a655f0d8d4
Change-Id: Id41287668971d464e517e28757736d7d3b019666 Bug: skia:11977 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/406356 Commit-Queue: Jim Van Verth <jvanverth@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
485 lines
20 KiB
C++
485 lines
20 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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// This is a GPU-backend specific test. It relies on static intializers to work
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#include "include/core/SkTypes.h"
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrDirectContext.h"
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#include "src/gpu/GrDirectContextPriv.h"
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#include "src/gpu/GrGpu.h"
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#include "src/gpu/GrImageInfo.h"
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#include "src/gpu/GrResourceProvider.h"
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#include "src/gpu/GrSurfaceProxy.h"
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#include "src/gpu/GrTexture.h"
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#include "src/gpu/SkGr.h"
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#include "tests/Test.h"
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#include "tests/TestUtils.h"
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#include "tools/gpu/GrContextFactory.h"
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using sk_gpu_test::GrContextFactory;
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void fill_transfer_data(int left, int top, int width, int height, int rowBytes,
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GrColorType dstType, char* dst) {
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size_t dstBpp = GrColorTypeBytesPerPixel(dstType);
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auto dstLocation = [dst, dstBpp, rowBytes](int x, int y) {
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return dst + y * rowBytes + x * dstBpp;
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};
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// build red-green gradient
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for (int j = top; j < top + height; ++j) {
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for (int i = left; i < left + width; ++i) {
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auto r = (unsigned int)(256.f*((i - left) / (float)width));
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auto g = (unsigned int)(256.f*((j - top) / (float)height));
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r -= (r >> 8);
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g -= (g >> 8);
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// set b and a channels to be inverse of r and g just to have interesting values to
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// test.
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uint32_t srcPixel = GrColorPackRGBA(r, g, 0xff - r, 0xff - g);
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GrImageInfo srcInfo(GrColorType::kRGBA_8888, kUnpremul_SkAlphaType, nullptr, 1, 1);
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GrImageInfo dstInfo(dstType, kUnpremul_SkAlphaType, nullptr, 1, 1);
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GrConvertPixels(GrPixmap(dstInfo, dstLocation(i, j), dstBpp),
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GrPixmap(srcInfo, &srcPixel, 4));
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}
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}
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}
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void determine_tolerances(GrColorType a, GrColorType b, float tolerances[4]) {
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std::fill_n(tolerances, 4, 0);
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auto descA = GrGetColorTypeDesc(a);
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auto descB = GrGetColorTypeDesc(b);
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// For each channel x set the tolerance to 1 / (2^min(bits_in_a, bits_in_b) - 1) unless
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// one color type is missing the channel. In that case leave it at 0. If the other color
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// has the channel then it better be exactly 1 for alpha or 0 for rgb.
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for (int i = 0; i < 4; ++i) {
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if (descA[i] != descB[i]) {
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auto m = std::min(descA[i], descB[i]);
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if (m) {
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tolerances[i] = 1.f / (m - 1);
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}
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}
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}
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}
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bool read_pixels_from_texture(GrTexture* texture, GrColorType colorType, char* dst,
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float tolerances[4]) {
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auto* context = texture->getContext();
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auto* gpu = context->priv().getGpu();
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auto* caps = context->priv().caps();
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int w = texture->width();
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int h = texture->height();
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size_t rowBytes = GrColorTypeBytesPerPixel(colorType) * w;
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GrCaps::SupportedRead supportedRead =
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caps->supportedReadPixelsColorType(colorType, texture->backendFormat(), colorType);
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std::fill_n(tolerances, 4, 0);
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if (supportedRead.fColorType != colorType) {
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size_t tmpRowBytes = GrColorTypeBytesPerPixel(supportedRead.fColorType) * w;
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std::unique_ptr<char[]> tmpPixels(new char[tmpRowBytes * h]);
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if (!gpu->readPixels(texture, 0, 0, w, h, colorType, supportedRead.fColorType,
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tmpPixels.get(), tmpRowBytes)) {
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return false;
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}
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GrImageInfo tmpInfo(supportedRead.fColorType, kUnpremul_SkAlphaType, nullptr, w, h);
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GrImageInfo dstInfo(colorType, kUnpremul_SkAlphaType, nullptr, w, h);
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determine_tolerances(tmpInfo.colorType(), dstInfo.colorType(), tolerances);
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return GrConvertPixels(GrPixmap(dstInfo, dst, rowBytes),
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GrPixmap(tmpInfo, tmpPixels.get(), tmpRowBytes));
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}
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return gpu->readPixels(texture, 0, 0, w, h, colorType, supportedRead.fColorType, dst, rowBytes);
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}
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void basic_transfer_to_test(skiatest::Reporter* reporter,
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GrDirectContext* dContext,
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GrColorType colorType,
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GrRenderable renderable) {
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if (GrCaps::kNone_MapFlags == dContext->priv().caps()->mapBufferFlags()) {
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return;
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}
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auto* caps = dContext->priv().caps();
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auto backendFormat = caps->getDefaultBackendFormat(colorType, renderable);
