skia2/modules/svg/include
Tyler Denniston b5e29be9c4 [svg] New layer for image filter if one is set
Prior to rendering a node, check the filter presentation attribute and
create a new canvas layer with a corresponding SkImageFilter set.

Also added the computation of the filter effect region and added a naive
(and incomplete) construction of the image filter DAG for a
<filter> element.

Bug: skia:10841
Change-Id: Ie94299757e059c39540ad316cddf438df5726d97
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/330619
Commit-Queue: Tyler Denniston <tdenniston@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2020-11-02 21:54:25 +00:00
..
SkSVGAttribute.h [svg] Add several skeleton classes for filters 2020-10-30 20:41:41 +00:00
SkSVGAttributeParser.h [svg] Add 'filter' presentation attribute and parsing 2020-10-30 19:50:11 +00:00
SkSVGCircle.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGClipPath.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGContainer.h [svg] Implement gradientUnits="objectBoundingBox" 2020-10-27 19:56:28 +00:00
SkSVGDefs.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGDOM.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGEllipse.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGFe.h [svg] Add several skeleton classes for filters 2020-10-30 20:41:41 +00:00
SkSVGFilter.h [svg] New layer for image filter if one is set 2020-11-02 21:54:25 +00:00
SkSVGFilterContext.h [svg] Add several skeleton classes for filters 2020-10-30 20:41:41 +00:00
SkSVGG.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGGradient.h [svg] Rename gradient units type to object bounding box units 2020-10-30 18:56:40 +00:00
SkSVGHiddenContainer.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGIDMapper.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGLine.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGLinearGradient.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGNode.h [svg] Add several skeleton classes for filters 2020-10-30 20:41:41 +00:00
SkSVGPath.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGPattern.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGPoly.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGRadialGradient.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGRect.h [svg] Implement gradientUnits="objectBoundingBox" 2020-10-27 19:56:28 +00:00
SkSVGRenderContext.h [svg] New layer for image filter if one is set 2020-11-02 21:54:25 +00:00
SkSVGShape.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGStop.h Reland "[svg] Relocate out of experimental" 2020-10-16 02:32:41 +00:00
SkSVGSVG.h [svg] Add support for preserveAspectRatio 2020-10-21 22:10:33 +00:00
SkSVGText.h [svg] Convert text-anchor to a presentation attribute 2020-10-28 14:10:01 +00:00
SkSVGTransformableNode.h [svg] Implement gradientUnits="objectBoundingBox" 2020-10-27 19:56:28 +00:00
SkSVGTypes.h [svg] Add 'filter' presentation attribute and parsing 2020-10-30 19:50:11 +00:00
SkSVGUse.h [svg] Implement gradientUnits="objectBoundingBox" 2020-10-27 19:56:28 +00:00
SkSVGValue.h [svg] Add 'filter' presentation attribute and parsing 2020-10-30 19:50:11 +00:00