skia2/fuzz/Fuzz.h
Hal Canary c640d0dc96 Revert "Revert "SkTypes: extract SkTo""
This reverts commit fdcfb8b7c2.

> Original change's description:
> > SkTypes: extract SkTo
> >
> > Change-Id: I8de790d5013db2105ad885fa2683303d7c250b09
> > Reviewed-on: https://skia-review.googlesource.com/133620
> > Reviewed-by: Mike Klein <mtklein@google.com>

Change-Id: Ida74fbc5c21248a724a5edbf9fae18a33bcb23aa
Reviewed-on: https://skia-review.googlesource.com/134506
Reviewed-by: Mike Klein <mtklein@google.com>
Commit-Queue: Hal Canary <halcanary@google.com>
2018-06-14 14:55:17 +00:00

148 lines
4.0 KiB
C++

/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef Fuzz_DEFINED
#define Fuzz_DEFINED
#include "../tools/Registry.h"
#include "SkData.h"
#include "SkMalloc.h"
#include "SkTypes.h"
#include <limits>
#include <cmath>
#include <signal.h>
#include <limits>
class Fuzz : SkNoncopyable {
public:
explicit Fuzz(sk_sp<SkData> bytes) : fBytes(bytes), fNextByte(0) {}
// Returns the total number of "random" bytes available.
size_t size() { return fBytes->size(); }
// Returns if there are no bytes remaining for fuzzing.
bool exhausted(){
return fBytes->size() == fNextByte;
}
// next() loads fuzzed bytes into the variable passed in by pointer.
// We use this approach instead of T next() because different compilers
// evaluate function parameters in different orders. If fuzz->next()
// returned 5 and then 7, foo(fuzz->next(), fuzz->next()) would be
// foo(5, 7) when compiled on GCC and foo(7, 5) when compiled on Clang.
// By requiring params to be passed in, we avoid the temptation to call
// next() in a way that does not consume fuzzed bytes in a single
// platform-independent order.
template <typename T>
void next(T* t);
// This is a convenient way to initialize more than one argument at a time.
template <typename Arg, typename... Args>
void next(Arg* first, Args... rest);
// nextRange returns values only in [min, max].
template <typename T, typename Min, typename Max>
void nextRange(T*, Min, Max);
// nextN loads n * sizeof(T) bytes into ptr
template <typename T>
void nextN(T* ptr, int n);
void signalBug(){
// Tell the fuzzer that these inputs found a bug.
SkDebugf("Signal bug\n");
raise(SIGSEGV);
}
private:
template <typename T>
T nextT();
sk_sp<SkData> fBytes;
size_t fNextByte;
friend void fuzz__MakeEncoderCorpus(Fuzz*);
};
// UBSAN reminds us that bool can only legally hold 0 or 1.
template <>
inline void Fuzz::next(bool* b) {
uint8_t n;
this->next(&n);
*b = (n & 1) == 1;
}
template <typename T>
inline void Fuzz::next(T* n) {
if ((fNextByte + sizeof(T)) > fBytes->size()) {
sk_bzero(n, sizeof(T));
memcpy(n, fBytes->bytes() + fNextByte, fBytes->size() - fNextByte);
fNextByte = fBytes->size();
return;
}
memcpy(n, fBytes->bytes() + fNextByte, sizeof(T));
fNextByte += sizeof(T);
}
template <typename Arg, typename... Args>
inline void Fuzz::next(Arg* first, Args... rest) {
this->next(first);
this->next(rest...);
}
template <>
inline void Fuzz::nextRange(float* f, float min, float max) {
this->next(f);
if (!std::isnormal(*f) && *f != 0.0f) {
// Don't deal with infinity or other strange floats.
*f = max;
}
*f = min + std::fmod(std::abs(*f), (max - min + 1));
}
template <typename T, typename Min, typename Max>
inline void Fuzz::nextRange(T* n, Min min, Max max) {
this->next<T>(n);
if (min == max) {
*n = min;
return;
}
if (min > max) {
// Avoid misuse of nextRange
SkDebugf("min > max (%d > %d) \n", min, max);
this->signalBug();
}
if (*n < 0) { // Handle negatives
if (*n != std::numeric_limits<T>::lowest()) {
*n *= -1;
}
else {
*n = std::numeric_limits<T>::max();
}
}
*n = min + (*n % ((size_t)max - min + 1));
}
template <typename T>
inline void Fuzz::nextN(T* ptr, int n) {
for (int i = 0; i < n; i++) {
this->next(ptr+i);
}
}
struct Fuzzable {
const char* name;
void (*fn)(Fuzz*);
};
// Not static so that we can link these into oss-fuzz harnesses if we like.
#define DEF_FUZZ(name, f) \
void fuzz_##name(Fuzz*); \
sk_tools::Registry<Fuzzable> register_##name({#name, fuzz_##name}); \
void fuzz_##name(Fuzz* f)
#endif//Fuzz_DEFINED