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if (!backendFormat.isValid()) {
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return;
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}
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auto resourceProvider = dContext->priv().resourceProvider();
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GrGpu* gpu = dContext->priv().getGpu();
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static constexpr SkISize kTexDims = {16, 16};
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int srcBufferWidth = caps->writePixelsRowBytesSupport() ? 20 : 16;
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const int kBufferHeight = 16;
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sk_sp<GrTexture> tex =
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resourceProvider->createTexture(kTexDims, backendFormat, renderable, 1,
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GrMipmapped::kNo, SkBudgeted::kNo, GrProtected::kNo);
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if (!tex) {
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ERRORF(reporter, "Could not create texture");
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return;
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}
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// We validate the results using GrGpu::readPixels, so exit if this is not supported.
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// TODO: Do this through GrSurfaceContext once it works for all color types or support
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// kCopyToTexture2D here.
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if (GrCaps::SurfaceReadPixelsSupport::kSupported !=
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caps->surfaceSupportsReadPixels(tex.get())) {
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return;
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}
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// GL requires a texture to be framebuffer bindable to call glReadPixels. However, we have not
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// incorporated that test into surfaceSupportsReadPixels(). TODO: Remove this once we handle
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// drawing to a bindable format.
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if (!caps->isFormatAsColorTypeRenderable(colorType, tex->backendFormat())) {
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return;
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}
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// The caps tell us what color type we are allowed to upload and read back from this texture,
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// either of which may differ from 'colorType'.
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GrCaps::SupportedWrite allowedSrc =
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caps->supportedWritePixelsColorType(colorType, tex->backendFormat(), colorType);
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size_t srcRowBytes = GrAlignTo(GrColorTypeBytesPerPixel(allowedSrc.fColorType) * srcBufferWidth,
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caps->transferBufferAlignment());
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std::unique_ptr<char[]> srcData(new char[kTexDims.fHeight * srcRowBytes]);
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fill_transfer_data(0, 0, kTexDims.fWidth, kTexDims.fHeight, srcRowBytes,
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allowedSrc.fColorType, srcData.get());
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// create and fill transfer buffer
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size_t size = srcRowBytes * kBufferHeight;
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sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer(size, GrGpuBufferType::kXferCpuToGpu,
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kDynamic_GrAccessPattern));
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if (!buffer) {
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return;
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}
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void* data = buffer->map();
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if (!buffer) {
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ERRORF(reporter, "Could not map buffer");
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return;
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}
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memcpy(data, srcData.get(), size);
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buffer->unmap();
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//////////////////////////
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// transfer full data
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bool result;
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result = gpu->transferPixelsTo(tex.get(), 0, 0, kTexDims.fWidth, kTexDims.fHeight, colorType,
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allowedSrc.fColorType, buffer, 0, srcRowBytes);
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REPORTER_ASSERT(reporter, result);
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size_t dstRowBytes = GrColorTypeBytesPerPixel(colorType) * kTexDims.fWidth;
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std::unique_ptr<char[]> dstBuffer(new char[dstRowBytes * kTexDims.fHeight]());
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float compareTolerances[4] = {};
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result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get(), compareTolerances);
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if (!result) {
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ERRORF(reporter, "Could not read pixels from texture, color type: %d",
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static_cast<int>(colorType));
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return;
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}
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auto error = std::function<ComparePixmapsErrorReporter>(
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[reporter, colorType](int x, int y, const float diffs[4]) {
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ERRORF(reporter,
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"Error at (%d %d) in transfer, color type: %s, diffs: (%f, %f, %f, %f)",
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x, y, GrColorTypeToStr(colorType),
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diffs[0], diffs[1], diffs[2], diffs[3]);
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});
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GrImageInfo srcInfo(allowedSrc.fColorType, kUnpremul_SkAlphaType, nullptr, tex->dimensions());
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GrImageInfo dstInfo( colorType, kUnpremul_SkAlphaType, nullptr, tex->dimensions());
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ComparePixels(GrCPixmap(srcInfo, srcData.get(), srcRowBytes),
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GrCPixmap(dstInfo, dstBuffer.get(), dstRowBytes),
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compareTolerances,
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error);
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//////////////////////////
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// transfer partial data
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// We're relying on this cap to write partial texture data
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if (!caps->writePixelsRowBytesSupport()) {
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return;
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}
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// We keep a 1 to 1 correspondence between pixels in the buffer and the entire texture. We
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// update the contents of a sub-rect of the buffer and push that rect to the texture. We start
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// with a left sub-rect inset of 2 but may adjust that so we can fulfill the transfer buffer
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// offset alignment requirement.
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int left = 2;
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int top = 10;
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const int width = 10;
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const int height = 2;
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size_t offset = top * srcRowBytes + left * GrColorTypeBytesPerPixel(allowedSrc.fColorType);
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while (offset % allowedSrc.fOffsetAlignmentForTransferBuffer) {
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offset += GrColorTypeBytesPerPixel(allowedSrc.fColorType);
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++left;
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// In most cases we assume that the required alignment is 1 or a small multiple of the bpp,
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// which it is for color types across all current backends except Direct3D. To correct for
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// Direct3D's large alignment requirement we may adjust the top location as well.
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if (left + width > tex->width()) {
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left = 0;
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++top;
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offset = top * srcRowBytes;
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}
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SkASSERT(left + width <= tex->width());
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SkASSERT(top + height <= tex->height());
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}
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// change color of subrectangle
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fill_transfer_data(left, top, width, height, srcRowBytes, allowedSrc.fColorType,
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srcData.get());
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data = buffer->map();
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memcpy(data, srcData.get(), size);
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buffer->unmap();
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result = gpu->transferPixelsTo(tex.get(), left, top, width, height, colorType,
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allowedSrc.fColorType, buffer, offset, srcRowBytes);
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if (!result) {
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ERRORF(reporter, "Could not transfer pixels to texture, color type: %d",
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static_cast<int>(colorType));
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return;
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}
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result = read_pixels_from_texture(tex.get(), colorType, dstBuffer.get(), compareTolerances);
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if (!result) {
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ERRORF(reporter, "Could not read pixels from texture, color type: %d",
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static_cast<int>(colorType));
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return;
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}
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ComparePixels(GrCPixmap(srcInfo, srcData.get(), srcRowBytes),
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GrCPixmap(dstInfo, dstBuffer.get(), dstRowBytes),
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compareTolerances,
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error);
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}
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void basic_transfer_from_test(skiatest::Reporter* reporter, const sk_gpu_test::ContextInfo& ctxInfo,
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GrColorType colorType, GrRenderable renderable) {
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auto context = ctxInfo.directContext();
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auto caps = context->priv().caps();
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if (GrCaps::kNone_MapFlags == caps->mapBufferFlags()) {
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return;
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}
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auto resourceProvider = context->priv().resourceProvider();
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GrGpu* gpu = context->priv().getGpu();
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static constexpr SkISize kTexDims = {16, 16};
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// We'll do a full texture read into the buffer followed by a partial read. These values
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// describe the partial read subrect.
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const int kPartialLeft = 2;
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const int kPartialTop = 10;
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const int kPartialWidth = 10;
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const int kPartialHeight = 2;
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// create texture
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auto format = context->priv().caps()->getDefaultBackendFormat(colorType, renderable);
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if (!format.isValid()) {
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return;
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}
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size_t textureDataBpp = GrColorTypeBytesPerPixel(colorType);
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size_t textureDataRowBytes = kTexDims.fWidth * textureDataBpp;
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std::unique_ptr<char[]> textureData(new char[kTexDims.fHeight * textureDataRowBytes]);
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fill_transfer_data(0, 0, kTexDims.fWidth, kTexDims.fHeight, textureDataRowBytes, colorType,
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textureData.get());
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GrMipLevel data;
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data.fPixels = textureData.get();
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data.fRowBytes = textureDataRowBytes;
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sk_sp<GrTexture> tex = resourceProvider->createTexture(kTexDims, format, colorType, renderable,
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1, SkBudgeted::kNo, GrMipMapped::kNo,
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GrProtected::kNo, &data);
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if (!tex) {
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return;
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}
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if (GrCaps::SurfaceReadPixelsSupport::kSupported !=
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caps->surfaceSupportsReadPixels(tex.get())) {
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return;
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}
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// GL requires a texture to be framebuffer bindable to call glReadPixels. However, we have not
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// incorporated that test into surfaceSupportsReadPixels(). TODO: Remove this once we handle
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// drawing to a bindable format.
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if (!caps->isFormatAsColorTypeRenderable(colorType, tex->backendFormat())) {
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return;
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}
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// Create the transfer buffer.
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auto allowedRead =
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caps->supportedReadPixelsColorType(colorType, tex->backendFormat(), colorType);
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GrImageInfo readInfo(allowedRead.fColorType, kUnpremul_SkAlphaType, nullptr, kTexDims);
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size_t bpp = GrColorTypeBytesPerPixel(allowedRead.fColorType);
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size_t fullBufferRowBytes = GrAlignTo(kTexDims.fWidth * bpp, caps->transferBufferAlignment());
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size_t partialBufferRowBytes = GrAlignTo(kPartialWidth * bpp, caps->transferBufferAlignment());
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size_t offsetAlignment = allowedRead.fOffsetAlignmentForTransferBuffer;
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SkASSERT(offsetAlignment);
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size_t bufferSize = fullBufferRowBytes * kTexDims.fHeight;
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// Arbitrary starting offset for the partial read.
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static constexpr size_t kStartingOffset = 11;
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size_t partialReadOffset = kStartingOffset +
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(offsetAlignment - kStartingOffset%offsetAlignment)%offsetAlignment;
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bufferSize = std::max(bufferSize,
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partialReadOffset + partialBufferRowBytes * kPartialHeight);
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sk_sp<GrGpuBuffer> buffer(resourceProvider->createBuffer(
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bufferSize, GrGpuBufferType::kXferGpuToCpu, kDynamic_GrAccessPattern));
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REPORTER_ASSERT(reporter, buffer);
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if (!buffer) {
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return;
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}
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int expectedTransferCnt = 0;
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gpu->stats()->reset();
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//////////////////////////
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// transfer full data
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bool result = gpu->transferPixelsFrom(tex.get(), 0, 0, kTexDims.fWidth, kTexDims.fHeight,
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colorType, allowedRead.fColorType, buffer, 0);
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if (!result) {
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ERRORF(reporter, "transferPixelsFrom failed.");
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return;
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}
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++expectedTransferCnt;
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if (context->priv().caps()->mapBufferFlags() & GrCaps::kAsyncRead_MapFlag) {
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gpu->submitToGpu(true);
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}
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// Copy the transfer buffer contents to a temporary so we can manipulate it.
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const auto* map = reinterpret_cast<const char*>(buffer->map());
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REPORTER_ASSERT(reporter, map);
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if (!map) {
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ERRORF(reporter, "Failed to map transfer buffer.");
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return;
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}
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std::unique_ptr<char[]> transferData(new char[kTexDims.fHeight * fullBufferRowBytes]);
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memcpy(transferData.get(), map, fullBufferRowBytes * kTexDims.fHeight);
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buffer->unmap();
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GrImageInfo transferInfo(allowedRead.fColorType, kUnpremul_SkAlphaType, nullptr, kTexDims);
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float tol[4];
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determine_tolerances(allowedRead.fColorType, colorType, tol);
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auto error = std::function<ComparePixmapsErrorReporter>(
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[reporter, colorType](int x, int y, const float diffs[4]) {
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ERRORF(reporter,
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"Error at (%d %d) in transfer, color type: %s, diffs: (%f, %f, %f, %f)",
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x, y, GrColorTypeToStr(colorType),
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diffs[0], diffs[1], diffs[2], diffs[3]);
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});
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GrImageInfo textureDataInfo(colorType, kUnpremul_SkAlphaType, nullptr, kTexDims);
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ComparePixels(GrCPixmap(textureDataInfo, textureData.get(), textureDataRowBytes),
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GrCPixmap( transferInfo, transferData.get(), fullBufferRowBytes),
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tol,
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error);
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///////////////////////
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// Now test a partial read at an offset into the buffer.
