c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
36 lines
1.0 KiB
C++
36 lines
1.0 KiB
C++
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "include/core/SkTypes.h"
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#if defined(SK_BUILD_FOR_WIN)
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#include "include/core/SkData.h"
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#include "include/core/SkImageGenerator.h"
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#include <memory>
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/*
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* Any Windows program that uses COM must initialize the COM library by calling
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* the CoInitializeEx function. In addition, each thread that uses a COM
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* interface must make a separate call to this function.
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*
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* For every successful call to CoInitializeEx, the thread must call
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* CoUninitialize before it exits.
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*
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* SkImageGeneratorWIC requires the COM library and leaves it to the client to
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* initialize COM for their application.
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*
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* For more information on initializing COM, please see:
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* https://msdn.microsoft.com/en-us/library/windows/desktop/ff485844.aspx
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*/
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namespace SkImageGeneratorWIC {
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SK_API std::unique_ptr<SkImageGenerator> MakeFromEncodedWIC(sk_sp<SkData>);
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}
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#endif // SK_BUILD_FOR_WIN
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