9b9805959d
This reverts commit9d24b02c2f
. Reason for revert: needs premul/unpremul conversion fix (http://review.skia.org/465798) Original change's description: > Revert "Add support for half-precision types in Metal." > > This reverts commitd90e09b1ae
. > > Reason for revert: MacMini failing CompressedBackendAllocationTest > > Original change's description: > > Add support for half-precision types in Metal. > > > > This will hopefully improve performance on lower-end GPUs. > > > > Change-Id: I9c2ee6dc31acd08bec0bfb5f59edc3cf90163f9e > > Bug: skia:12339 > > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465078 > > Auto-Submit: John Stiles <johnstiles@google.com> > > Reviewed-by: Brian Osman <brianosman@google.com> > > Commit-Queue: John Stiles <johnstiles@google.com> > > Bug: skia:12339 > Change-Id: Ic5aa4bef454ca67f5ce26c600444d9565e0158cb > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465796 > Auto-Submit: Brian Osman <brianosman@google.com> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bug: skia:12339 Change-Id: I53a8a6fef299da15d206d884ba7029820ffcff43 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/465799 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: John Stiles <johnstiles@google.com>
23 lines
1.5 KiB
Metal
23 lines
1.5 KiB
Metal
#include <metal_stdlib>
|
|
#include <simd/simd.h>
|
|
using namespace metal;
|
|
struct Uniforms {
|
|
half4 testInputs;
|
|
half4 colorGreen;
|
|
half4 colorRed;
|
|
};
|
|
struct Inputs {
|
|
};
|
|
struct Outputs {
|
|
half4 sk_FragColor [[color(0)]];
|
|
};
|
|
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
|
|
Outputs _out;
|
|
(void)_out;
|
|
const half4 constGreen = half4(0.0h, 1.0h, 0.0h, 1.0h);
|
|
half4 expectedA = half4(0.0h, 0.0h, 1.0h, 1.0h);
|
|
half4 expectedB = half4(1.0h, 1.0h, 0.0h, 0.0h);
|
|
_out.sk_FragColor = ((((((((((((((step(0.5h, _uniforms.testInputs.x) == expectedA.x && all(step(0.5h, _uniforms.testInputs.xy) == expectedA.xy)) && all(step(0.5h, _uniforms.testInputs.xyz) == expectedA.xyz)) && all(step(0.5h, _uniforms.testInputs) == expectedA)) && 0.0h == expectedA.x) && all(half2(0.0h, 0.0h) == expectedA.xy)) && all(half3(0.0h, 0.0h, 1.0h) == expectedA.xyz)) && all(half4(0.0h, 0.0h, 1.0h, 1.0h) == expectedA)) && step(_uniforms.testInputs.x, 0.0h) == expectedB.x) && all(step(_uniforms.testInputs.xy, half2(0.0h, 1.0h)) == expectedB.xy)) && all(step(_uniforms.testInputs.xyz, half3(0.0h, 1.0h, 0.0h)) == expectedB.xyz)) && all(step(_uniforms.testInputs, constGreen) == expectedB)) && 1.0h == expectedB.x) && all(half2(1.0h, 1.0h) == expectedB.xy)) && all(half3(1.0h, 1.0h, 0.0h) == expectedB.xyz)) && all(half4(1.0h, 1.0h, 0.0h, 0.0h) == expectedB) ? _uniforms.colorGreen : _uniforms.colorRed;
|
|
return _out;
|
|
}
|