c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
43 lines
1.4 KiB
C++
43 lines
1.4 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkRRect.h"
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DEF_SIMPLE_GM(drrect_small_inner, canvas, 170, 610) {
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SkPaint paint;
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paint.setAntiAlias(true);
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static constexpr SkScalar kOuterRadius = 35.f;
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auto outer = SkRRect::MakeOval(SkRect::MakeXYWH(0, 0, 2 * kOuterRadius, 2 * kOuterRadius));
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canvas->translate(10.f, 10.f);
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canvas->save();
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for (bool offcenter : {false, true}) {
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for (bool oval : {false, true}) {
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for (SkScalar innerRadiusX : {1.f, 0.5f, 0.1f, .01f}) {
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SkScalar innerRadiusY = innerRadiusX;
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if (oval) {
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innerRadiusY *= 0.95f;
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}
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SkScalar tx = kOuterRadius - innerRadiusX;
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SkScalar ty = kOuterRadius - innerRadiusY;
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if (offcenter) {
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tx += 1.f;
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}
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auto inner = SkRRect::MakeOval(
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SkRect::MakeXYWH(tx, ty, 2 * innerRadiusX, 2 * innerRadiusY));
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canvas->drawDRRect(outer, inner, paint);
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canvas->translate(0, 2 * kOuterRadius + 5);
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}
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}
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canvas->restore();
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canvas->translate(2 * kOuterRadius + 2, 0);
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}
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canvas->restore();
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}
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