f461a8fdf6
If dithering is turned on, apply an effect that filters the pixel through the following pipeline: for each channel c: 1. Compute quantized colors [low, high] that c is between 2. Pick high by flipping a coin weighted by (c - low) R=bsalomon@google.com, egdaniel@google.com, robertphillips@google.com Author: krajcevski@google.com Review URL: https://codereview.chromium.org/321253002
391 lines
15 KiB
C++
391 lines
15 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Benchmark.h"
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkGradientShader.h"
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#include "SkPaint.h"
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#include "SkShader.h"
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#include "SkString.h"
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struct GradData {
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int fCount;
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const SkColor* fColors;
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const SkScalar* fPos;
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const char* fName;
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};
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static const SkColor gColors[] = {
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK,
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, // 10 lines, 50 colors
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};
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static const SkColor gShallowColors[] = { 0xFF555555, 0xFF444444 };
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// We have several special-cases depending on the number (and spacing) of colors, so
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// try to exercise those here.
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static const GradData gGradData[] = {
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{ 2, gColors, NULL, "" },
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{ 50, gColors, NULL, "_hicolor" }, // many color gradient
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{ 3, gColors, NULL, "_3color" },
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{ 2, gShallowColors, NULL, "_shallow" },
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};
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/// Ignores scale
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static SkShader* MakeLinear(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale) {
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return SkGradientShader::CreateLinear(pts, data.fColors, data.fPos, data.fCount, tm);
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}
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static SkShader* MakeRadial(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::CreateRadial(center, center.fX * scale,
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data.fColors,
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data.fPos, data.fCount, tm);
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}
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/// Ignores scale
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static SkShader* MakeSweep(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale) {
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SkPoint center;
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center.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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return SkGradientShader::CreateSweep(center.fX, center.fY, data.fColors,
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data.fPos, data.fCount);
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}
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/// Ignores scale
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static SkShader* Make2Radial(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale) {
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SkPoint center0, center1;
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center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
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SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
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return SkGradientShader::CreateTwoPointRadial(
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center1, (pts[1].fX - pts[0].fX) / 7,
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center0, (pts[1].fX - pts[0].fX) / 2,
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data.fColors, data.fPos, data.fCount, tm);
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}
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/// Ignores scale
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static SkShader* MakeConical(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale) {
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SkPoint center0, center1;
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center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
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SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
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return SkGradientShader::CreateTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
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center0, (pts[1].fX - pts[0].fX) / 2,
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data.fColors, data.fPos, data.fCount, tm);
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}
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/// Ignores scale
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static SkShader* MakeConicalZeroRad(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale) {
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SkPoint center0, center1;
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center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
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SkScalarAve(pts[0].fY, pts[1].fY));
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center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
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SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
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return SkGradientShader::CreateTwoPointConical(center1, 0.0,
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center0, (pts[1].fX - pts[0].fX) / 2,
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data.fColors, data.fPos, data.fCount, tm);
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}
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/// Ignores scale
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static SkShader* MakeConicalOutside(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale) {
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SkPoint center0, center1;
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SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
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SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
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center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
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center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
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return SkGradientShader::CreateTwoPointConical(center0, radius0,
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center1, radius1,
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data.fColors, data.fPos,
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data.fCount, tm);
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}
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/// Ignores scale
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static SkShader* MakeConicalOutsideZeroRad(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale) {
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SkPoint center0, center1;
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SkScalar radius0 = SkScalarDiv(pts[1].fX - pts[0].fX, 10);
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SkScalar radius1 = SkScalarDiv(pts[1].fX - pts[0].fX, 3);
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center0.set(pts[0].fX + radius0, pts[0].fY + radius0);
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center1.set(pts[1].fX - radius1, pts[1].fY - radius1);
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return SkGradientShader::CreateTwoPointConical(center0, 0.0,
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center1, radius1,
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data.fColors, data.fPos,
