skia2/tools/viewer/sk_app
liyuqian 74959a1471 Use Offscreen Surface for Split Screen
A dashed line is also added to split the screen. Currently, drawing
images with sRGB seems to still have bugs.

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2069653002

Review-Url: https://codereview.chromium.org/2069653002
2016-06-16 14:10:34 -07:00
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android Use Offscreen Surface for Split Screen 2016-06-16 14:10:34 -07:00
unix Revert of Enable viewer in non-Vulkan builds (patchset #2 id:20001 of https://codereview.chromium.org/2067023002/ ) 2016-06-15 14:23:40 -07:00
win Revert of Enable viewer in non-Vulkan builds (patchset #2 id:20001 of https://codereview.chromium.org/2067023002/ ) 2016-06-15 14:23:40 -07:00
Application.h
CommandSet.cpp Add Softkey UIState to Viewer 2016-06-03 08:47:24 -07:00
CommandSet.h Add Softkey UIState to Viewer 2016-06-03 08:47:24 -07:00
DisplayParams.h Lots of progress on switching to SkColorSpace rather than SkColorProfileType 2016-06-16 13:03:24 -07:00
GLWindowContext.cpp Lots of progress on switching to SkColorSpace rather than SkColorProfileType 2016-06-16 13:03:24 -07:00
GLWindowContext.h Implement OpenGL backend in Android viewer app 2016-06-02 12:16:25 -07:00
RasterWindowContext.h Implement Raster Backend on Android Viewer App 2016-06-07 14:22:38 -07:00
VulkanWindowContext.cpp Lots of progress on switching to SkColorSpace rather than SkColorProfileType 2016-06-16 13:03:24 -07:00
VulkanWindowContext.h Cleanup VulkanWindowContext for use on Android 2016-06-10 07:50:00 -07:00
Window.cpp Use Offscreen Surface for Split Screen 2016-06-16 14:10:34 -07:00
Window.h Use Offscreen Surface for Split Screen 2016-06-16 14:10:34 -07:00
WindowContext.cpp Use Offscreen Surface for Split Screen 2016-06-16 14:10:34 -07:00
WindowContext.h Use Offscreen Surface for Split Screen 2016-06-16 14:10:34 -07:00