skia2/gm/aaa.cpp
Yuqian Li fbe0793526 Correct edges_too_close
If the next edge has 0 fDX, we should add a SLACK = 1 so two edges
with fX less than 1 pixel apart should be considered close, and
noRealBlitter should be true to force the use of AdditiveBlitter and
the cumulation of alpha.  The changed GM will show bleed through if
SLACK is 0.

The artifact without the fix can be seen at:
https://fiddle.skia.org/c/f6912f1af6c14e054f5b5935a93380ea

Bug: skia:
Change-Id: I15f9c3aef25a0357cd11d447e7bf0b4fbac0ce67
Reviewed-on: https://skia-review.googlesource.com/67804
Commit-Queue: Yuqian Li <liyuqian@google.com>
Reviewed-by: Cary Clark <caryclark@google.com>
2017-11-07 16:40:08 +00:00

183 lines
5.2 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkPath.h"
#include "SkScan.h"
#define W 800
#define H 800
class AnalyticAntiAliasConvexGM : public skiagm::GM {
public:
AnalyticAntiAliasConvexGM() {}
protected:
SkString onShortName() override {
return SkString("analytic_antialias_convex");
}
SkISize onISize() override {
return SkISize::Make(W, H);
}
void onDraw(SkCanvas* canvas) override {
SkPaint p;
p.setColor(SK_ColorRED);
p.setAntiAlias(true);
canvas->clear(0xFFFFFFFF);
canvas->save();
SkScalar y = 0;
canvas->translate(0, y);
canvas->rotate(1);
canvas->drawRect({ 20, 20, 200, 200 }, p);
canvas->restore();
y += 200;
canvas->translate(0, y);
canvas->rotate(1);
canvas->drawRect({ 20, 20, 20.2f, 200 }, p);
canvas->drawRect({ 20, 200, 200, 200.1f }, p);
canvas->drawCircle(100, 100, 30, p);
canvas->restore();
// The following path is empty but it'll reveal bug chrome:662914
SkPath path;
path.moveTo(SkBits2Float(0x429b9d5c), SkBits2Float(0x4367a041)); // 77.8073f, 231.626f
// 77.8075f, 231.626f, 77.8074f, 231.625f, 77.8073f, 231.625f
path.cubicTo(SkBits2Float(0x429b9d71), SkBits2Float(0x4367a022),
SkBits2Float(0x429b9d64), SkBits2Float(0x4367a009),
SkBits2Float(0x429b9d50), SkBits2Float(0x43679ff2));
path.lineTo(SkBits2Float(0x429b9d5c), SkBits2Float(0x4367a041)); // 77.8073f, 231.626f
path.close();
canvas->drawPath(path, p);
// The following path reveals a subtle SkAnalyticQuadraticEdge::updateQuadratic bug:
// we should not use any snapped y for the intermediate values whose error may accumulate;
// snapping should only be allowed once before updateLine.
path.reset();
path.moveTo(SkBits2Float(0x434ba71e), SkBits2Float(0x438a06d0)); // 203.653f, 276.053f
path.lineTo(SkBits2Float(0x43492a74), SkBits2Float(0x4396d70d)); // 201.166f, 301.68f
// 200.921f, 304.207f, 196.939f, 303.82f, 0.707107f
path.conicTo(SkBits2Float(0x4348ebaf), SkBits2Float(0x43981a75),
SkBits2Float(0x4344f079), SkBits2Float(0x4397e900), SkBits2Float(0x3f3504f3));
path.close();
// Manually setting convexity is required. Otherwise, this path will be considered concave.
path.setConvexity(SkPath::kConvex_Convexity);
canvas->drawPath(path, p);
}
private:
typedef skiagm::GM INHERITED;
};
class AnalyticAntiAliasGeneralGM : public skiagm::GM {
public:
AnalyticAntiAliasGeneralGM() {}
protected:
SkString onShortName() override {
return SkString("analytic_antialias_general");
}
SkISize onISize() override {
return SkISize::Make(W, H);
}
void onDraw(SkCanvas* canvas) override {
SkPaint p;
p.setColor(SK_ColorRED);
p.setAntiAlias(true);
canvas->clear(0xFFFFFFFF);
canvas->save();
canvas->rotate(1);
const SkScalar R = 115.2f, C = 128.0f;
SkPath path;
path.moveTo(C + R, C);
for (int i = 1; i < 8; ++i) {
SkScalar a = 2.6927937f * i;
SkScalar cosine;
SkScalar sine = SkScalarSinCos(a, &cosine);
path.lineTo(C + R * cosine, C + R * sine);
}
canvas->drawPath(path, p);
canvas->restore();
canvas->save();
canvas->translate(200, 0);
canvas->rotate(1);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(5);
canvas->drawPath(path, p);
canvas->restore();
// The following two paths test if we correctly cumulates the alpha on the middle pixel
// column where the left rect and the right rect abut.
p.setStyle(SkPaint::kFill_Style);
canvas->translate(0, 300);
path.reset();
path.addRect({20, 20, 100.4999f, 100});
path.addRect({100.5001f, 20, 200, 100});
canvas->drawPath(path, p);
canvas->translate(300, 0);
path.reset();
path.addRect({20, 20, 100.1f, 100});
path.addRect({100.9f, 20, 200, 100});
canvas->drawPath(path, p);
}
private:
typedef skiagm::GM INHERITED;
};
class AnalyticAntiAliasInverseGM : public skiagm::GM {
public:
AnalyticAntiAliasInverseGM() {}
protected:
SkString onShortName() override {
return SkString("analytic_antialias_inverse");
}
SkISize onISize() override {
return SkISize::Make(W, H);
}
void onDraw(SkCanvas* canvas) override {
SkPaint p;
p.setColor(SK_ColorRED);
p.setAntiAlias(true);
canvas->save();
SkPath path;
path.addCircle(100, 100, 30);
path.setFillType(SkPath::kInverseWinding_FillType);
canvas->drawPath(path, p);
canvas->restore();
}
private:
typedef skiagm::GM INHERITED;
};
DEF_GM( return new AnalyticAntiAliasConvexGM; )
DEF_GM( return new AnalyticAntiAliasGeneralGM; )
DEF_GM( return new AnalyticAntiAliasInverseGM; )