c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
29 lines
872 B
C++
29 lines
872 B
C++
/*
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* Copyright 2019 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkTextBlob.h"
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DEF_SIMPLE_GM(skbug_8955, canvas, 100, 100) {
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SkPaint p;
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SkFont font;
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font.setSize(50);
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auto blob = SkTextBlob::MakeFromText("+", 1, font);
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// This bug only appeared when drawing the same text blob. We would generate no glyphs on the
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// first draw, and fail to mark the blob as having any bitmap runs. That would prevent us from
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// re-generating the blob on the second draw, even though the matrix had been restored.
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canvas->save();
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canvas->scale(0, 0);
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canvas->drawTextBlob(blob, 30, 60, p);
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canvas->restore();
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canvas->drawTextBlob(blob, 30, 60, p);
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}
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