efe46d2094
The Release_Developer build type is now used to build Skia with release level optimizations but still enable SK_DEBUG. This in turn means that SkASSERTS and SkRTConf are available in this mode. Further we can then remove SK_DEVELOPER as a define as it is true iff SK_DEBUG is true. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1931903002 DOCS_PREVIEW= https://skia.org/?cl=1931903002 Review-Url: https://codereview.chromium.org/1931903002
194 lines
5.9 KiB
C++
194 lines
5.9 KiB
C++
/*
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* Copyright 2013 Google, Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkRTConf_DEFINED
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#define SkRTConf_DEFINED
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#include "../private/SkTDArray.h"
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#include "../private/SkTDict.h"
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#include "SkString.h"
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#include "SkStream.h"
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/** \class SkRTConfBase
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Non-templated base class for the runtime configs
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*/
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class SkRTConfBase {
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public:
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SkRTConfBase(const char *name) : fName(name) {}
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virtual ~SkRTConfBase() {}
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virtual const char *getName() const { return fName.c_str(); }
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virtual bool isDefault() const = 0;
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virtual void print(SkWStream *o) const = 0;
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virtual bool equals(const SkRTConfBase *conf) const = 0;
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protected:
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SkString fName;
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};
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/** \class SkRTConf
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A class to provide runtime configurability.
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*/
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template<typename T> class SkRTConf: public SkRTConfBase {
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public:
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SkRTConf(const char *name, const T &defaultValue, const char *description);
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operator const T&() const { return fValue; }
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void print(SkWStream *o) const;
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bool equals(const SkRTConfBase *conf) const;
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bool isDefault() const { return fDefault == fValue; }
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void set(const T& value) { fValue = value; }
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protected:
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void doPrint(char *s) const;
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T fValue;
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T fDefault;
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SkString fDescription;
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};
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#ifdef SK_DEBUG
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#define SK_CONF_DECLARE(confType, varName, confName, defaultValue, description) static SkRTConf<confType> varName(confName, defaultValue, description)
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#define SK_CONF_SET(confname, value) \
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skRTConfRegistry().set(confname, value, true)
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/* SK_CONF_TRY_SET() is like SK_CONF_SET(), but doesn't complain if
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confname can't be found. This is useful if the SK_CONF_DECLARE is
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inside a source file whose linkage is dependent on the system. */
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#define SK_CONF_TRY_SET(confname, value) \
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skRTConfRegistry().set(confname, value, false)
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#else
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#define SK_CONF_DECLARE(confType, varName, confName, defaultValue, description) static confType varName = defaultValue
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#define SK_CONF_SET(confname, value) (void) confname, (void) value
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#define SK_CONF_TRY_SET(confname, value) (void) confname, (void) value
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#endif
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/** \class SkRTConfRegistry
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A class that maintains a systemwide registry of all runtime configuration
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parameters. Mainly used for printing them out and handling multiply-defined
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knobs.
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*/
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class SkRTConfRegistry {
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public:
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SkRTConfRegistry();
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~SkRTConfRegistry();
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void printAll(const char *fname = NULL) const;
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bool hasNonDefault() const;
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void printNonDefault(const char *fname = NULL) const;
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const char *configFileLocation() const;
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void possiblyDumpFile() const;
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void validate() const;
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template <typename T> void set(const char *confname,
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T value,
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bool warnIfNotFound = true);
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private:
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template<typename T> friend class SkRTConf;
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void registerConf(SkRTConfBase *conf);
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template <typename T> bool parse(const char *name, T* value);
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SkTDArray<SkString *> fConfigFileKeys, fConfigFileValues;
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typedef SkTDict< SkTDArray<SkRTConfBase *> * > ConfMap;
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ConfMap fConfs;
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template <typename T>
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friend bool test_rt_conf_parse(SkRTConfRegistry*, const char* name, T* value);
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};
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// our singleton registry
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SkRTConfRegistry &skRTConfRegistry();
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template<typename T>
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SkRTConf<T>::SkRTConf(const char *name, const T &defaultValue, const char *description)
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: SkRTConfBase(name)
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, fValue(defaultValue)
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, fDefault(defaultValue)
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, fDescription(description) {
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T value;
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if (skRTConfRegistry().parse(fName.c_str(), &value)) {
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fValue = value;
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}
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skRTConfRegistry().registerConf(this);
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}
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template<typename T>
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void SkRTConf<T>::print(SkWStream *o) const {
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char outline[200]; // should be ok because we specify a max. width for everything here.
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char *outptr;
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if (strlen(getName()) >= 30) {
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o->writeText(getName());
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o->writeText(" ");
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outptr = &(outline[0]);
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} else {
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sprintf(outline, "%-30.30s", getName());
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outptr = &(outline[30]);
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}
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doPrint(outptr);
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sprintf(outptr+30, " %.128s", fDescription.c_str());
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for (size_t i = strlen(outline); i --> 0 && ' ' == outline[i];) {
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outline[i] = '\0';
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}
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o->writeText(outline);
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}
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template<typename T>
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void SkRTConf<T>::doPrint(char *s) const {
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sprintf(s, "%-30.30s", "How do I print myself??");
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}
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template<> inline void SkRTConf<bool>::doPrint(char *s) const {
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char tmp[30];
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sprintf(tmp, "%s # [%s]", fValue ? "true" : "false", fDefault ? "true" : "false");
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sprintf(s, "%-30.30s", tmp);
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}
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template<> inline void SkRTConf<int>::doPrint(char *s) const {
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char tmp[30];
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sprintf(tmp, "%d # [%d]", fValue, fDefault);
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sprintf(s, "%-30.30s", tmp);
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}
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template<> inline void SkRTConf<unsigned int>::doPrint(char *s) const {
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char tmp[30];
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sprintf(tmp, "%u # [%u]", fValue, fDefault);
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sprintf(s, "%-30.30s", tmp);
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}
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template<> inline void SkRTConf<float>::doPrint(char *s) const {
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char tmp[30];
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sprintf(tmp, "%6.6f # [%6.6f]", fValue, fDefault);
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sprintf(s, "%-30.30s", tmp);
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}
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template<> inline void SkRTConf<double>::doPrint(char *s) const {
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char tmp[30];
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sprintf(tmp, "%6.6f # [%6.6f]", fValue, fDefault);
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sprintf(s, "%-30.30s", tmp);
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}
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template<> inline void SkRTConf<const char *>::doPrint(char *s) const {
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char tmp[30];
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sprintf(tmp, "%s # [%s]", fValue, fDefault);
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sprintf(s, "%-30.30s", tmp);
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}
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template<typename T>
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bool SkRTConf<T>::equals(const SkRTConfBase *conf) const {
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// static_cast here is okay because there's only one kind of child class.
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const SkRTConf<T> *child_pointer = static_cast<const SkRTConf<T> *>(conf);
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return child_pointer &&
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fName == child_pointer->fName &&
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fDescription == child_pointer->fDescription &&
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fValue == child_pointer->fValue &&
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fDefault == child_pointer->fDefault;
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}
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#endif
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