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effects
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added support for PLS path rendering
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2016-01-30 09:59:10 -08:00 |
gl
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Enable NV_path_rendering in the Null GL.
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2016-04-20 00:36:53 -07:00 |
vk
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Revise WSI setup.
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2016-04-21 11:46:23 -07:00 |
GrBlend.h
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Create fragment processor for performing input color blend with child processor
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2015-09-15 15:33:27 -07:00 |
GrBuffer.h
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Refactor to separate backend object lifecycle and GpuResource budget decision
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2016-04-22 01:48:29 -07:00 |
GrBufferAccess.h
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Implement texel buffers
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2016-04-11 14:47:28 -07:00 |
GrCaps.h
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Add GLSL support for texelFetch
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2016-04-11 13:02:05 -07:00 |
GrClip.h
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Begin weaning GrClipMaskManager off of GrDrawTarget (take 2)
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2016-03-02 09:26:36 -08:00 |
GrColor.h
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sRGB support in Ganesh. Several pieces:
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2016-03-21 06:55:37 -07:00 |
GrConfig.h
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Repurpose Release_Developer BUILDTYPE and remove SK_DEVELOPER.
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2016-04-29 06:41:35 -07:00 |
GrContext.h
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Refactor drawContext/RenderTarget creation
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2016-04-28 09:55:15 -07:00 |
GrContextOptions.h
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Consolidate GPU buffer implementations
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2016-03-25 12:15:03 -07:00 |
GrCoordTransform.h
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some utils for rect and matrix
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2015-03-13 06:08:28 -07:00 |
GrDrawContext.h
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Bring sk_sp to GrDrawContext
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2016-04-27 10:47:51 -07:00 |
GrFragmentProcessor.h
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Implement texel buffers
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2016-04-11 14:47:28 -07:00 |
GrGpuResource.h
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Refactor to separate backend object lifecycle and GpuResource budget decision
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2016-04-22 01:48:29 -07:00 |
GrGpuResourceRef.h
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apply mozilla patch
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2015-11-10 04:55:08 -08:00 |
GrInvariantOutput.h
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Make skpaint->grpaint flow work for composing draws (verts and atlas)
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2015-09-28 06:26:29 -07:00 |
GrPaint.h
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Tweak distance field path renderer behavior in gamma-correct mode to match
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2016-04-13 13:56:21 -07:00 |
GrProcessor.h
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Implement texel buffers
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2016-04-11 14:47:28 -07:00 |
GrProcessorUnitTest.h
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Move SkTArray to include/private.
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2016-02-17 13:13:44 -08:00 |
GrProgramElement.h
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Move SkTArray to include/private.
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2016-02-17 13:13:44 -08:00 |
GrRenderTarget.h
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Refactor to separate backend object lifecycle and GpuResource budget decision
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2016-04-22 01:48:29 -07:00 |
GrResourceKey.h
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Modernize and trim down SkOnce.
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2016-04-18 08:09:11 -07:00 |
GrShaderVar.h
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Refactor how we store and use samplers in Ganesh
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2016-04-20 07:09:46 -07:00 |
GrSurface.h
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Refactor to separate backend object lifecycle and GpuResource budget decision
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2016-04-22 01:48:29 -07:00 |
GrTestUtils.h
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Appease valgrind wrt testing code initialization
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2016-04-07 09:01:20 -07:00 |
GrTexture.h
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Refactor to separate backend object lifecycle and GpuResource budget decision
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2016-04-22 01:48:29 -07:00 |
GrTextureAccess.h
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Infer sampler precision from pixel config
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2016-04-11 12:03:08 -07:00 |
GrTextureParams.h
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sRGB support in Ganesh. Several pieces:
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2016-03-21 06:55:37 -07:00 |
GrTextureProvider.h
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Remove some unnecessary #includes of SkImageFilter.h
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2016-04-22 07:36:12 -07:00 |
GrTypes.h
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Remove GrTextureStorageAllocator. This was added from Chromium but never used and not expected to be used.
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2016-04-13 14:29:25 -07:00 |
GrTypesPriv.h
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Refactor to separate backend object lifecycle and GpuResource budget decision
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2016-04-22 01:48:29 -07:00 |
GrXferProcessor.h
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added support for PLS path rendering
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2016-01-30 09:59:10 -08:00 |
SkGr.h
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sRGB support in Ganesh. Several pieces:
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2016-03-21 06:55:37 -07:00 |
SkGrPixelRef.h
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Make SkBitmap::CopyTo respect requested dst color type when bitmap is texture backed.
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2016-01-11 11:14:17 -08:00 |
SkGrTexturePixelRef.h
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Sanitizing source files in Skia_Periodic_House_Keeping
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2013-01-26 07:06:02 +00:00 |