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data.fCount, tm);
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}
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typedef SkShader* (*GradMaker)(const SkPoint pts[2], const GradData& data,
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SkShader::TileMode tm, float scale);
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static const struct {
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GradMaker fMaker;
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const char* fName;
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} gGrads[] = {
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{ MakeLinear, "linear" },
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{ MakeRadial, "radial1" },
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{ MakeSweep, "sweep" },
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{ Make2Radial, "radial2" },
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{ MakeConical, "conical" },
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{ MakeConicalZeroRad, "conicalZero" },
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{ MakeConicalOutside, "conicalOut" },
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{ MakeConicalOutsideZeroRad, "conicalOutZero" },
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};
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enum GradType { // these must match the order in gGrads
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kLinear_GradType,
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kRadial_GradType,
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kSweep_GradType,
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kRadial2_GradType,
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kConical_GradType,
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kConicalZero_GradType,
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kConicalOut_GradType,
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kConicalOutZero_GradType
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};
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enum GeomType {
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kRect_GeomType,
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kOval_GeomType
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};
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static const char* tilemodename(SkShader::TileMode tm) {
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switch (tm) {
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case SkShader::kClamp_TileMode:
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return "clamp";
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case SkShader::kRepeat_TileMode:
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return "repeat";
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case SkShader::kMirror_TileMode:
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return "mirror";
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default:
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SkDEBUGFAIL("unknown tilemode");
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return "error";
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}
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}
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static const char* geomtypename(GeomType gt) {
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switch (gt) {
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case kRect_GeomType:
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return "rectangle";
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case kOval_GeomType:
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return "oval";
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default:
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SkDEBUGFAIL("unknown geometry type");
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return "error";
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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class GradientBench : public Benchmark {
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SkString fName;
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SkShader* fShader;
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bool fDither;
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enum {
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W = 400,
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H = 400,
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kRepeat = 15,
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};
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public:
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SkShader* makeShader(GradType gradType, GradData data, SkShader::TileMode tm, float scale) {
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const SkPoint pts[2] = {
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{ 0, 0 },
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{ SkIntToScalar(W), SkIntToScalar(H) }
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};
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return gGrads[gradType].fMaker(pts, data, tm, scale);
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}
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GradientBench(GradType gradType,
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GradData data = gGradData[0],
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SkShader::TileMode tm = SkShader::kClamp_TileMode,
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GeomType geomType = kRect_GeomType,
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float scale = 1.0f) {
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fName.printf("gradient_%s_%s", gGrads[gradType].fName,
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tilemodename(tm));
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if (geomType != kRect_GeomType) {
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fName.append("_");
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fName.append(geomtypename(geomType));
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}
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if (scale != 1.f) {
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fName.appendf("_scale_%g", scale);
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}
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fName.append(data.fName);
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fDither = false;
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fShader = this->makeShader(gradType, data, tm, scale);
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fGeomType = geomType;
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}
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GradientBench(GradType gradType, GradData data, bool dither) {
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const char *tmname = tilemodename(SkShader::kClamp_TileMode);
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fName.printf("gradient_%s_%s", gGrads[gradType].fName, tmname);
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fName.append(data.fName);
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fDither = dither;
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if (dither) {
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fName.appendf("_dither");
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}
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fShader = this->makeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f);
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fGeomType = kRect_GeomType;
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}
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virtual ~GradientBench() {
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fShader->unref();
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}
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protected:
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virtual const char* onGetName() {
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return fName.c_str();
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}
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virtual void onDraw(const int loops, SkCanvas* canvas) {
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SkPaint paint;
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this->setupPaint(&paint);
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paint.setShader(fShader);
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if (fDither) {
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paint.setDither(true);
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}
