..
effects
Change shadow tessellators to use SkColor and move to util.
2017-01-30 18:44:38 +00:00
gl
Add image functions to GrGLInterface
2016-11-15 19:37:35 +00:00
vk
Remove SkAutoTUnref and SkAutoTDelete from public includes.
2016-10-27 09:30:08 -07:00
GrBlend.h
Create fragment processor for performing input color blend with child processor
2015-09-15 15:33:27 -07:00
GrBuffer.h
Add resource provider flag to avoid client-side buffers
2016-07-13 10:16:32 -07:00
GrCaps.h
Merge GrGLSLCaps into GrShaderCaps
2016-11-29 19:32:31 +00:00
GrClip.h
Relandx2 "Remove antialiasing control from GrPaint."
2016-12-09 20:43:41 +00:00
GrColor.h
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
2017-01-27 16:43:38 +00:00
GrColorSpaceXform.h
Add storage and computation of SkColor4f version of gradient stops.
2016-09-15 11:09:45 -07:00
GrConfig.h
Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
2016-04-29 06:41:35 -07:00
GrContext.h
Push GrTextureProxy down to more effects
2017-01-30 13:40:15 +00:00
GrContextOptions.h
Misc batch->op cleanup Part 1 of 2
2016-12-21 16:45:40 +00:00
GrCoordTransform.h
Make GrYUVEffect take GrTextureProxies
2017-01-24 12:23:28 +00:00
GrFragmentProcessor.h
Rename GrFragmentProcessor::MulOutputByInputUnpremulColor to MakeInputPremulAndMulByOutput.
2017-01-28 21:26:34 +00:00
GrGpuResource.h
Fix undefined GrIORef test method on Chrome win bot
2017-01-11 21:11:12 +00:00
GrGpuResourceRef.h
Move resource ref/io manipulation from GrProgramElement to GrProcessor
2017-01-09 21:51:05 +00:00
GrInvariantOutput.h
Stop tracking whether GrFragmentProcessors read their input
2017-01-23 20:17:53 +00:00
GrPaint.h
Allow GrSingleTextureEffect to take GrTextureProxies
2017-01-24 22:03:40 +00:00
GrProcessor.h
Allow GrSingleTextureEffect to take GrTextureProxies
2017-01-24 22:03:40 +00:00
GrProcessorUnitTest.h
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
2017-01-27 16:43:38 +00:00
GrProgramElement.h
Add class GrProcessorSet which represents color and coverage FPs and a XPFactory.
2017-01-18 16:48:41 +00:00
GrRenderTarget.h
Added GrSurfaceContext and GrTextureContext
2016-11-23 15:52:27 +00:00
GrRenderTargetContext.h
Make SkGpuDevice::drawVertices perform color byte order swap and premul step using vertex shader.
2017-01-30 16:39:41 +00:00
GrResourceKey.h
Add support for tagging GrUniqueKeys with a debug string
2017-01-06 17:54:03 +00:00
GrSamplerParams.h
Rename GrTextureParams to GrSamplerParams
2016-11-17 21:13:18 +00:00
GrShaderCaps.h
Fix Vulkan crashes on nexus player
2017-01-20 16:19:02 +00:00
GrShaderVar.h
Merge GrGLSLCaps into GrShaderCaps
2016-11-29 19:32:31 +00:00
GrSurface.h
Change GPU read/write pixels API to support color space conversion
2016-12-22 16:44:56 +00:00
GrSurfaceContext.h
Move GrDrawingManager pointer to GrSurfaceContext
2017-01-26 13:15:14 +00:00
GrTestUtils.h
Add helper to create random AsFPArgs for Ganesh unit tests
2016-10-19 16:01:07 +00:00
GrTexture.h
Rename GrTextureParams to GrSamplerParams
2016-11-17 21:13:18 +00:00
GrTextureContext.h
Move GrDrawingManager pointer to GrSurfaceContext
2017-01-26 13:15:14 +00:00
GrTextureProvider.h
Different approach to fixing gpu blurs on platforms that "useDrawInsteadOfClear"
2016-12-09 19:29:38 +00:00
GrTypes.h
Revert "Revert "Start of rewrite of GrFragmentProcessor optimizations.""
2017-01-27 16:43:38 +00:00
GrTypesPriv.h
Add helper for idenitfying hw GrAATypes.
2016-12-13 18:10:31 +00:00
GrXferProcessor.h
Revert "Revert "Make it possible to query GrXPFactory for dst texture without GrPipelineAnalysis.""
2017-01-20 20:04:01 +00:00
SkGr.h
Continue making Ganesh use absolute texture coordinates - take 2
2017-01-20 18:18:18 +00:00