edeccc5860
We've always been using the portable ColorRect32, so we don't need the ColorRectProc plumbing. Furthermore, ColorRect32 doesn't seem to be very important (we're only using it in the opaque case, which our row-by-row procs already specialize for). Remove that too. If we find we want specialization for really narrow rects again, let's put it in blitRect() directly. It's pretty unlikely we're going to get platform-specific speedup for blits to non-contiguous memory. My local SKP comparison is +- 3%... most neutral I've ever seen. BUG=skia: Review URL: https://codereview.chromium.org/959873002 |
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animations | ||
bench | ||
bin | ||
debugger | ||
dm | ||
docs | ||
example | ||
experimental | ||
forth | ||
gm | ||
gyp | ||
include | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
.gitignore | ||
AUTHORS | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
gyp_skia | ||
gyp_skia.py | ||
LICENSE | ||
make.bat | ||
make.py | ||
Makefile | ||
OWNERS | ||
PRESUBMIT.py | ||
README | ||
README.chromium | ||
skia.gyp | ||
SKP_VERSION | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.