skia2/include
John Stiles 8b2633215e Update single-child RuntimeShader to use string_view.
This change has the potential to break existing clients if they pass
nullptr as the childShaderName, which used to be supported. To fix
this breakage, pass the empty string instead of null.

Change-Id: I984ec0e12be5bb0a82ec5b719fec48ee7d577dc4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/557898
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: John Stiles <johnstiles@google.com>
2022-07-12 18:59:43 +00:00
..
android [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
c [bazel] Add fixes for G3 2022-05-31 19:50:47 +00:00
codec [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
config [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
core Convert SkRuntimeEffect::Uniform to use string_view. 2022-07-12 16:07:08 +00:00
docs [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
effects Update single-child RuntimeShader to use string_view. 2022-07-12 18:59:43 +00:00
encode [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
gpu Move runtime-effect dictionary into Graphite ResourceProvider. 2022-07-08 20:29:38 +00:00
pathops [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
ports [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
private [core] Allow SkArenaAlloc to query malloc() for usable size 2022-07-12 16:08:14 +00:00
sksl [includes] Reduce IWYU exports from SkTypes.h 2022-07-06 14:52:55 +00:00
svg [bazel] Add "skia_internal" target that exposes private API for tests/tools. 2022-06-02 11:23:50 +00:00
third_party Make copy of skcms checkout in //modules/skcms 2022-06-30 12:05:13 +00:00
utils Add a way to get 'active' props from SkCanvas 2022-07-12 13:52:36 +00:00
BUILD.bazel Make copy of skcms checkout in //modules/skcms 2022-06-30 12:05:13 +00:00
OWNERS Add Bazel folks as owners to BUILD.bazel files 2021-11-09 14:24:54 +00:00