bfc9be0f77
This will allow us to load these inputs for unit testing in `dm`. Change-Id: Id256ba7c30d3ec94b98048e47af44cf9efe580d5 Bug: skia:11009 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/357282 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Brian Osman <brianosman@google.com>
9 lines
139 B
GLSL
9 lines
139 B
GLSL
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out vec4 sk_FragColor;
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uniform float x;
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uniform float y;
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void main() {
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float z = pow(x + 1.0, y + 2.0);
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sk_FragColor = vec4(z);
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}
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