skia2/modules
Harry Terkelsen ecac712bec Build CanvasKit using GN/Ninja
Build with

./bin/gn gen out/wasm_debug '--args=target_cpu="wasm"'

or

./bin/gn gen out/wasm_release '--args=target_cpu="wasm" is_debug=false'

Change-Id: Ib74586bf8397d57064a3899eaa6da76f9bce9049
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/502036
Reviewed-by: Kevin Lubick <kjlubick@google.com>
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-02-11 13:05:44 +00:00
..
androidkit Remove SkM44.h include from SkImage.h. 2021-12-23 13:45:20 +00:00
audioplayer implement SkAudioPLayer for Android 2020-12-15 00:12:48 +00:00
canvaskit Build CanvasKit using GN/Ninja 2022-02-11 13:05:44 +00:00
particles [bazel] Compile gms for wasm and WebGL 2022-02-09 18:56:17 +00:00
pathkit Build CanvasKit using GN/Ninja 2022-02-11 13:05:44 +00:00
skottie Remove default/deprecated arguments to makeShader calls 2022-02-09 20:41:23 +00:00
skparagraph Update REPORTER_ASSERT/ERRORF to check format strings. 2022-02-10 16:37:05 +00:00
skplaintexteditor Reland "Add format-specifier warnings to SkDebugf." 2021-06-25 17:57:43 +00:00
skresources [canvaskit] Add skottie to Bazel build 2022-02-04 19:18:27 +00:00
sksg Prepare to reenable unreachable-code warnings. 2022-02-04 21:45:39 +00:00
skshaper rename fontID to typefaceID 2022-02-07 20:12:39 +00:00
skunicode Avoid scanning for bidi levels if the paragraph is unidirectional 2022-01-06 17:39:50 +00:00
svg Implement SkTLazy using std::optional 2022-02-01 19:51:21 +00:00
BUILD.bazel [infra] Experiment generating BUILD.bazel files 2021-11-23 18:53:16 +00:00