d5f9cdd4b3
This is pulled out of https://skia-review.googlesource.com/c/skia/+/101480 (Implement GPU/OpList DDLs) Change-Id: I12b1ac346c7c1fa10f2120bc92bee63c93fc2249 Reviewed-on: https://skia-review.googlesource.com/102101 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Robert Phillips <robertphillips@google.com>
283 lines
13 KiB
C++
283 lines
13 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkTypes.h"
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#if SK_SUPPORT_GPU
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#include "GrBackendSurface.h"
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#include "GrBackendTextureImageGenerator.h"
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrGpu.h"
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#include "GrRenderTargetContext.h"
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#include "GrSemaphore.h"
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#include "GrSurfaceProxyPriv.h"
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#include "GrTest.h"
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#include "GrTexturePriv.h"
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#include "GrTextureProxy.h"
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#include "SkCanvas.h"
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#include "SkImage_Base.h"
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#include "SkGpuDevice.h"
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#include "SkPoint.h"
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#include "SkSurface.h"
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#include "SkSurface_Gpu.h"
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#include "Test.h"
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static constexpr int kSize = 8;
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// Test that the correct mip map states are on the GrTextures when wrapping GrBackendTextures in
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// SkImages and SkSurfaces
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrWrappedMipMappedTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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if (!context->caps()->mipMapSupport()) {
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return;
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}
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GrGpu* gpu = context->contextPriv().getGpu();
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for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) {
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for (auto isRT : {false, true}) {
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// CreateTestingOnlyBackendTexture currently doesn't support uploading data to mip maps
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// so we don't send any. However, we pretend there is data for the checks below which is
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// fine since we are never actually using these textures for any work on the gpu.
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GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
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nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, isRT, mipMapped);
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sk_sp<GrTextureProxy> proxy;
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sk_sp<SkImage> image;
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if (isRT) {
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sk_sp<SkSurface> surface = SkSurface::MakeFromBackendTexture(
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context,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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0,
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kRGBA_8888_SkColorType,
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nullptr,
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nullptr);
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SkGpuDevice* device = ((SkSurface_Gpu*)surface.get())->getDevice();
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proxy = device->accessRenderTargetContext()->asTextureProxyRef();
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} else {
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image = SkImage::MakeFromTexture(context, backendTex,
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kTopLeft_GrSurfaceOrigin,
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kRGBA_8888_SkColorType,
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kPremul_SkAlphaType, nullptr,
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nullptr, nullptr);
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proxy = as_IB(image)->asTextureProxyRef();
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}
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REPORTER_ASSERT(reporter, proxy);
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if (!proxy) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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REPORTER_ASSERT(reporter, proxy->priv().isInstantiated());
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GrTexture* texture = proxy->priv().peekTexture();
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REPORTER_ASSERT(reporter, texture);
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if (!texture) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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if (GrMipMapped::kYes == mipMapped) {
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REPORTER_ASSERT(reporter, GrMipMapped::kYes == texture->texturePriv().mipMapped());
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if (isRT) {
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REPORTER_ASSERT(reporter, texture->texturePriv().mipMapsAreDirty());
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} else {
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REPORTER_ASSERT(reporter, !texture->texturePriv().mipMapsAreDirty());
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}
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} else {
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REPORTER_ASSERT(reporter, GrMipMapped::kNo == texture->texturePriv().mipMapped());
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}
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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}
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}
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}
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// Test that we correctly copy or don't copy GrBackendTextures in the GrBackendTextureImageGenerator
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// based on if we will use mips in the draw and the mip status of the GrBackendTexture.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrBackendTextureImageMipMappedTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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if (!context->caps()->mipMapSupport()) {
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return;
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}
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GrGpu* gpu = context->contextPriv().getGpu();
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for (auto mipMapped : {GrMipMapped::kNo, GrMipMapped::kYes}) {
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for (auto willUseMips : {false, true}) {
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GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
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nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, false, mipMapped);
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sk_sp<SkImage> image = SkImage::MakeFromTexture(context, backendTex,
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kTopLeft_GrSurfaceOrigin,
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kRGBA_8888_SkColorType,
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kPremul_SkAlphaType, nullptr,
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nullptr, nullptr);
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GrTextureProxy* proxy = as_IB(image)->peekProxy();
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REPORTER_ASSERT(reporter, proxy);
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if (!proxy) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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REPORTER_ASSERT(reporter, proxy->priv().isInstantiated());
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sk_sp<GrTexture> texture = sk_ref_sp(proxy->priv().peekTexture());
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REPORTER_ASSERT(reporter, texture);
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if (!texture) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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std::unique_ptr<SkImageGenerator> imageGen = GrBackendTextureImageGenerator::Make(
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texture, kTopLeft_GrSurfaceOrigin, nullptr, kPremul_SkAlphaType, nullptr);
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REPORTER_ASSERT(reporter, imageGen);
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if (!imageGen) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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SkIPoint origin = SkIPoint::Make(0,0);
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// The transfer function behavior isn't used in the generator so set we set it
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// arbitrarily here.
