContext_DEFINED
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#include "SkGLContextHelper.h"
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#if SK_MESA
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class SkMesaGLContext : public SkGLContextHelper {
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private:
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typedef intptr_t Context;
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public:
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SkMesaGLContext();
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virtual ~SkMesaGLContext();
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virtual void makeCurrent() const SK_OVERRIDE;
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virtual void swapBuffers() const SK_OVERRIDE;
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class AutoContextRestore {
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public:
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AutoContextRestore();
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~AutoContextRestore();
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private:
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Context fOldContext;
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GrGLint fOldWidth;
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GrGLint fOldHeight;
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GrGLint fOldFormat;
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void* fOldImage;
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};
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protected:
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virtual const GrGLInterface* createGLContext() SK_OVERRIDE;
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virtual void destroyGLContext() SK_OVERRIDE;
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private:
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Context fContext;
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GrGLubyte *fImage;
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};
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#endif
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#endif
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