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SkRect r = { 0, 0, SkIntToScalar(W), SkIntToScalar(H) };
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for (int i = 0; i < loops * kRepeat; i++) {
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switch (fGeomType) {
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case kRect_GeomType:
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canvas->drawRect(r, paint);
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break;
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case kOval_GeomType:
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canvas->drawOval(r, paint);
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break;
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}
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}
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}
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private:
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typedef Benchmark INHERITED;
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GeomType fGeomType;
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};
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DEF_BENCH( return new GradientBench(kLinear_GradType); )
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DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[1]); )
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DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[2]); )
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DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[0], SkShader::kMirror_TileMode); )
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0]); )
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[1]); )
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[2]); )
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// Draw a radial gradient of radius 1/2 on a rectangle; half the lines should
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// be completely pinned, the other half should pe partially pinned
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kRect_GeomType, 0.5f); )
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// Draw a radial gradient on a circle of equal size; all the lines should
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// hit the unpinned fast path (so long as GradientBench.W == H)
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kOval_GeomType); )
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kMirror_TileMode); )
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kRepeat_TileMode); )
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DEF_BENCH( return new GradientBench(kSweep_GradType); )
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DEF_BENCH( return new GradientBench(kSweep_GradType, gGradData[1]); )
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DEF_BENCH( return new GradientBench(kSweep_GradType, gGradData[2]); )
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DEF_BENCH( return new GradientBench(kRadial2_GradType); )
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DEF_BENCH( return new GradientBench(kRadial2_GradType, gGradData[1]); )
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DEF_BENCH( return new GradientBench(kRadial2_GradType, gGradData[0], SkShader::kMirror_TileMode); )
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DEF_BENCH( return new GradientBench(kConical_GradType); )
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DEF_BENCH( return new GradientBench(kConical_GradType, gGradData[1]); )
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DEF_BENCH( return new GradientBench(kConical_GradType, gGradData[2]); )
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DEF_BENCH( return new GradientBench(kConicalZero_GradType); )
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DEF_BENCH( return new GradientBench(kConicalZero_GradType, gGradData[1]); )
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DEF_BENCH( return new GradientBench(kConicalZero_GradType, gGradData[2]); )
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DEF_BENCH( return new GradientBench(kConicalOut_GradType); )
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DEF_BENCH( return new GradientBench(kConicalOut_GradType, gGradData[1]); )
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DEF_BENCH( return new GradientBench(kConicalOut_GradType, gGradData[2]); )
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DEF_BENCH( return new GradientBench(kConicalOutZero_GradType); )
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DEF_BENCH( return new GradientBench(kConicalOutZero_GradType, gGradData[1]); )
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DEF_BENCH( return new GradientBench(kConicalOutZero_GradType, gGradData[2]); )
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// Dithering
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DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[3], true); )
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DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[3], false); )
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[3], true); )
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DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[3], false); )
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DEF_BENCH( return new GradientBench(kSweep_GradType, gGradData[3], true); )
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DEF_BENCH( return new GradientBench(kSweep_GradType, gGradData[3], false); )
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DEF_BENCH( return new GradientBench(kConical_GradType, gGradData[3], true); )
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DEF_BENCH( return new GradientBench(kConical_GradType, gGradData[3], false); )
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///////////////////////////////////////////////////////////////////////////////
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class Gradient2Bench : public Benchmark {
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SkString fName;
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bool fHasAlpha;
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public:
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Gradient2Bench(bool hasAlpha) {
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fName.printf("gradient_create_%s", hasAlpha ? "alpha" : "opaque");
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fHasAlpha = hasAlpha;
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}
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protected:
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virtual const char* onGetName() {
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return fName.c_str();
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}
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virtual void onDraw(const int loops, SkCanvas* canvas) {
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SkPaint paint;
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this->setupPaint(&paint);
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const SkRect r = { 0, 0, SkIntToScalar(4), SkIntToScalar(4) };
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const SkPoint pts[] = {
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{ 0, 0 },
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{ SkIntToScalar(100), SkIntToScalar(100) },
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};
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for (int i = 0; i < loops; i++) {
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const int gray = i % 256;
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const int alpha = fHasAlpha ? gray : 0xFF;
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SkColor colors[] = {
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SK_ColorBLACK,
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SkColorSetARGB(alpha, gray, gray, gray),
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SK_ColorWHITE };
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SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL,
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SK_ARRAY_COUNT(colors),
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SkShader::kClamp_TileMode);
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paint.setShader(s)->unref();
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canvas->drawRect(r, paint);
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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DEF_BENCH( return new Gradient2Bench(false); )
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DEF_BENCH( return new Gradient2Bench(true); )
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