skia2/gm/imageresizetiled.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

51 lines
1.8 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm/gm.h"
#include "include/core/SkImageFilter.h"
#include "include/utils/SkRandom.h"
#include "tools/ToolUtils.h"
#define WIDTH 640
#define HEIGHT 480
#define RESIZE_FACTOR SkIntToScalar(2)
DEF_SIMPLE_GM(imageresizetiled, canvas, WIDTH, HEIGHT) {
SkPaint paint;
SkMatrix matrix;
matrix.setScale(RESIZE_FACTOR, RESIZE_FACTOR);
paint.setImageFilter(SkImageFilter::MakeMatrixFilter(matrix,
kNone_SkFilterQuality,
nullptr));
SkFont font(ToolUtils::create_portable_typeface(), 100);
const SkScalar tile_size = SkIntToScalar(100);
for (SkScalar y = 0; y < HEIGHT; y += tile_size) {
for (SkScalar x = 0; x < WIDTH; x += tile_size) {
canvas->save();
canvas->clipRect(SkRect::MakeXYWH(x, y, tile_size, tile_size));
canvas->scale(SkScalarInvert(RESIZE_FACTOR),
SkScalarInvert(RESIZE_FACTOR));
canvas->saveLayer(nullptr, &paint);
const char* str[] = {
"The quick",
"brown fox",
"jumped over",
"the lazy dog.",
};
float posY = 0;
for (unsigned i = 0; i < SK_ARRAY_COUNT(str); i++) {
posY += 100.0f;
canvas->drawString(str[i], 0.0f, posY, font, SkPaint());
}
canvas->restore();
canvas->restore();
}
}
}