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gl
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Add support to GrGLInterface for vertex array objects
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2013-03-01 15:36:02 +00:00 |
GrAARectRenderer.h
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Accelerate AA filled rect drawing using drawIndexedInstances
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2012-12-18 21:47:47 +00:00 |
GrBackendEffectFactory.h
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Let them eat GrEffectRef.
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2013-01-22 19:55:59 +00:00 |
GrClipData.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrColor.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrConfig.h
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Move the default definition of GR_USE_NEW_SHADER_SOURCE_SIGNATURE to GrGLConfig.
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2013-02-28 19:26:04 +00:00 |
GrContext.h
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Give GrDrawTarget a back ptr to its owning GrContext.
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2013-02-25 20:12:45 +00:00 |
GrContextFactory.h
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Split GrGLContextInfo into GrGLContext & GrGLContextInfo
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2013-02-28 20:16:25 +00:00 |
GrEffect.h
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Add deferred count to GrResource.
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2013-01-23 21:37:01 +00:00 |
GrEffectStage.h
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Add deferred count to GrResource.
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2013-01-23 21:37:01 +00:00 |
GrEffectUnitTest.h
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Use SkMWRandom in GLPrograms test.
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2013-02-13 16:31:19 +00:00 |
GrFontScaler.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrGlyph.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrKey.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrNoncopyable.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrPaint.h
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Replace GrMatrix with SkMatrix.
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2012-11-01 18:02:54 +00:00 |
GrPathRendererChain.h
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Follow up on the previous patch :
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2012-12-17 21:16:45 +00:00 |
GrPoint.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrRect.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrRefCnt.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
GrRenderTarget.h
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Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc.
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2013-02-05 19:50:46 +00:00 |
GrResource.h
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Add deferred count to GrResource.
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2013-01-23 21:37:01 +00:00 |
GrSurface.h
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Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc.
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2013-02-05 19:50:46 +00:00 |
GrTBackendEffectFactory.h
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Let them eat GrEffectRef.
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2013-01-22 19:55:59 +00:00 |
GrTextContext.h
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Revert r7901 & r7899 to allow DEPS roll
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2013-02-28 23:08:28 +00:00 |
GrTexture.h
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Implement support for origin-TopLeft render targets. Note that the default behaviour remains the same: textures default to origin-TopLeft, render targets default to origin-BottomLeft, and backend textures default to origin-BottomLeft. However, the caller can override the default by setting fOrigin in GrTextureDesc, GrBackendTextureDesc or GrBackendRenderTargetDesc.
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2013-02-05 19:50:46 +00:00 |
GrTextureAccess.h
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CustomStage Renaming Part 1
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2012-10-24 18:28:34 +00:00 |
GrTypes.h
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Revert r7901 & r7899 to allow DEPS roll
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2013-02-28 23:08:28 +00:00 |
GrUserConfig.h
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Revert 7625 until after M26 due to a mix of perf changes.
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2013-02-08 21:22:44 +00:00 |
SkGpuDevice.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
SkGr.h
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Make all GrContext members that return a texture also ref the texture for the caller.
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2013-01-24 14:46:47 +00:00 |
SkGrPixelRef.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |
SkGrTexturePixelRef.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |