skia2/include/gpu
jvanverth 1e305ba0d6 Add offset to memory allocations
This is setting up for suballocations within one large
allocation

BUG=skia:5031
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2018933004
TBR=bsalomon@google.com

Review-Url: https://codereview.chromium.org/2018933004
2016-06-01 09:39:15 -07:00
..
effects Remove hasMixedSamples() from GrPipelineBuilder 2016-05-06 09:41:16 -07:00
gl Enable NV_path_rendering in the Null GL. 2016-04-20 00:36:53 -07:00
vk Add offset to memory allocations 2016-06-01 09:39:15 -07:00
GrBlend.h Create fragment processor for performing input color blend with child processor 2015-09-15 15:33:27 -07:00
GrBuffer.h Refactor to separate backend object lifecycle and GpuResource budget decision 2016-04-22 01:48:29 -07:00
GrBufferAccess.h Implement texel buffers 2016-04-11 14:47:28 -07:00
GrCaps.h Simplify GrSWMaskHelper 2016-05-13 05:47:23 -07:00
GrClip.h Make GrAppliedClip friendless 2016-05-19 11:36:25 -07:00
GrColor.h sRGB support in Ganesh. Several pieces: 2016-03-21 06:55:37 -07:00
GrConfig.h Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER. 2016-04-29 06:41:35 -07:00
GrContext.h Retract GrRenderTarget from GrTestTarget 2016-05-20 11:14:33 -07:00
GrContextOptions.h Simplify GrSWMaskHelper 2016-05-13 05:47:23 -07:00
GrCoordTransform.h some utils for rect and matrix 2015-03-13 06:08:28 -07:00
GrDrawContext.h Retract GrRenderTarget from GrTestTarget 2016-05-20 11:14:33 -07:00
GrFragmentProcessor.h Implement texel buffers 2016-04-11 14:47:28 -07:00
GrGpuResource.h Refactor to separate backend object lifecycle and GpuResource budget decision 2016-04-22 01:48:29 -07:00
GrGpuResourceRef.h apply mozilla patch 2015-11-10 04:55:08 -08:00
GrInvariantOutput.h Make skpaint->grpaint flow work for composing draws (verts and atlas) 2015-09-28 06:26:29 -07:00
GrPaint.h Tweak distance field path renderer behavior in gamma-correct mode to match 2016-04-13 13:56:21 -07:00
GrProcessor.h remove non-static uses of SkOncePtr 2016-05-02 07:19:41 -07:00
GrProcessorUnitTest.h Retract GrRenderTarget from GLProgramsTest 2016-05-19 14:01:05 -07:00
GrProgramElement.h Move SkTArray to include/private. 2016-02-17 13:13:44 -08:00
GrRenderTarget.h Add Gr*Proxy classes 2016-05-04 12:47:41 -07:00
GrResourceKey.h Modernize and trim down SkOnce. 2016-04-18 08:09:11 -07:00
GrShaderVar.h Refactor how we store and use samplers in Ganesh 2016-04-20 07:09:46 -07:00
GrSurface.h Added --deepColor option to SampleApp, triggers creation of a ten-bit/channel 2016-05-05 12:24:31 -07:00
GrTestUtils.h Replace GrStrokeInfo with GrStyle. 2016-05-10 09:14:17 -07:00
GrTexture.h Refactor to separate backend object lifecycle and GpuResource budget decision 2016-04-22 01:48:29 -07:00
GrTextureAccess.h Infer sampler precision from pixel config 2016-04-11 12:03:08 -07:00
GrTextureParams.h Remove sRGB overrides on GrTextureParams. Use GrPaint flags instead. 2016-05-24 06:18:48 -07:00
GrTextureProvider.h Remove some unnecessary #includes of SkImageFilter.h 2016-04-22 07:36:12 -07:00
GrTypes.h Remove GrTextureStorageAllocator. This was added from Chromium but never used and not expected to be used. 2016-04-13 14:29:25 -07:00
GrTypesPriv.h Convert GrClip to an abstract base class 2016-05-13 10:25:00 -07:00
GrXferProcessor.h Remove hasMixedSamples() from GrPipelineBuilder 2016-05-06 09:41:16 -07:00
SkGr.h sRGB support in Ganesh. Several pieces: 2016-03-21 06:55:37 -07:00
SkGrPixelRef.h Make SkBitmap::CopyTo respect requested dst color type when bitmap is texture backed. 2016-01-11 11:14:17 -08:00
SkGrTexturePixelRef.h Sanitizing source files in Skia_Periodic_House_Keeping 2013-01-26 07:06:02 +00:00