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result = gpu->transferPixelsFrom(tex.get(), kPartialLeft, kPartialTop, kPartialWidth,
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kPartialHeight, colorType, allowedRead.fColorType,
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buffer, partialReadOffset);
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if (!result) {
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ERRORF(reporter, "transferPixelsFrom failed.");
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return;
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}
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++expectedTransferCnt;
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if (context->priv().caps()->mapBufferFlags() & GrCaps::kAsyncRead_MapFlag) {
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gpu->submitToGpu(true);
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}
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map = reinterpret_cast<const char*>(buffer->map());
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REPORTER_ASSERT(reporter, map);
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if (!map) {
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ERRORF(reporter, "Failed to map transfer buffer.");
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return;
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}
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const char* bufferStart = reinterpret_cast<const char*>(map) + partialReadOffset;
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memcpy(transferData.get(), bufferStart, partialBufferRowBytes * kTexDims.fHeight);
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buffer->unmap();
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transferInfo = transferInfo.makeWH(kPartialWidth, kPartialHeight);
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const char* textureDataStart =
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textureData.get() + textureDataRowBytes * kPartialTop + textureDataBpp * kPartialLeft;
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textureDataInfo = textureDataInfo.makeWH(kPartialWidth, kPartialHeight);
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ComparePixels(GrCPixmap(textureDataInfo, textureDataStart, textureDataRowBytes),
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GrCPixmap(transferInfo , transferData.get(), partialBufferRowBytes),
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tol,
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error);
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#if GR_GPU_STATS
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REPORTER_ASSERT(reporter, gpu->stats()->transfersFromSurface() == expectedTransferCnt);
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#else
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(void)expectedTransferCnt;
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#endif
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsToTextureTest, reporter, ctxInfo) {
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if (!ctxInfo.directContext()->priv().caps()->transferFromBufferToTextureSupport()) {
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return;
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}
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for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
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for (auto colorType : {
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GrColorType::kAlpha_8,
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GrColorType::kBGR_565,
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GrColorType::kABGR_4444,
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GrColorType::kRGBA_8888,
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GrColorType::kRGBA_8888_SRGB,
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GrColorType::kRGB_888x,
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GrColorType::kRG_88,
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GrColorType::kBGRA_8888,
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GrColorType::kRGBA_1010102,
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GrColorType::kBGRA_1010102,
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GrColorType::kGray_8,
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GrColorType::kAlpha_F16,
|
|
GrColorType::kRGBA_F16,
|
|
GrColorType::kRGBA_F16_Clamped,
|
|
GrColorType::kRGBA_F32,
|
|
GrColorType::kAlpha_16,
|
|
GrColorType::kRG_1616,
|
|
GrColorType::kRGBA_16161616,
|
|
GrColorType::kRG_F16,
|
|
}) {
|
|
basic_transfer_to_test(reporter, ctxInfo.directContext(), colorType, renderable);
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO(bsalomon): Metal
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TransferPixelsFromTextureTest, reporter, ctxInfo) {
|
|
if (!ctxInfo.directContext()->priv().caps()->transferFromSurfaceToBufferSupport()) {
|
|
return;
|
|
}
|
|
for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
|
|
for (auto colorType : {
|
|
GrColorType::kAlpha_8,
|
|
GrColorType::kAlpha_16,
|
|
GrColorType::kBGR_565,
|
|
GrColorType::kABGR_4444,
|
|
GrColorType::kRGBA_8888,
|
|
GrColorType::kRGBA_8888_SRGB,
|
|
GrColorType::kRGB_888x,
|
|
GrColorType::kRG_88,
|
|
GrColorType::kBGRA_8888,
|
|
GrColorType::kRGBA_1010102,
|
|
GrColorType::kBGRA_1010102,
|
|
GrColorType::kGray_8,
|
|
GrColorType::kAlpha_F16,
|
|
GrColorType::kRGBA_F16,
|
|
GrColorType::kRGBA_F16_Clamped,
|
|
GrColorType::kRGBA_F32,
|
|
GrColorType::kRG_1616,
|
|
GrColorType::kRGBA_16161616,
|
|
GrColorType::kRG_F16,
|
|
}) {
|
|
basic_transfer_from_test(reporter, ctxInfo, colorType, renderable);
|
|
}
|
|
}
|
|
}
|