266e2024ec
Adds a --reset flag that controls whether we teardown the graphics context between samples. Also modifies the timing algorithm to always/ only pre-warm after resetting the context. BUG=skia: Review URL: https://codereview.chromium.org/1442643007
88 lines
2.8 KiB
C++
Executable File
88 lines
2.8 KiB
C++
Executable File
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "VisualInteractiveModule.h"
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#include "SkCanvas.h"
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#include "SkCommandLineFlags.h"
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#include "SkForceLinking.h"
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#include "SkImageDecoder.h"
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__SK_FORCE_IMAGE_DECODER_LINKING;
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VisualInteractiveModule::VisualInteractiveModule(VisualBench* owner)
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: INHERITED(owner)
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, fCurrentMeasurement(0)
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, fAdvance(false) {
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memset(fMeasurements, 0, sizeof(fMeasurements));
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}
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void VisualInteractiveModule::renderFrame(SkCanvas* canvas, Benchmark* benchmark, int loops) {
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benchmark->draw(loops, canvas);
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this->drawStats(canvas);
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canvas->flush();
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}
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void VisualInteractiveModule::drawStats(SkCanvas* canvas) {
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static const float kPixelPerMS = 2.0f;
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static const int kDisplayWidth = 130;
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static const int kDisplayHeight = 100;
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static const int kDisplayPadding = 10;
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static const int kGraphPadding = 3;
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static const float kBaseMS = 1000.f / 60.f; // ms/frame to hit 60 fps
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SkISize canvasSize = canvas->getDeviceSize();
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SkRect rect = SkRect::MakeXYWH(SkIntToScalar(canvasSize.fWidth-kDisplayWidth-kDisplayPadding),
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SkIntToScalar(kDisplayPadding),
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SkIntToScalar(kDisplayWidth), SkIntToScalar(kDisplayHeight));
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SkPaint paint;
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canvas->clipRect(rect);
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paint.setColor(SK_ColorBLACK);
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canvas->drawRect(rect, paint);
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// draw the 16ms line
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paint.setColor(SK_ColorLTGRAY);
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canvas->drawLine(rect.fLeft, rect.fBottom - kBaseMS*kPixelPerMS,
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rect.fRight, rect.fBottom - kBaseMS*kPixelPerMS, paint);
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paint.setColor(SK_ColorRED);
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paint.setStyle(SkPaint::kStroke_Style);
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canvas->drawRect(rect, paint);
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int x = SkScalarTruncToInt(rect.fLeft) + kGraphPadding;
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const int xStep = 2;
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const int startY = SkScalarTruncToInt(rect.fBottom);
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int i = fCurrentMeasurement;
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do {
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int endY = startY - (int)(fMeasurements[i] * kPixelPerMS + 0.5); // round to nearest value
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canvas->drawLine(SkIntToScalar(x), SkIntToScalar(startY),
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SkIntToScalar(x), SkIntToScalar(endY), paint);
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i++;
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i &= (kMeasurementCount - 1); // fast mod
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x += xStep;
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} while (i != fCurrentMeasurement);
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}
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bool VisualInteractiveModule::timingFinished(Benchmark* benchmark, int loops, double measurement) {
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// Record measurements
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fMeasurements[fCurrentMeasurement++] = measurement;
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fCurrentMeasurement &= (kMeasurementCount-1); // fast mod
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SkASSERT(fCurrentMeasurement < kMeasurementCount);
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if (fAdvance) {
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fAdvance = false;
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return true;
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}
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return false;
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}
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bool VisualInteractiveModule::onHandleChar(SkUnichar c) {
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if (' ' == c) {
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fAdvance = true;
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}
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return true;
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}
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