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SkTransferFunctionBehavior behavior = SkTransferFunctionBehavior::kIgnore;
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SkImageInfo imageInfo = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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sk_sp<GrTextureProxy> genProxy = imageGen->generateTexture(context, imageInfo,
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origin, behavior,
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willUseMips);
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REPORTER_ASSERT(reporter, genProxy);
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if (!genProxy) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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if (GrSurfaceProxy::LazyState::kNot != genProxy->lazyInstantiationState()) {
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genProxy->priv().doLazyInstantiation(context->contextPriv().resourceProvider());
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}
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REPORTER_ASSERT(reporter, genProxy->priv().isInstantiated());
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if (!genProxy->priv().isInstantiated()) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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GrTexture* genTexture = genProxy->priv().peekTexture();
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REPORTER_ASSERT(reporter, genTexture);
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if (!genTexture) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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return;
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}
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GrBackendTexture genBackendTex = genTexture->getBackendTexture();
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if (const GrGLTextureInfo* genTexInfo = genBackendTex.getGLTextureInfo()) {
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const GrGLTextureInfo* origTexInfo = backendTex.getGLTextureInfo();
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if (willUseMips && GrMipMapped::kNo == mipMapped) {
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// We did a copy so the texture IDs should be different
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REPORTER_ASSERT(reporter, origTexInfo->fID != genTexInfo->fID);
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} else {
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REPORTER_ASSERT(reporter, origTexInfo->fID == genTexInfo->fID);
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}
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#ifdef SK_VULKAN
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} else if (const GrVkImageInfo* genImageInfo = genBackendTex.getVkImageInfo()) {
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const GrVkImageInfo* origImageInfo = backendTex.getVkImageInfo();
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if (willUseMips && GrMipMapped::kNo == mipMapped) {
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// We did a copy so the texture IDs should be different
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REPORTER_ASSERT(reporter, origImageInfo->fImage != genImageInfo->fImage);
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} else {
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REPORTER_ASSERT(reporter, origImageInfo->fImage == genImageInfo->fImage);
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}
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#endif
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} else {
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REPORTER_ASSERT(reporter, false);
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}
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// Must make sure the uses of the backend texture have finished (we possibly have a
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// queued up copy) before we delete the backend texture. Thus we use readPixels here
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// just to force the synchronization.
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sk_sp<GrSurfaceContext> surfContext =
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context->contextPriv().makeWrappedSurfaceContext(genProxy);
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SkBitmap bitmap;
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bitmap.allocPixels(imageInfo);
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surfContext->readPixels(imageInfo, bitmap.getPixels(), 0, 0, 0, 0);
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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}
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}
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}
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// Test that when we call makeImageSnapshot on an SkSurface we retains the same mip status as the
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// resource we took the snapshot of.
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrImageSnapshotMipMappedTest, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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if (!context->caps()->mipMapSupport()) {
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return;
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}
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auto resourceProvider = context->contextPriv().resourceProvider();
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GrGpu* gpu = context->contextPriv().getGpu();
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for (auto willUseMips : {false, true}) {
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for (auto isWrapped : {false, true}) {
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GrMipMapped mipMapped = willUseMips ? GrMipMapped::kYes : GrMipMapped::kNo;
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sk_sp<SkSurface> surface;
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GrBackendTexture backendTex = gpu->createTestingOnlyBackendTexture(
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nullptr, kSize, kSize, kRGBA_8888_GrPixelConfig, true, mipMapped);
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if (isWrapped) {
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surface = SkSurface::MakeFromBackendTexture(context,
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backendTex,
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kTopLeft_GrSurfaceOrigin,
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0,
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kRGBA_8888_SkColorType,
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nullptr,
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nullptr);
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} else {
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SkImageInfo info = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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surface = SkSurface::MakeRenderTarget(context, SkBudgeted::kYes, info, 0,
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kTopLeft_GrSurfaceOrigin, nullptr,
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willUseMips);
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}
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REPORTER_ASSERT(reporter, surface);
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if (!surface) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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}
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SkGpuDevice* device = ((SkSurface_Gpu*)surface.get())->getDevice();
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GrTextureProxy* texProxy = device->accessRenderTargetContext()->asTextureProxy();
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REPORTER_ASSERT(reporter, mipMapped == texProxy->mipMapped());
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texProxy->instantiate(resourceProvider);
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GrTexture* texture = texProxy->priv().peekTexture();
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REPORTER_ASSERT(reporter, mipMapped == texture->texturePriv().mipMapped());
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sk_sp<SkImage> image = surface->makeImageSnapshot();
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REPORTER_ASSERT(reporter, image);
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if (!image) {
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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}
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texProxy = as_IB(image)->peekProxy();
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REPORTER_ASSERT(reporter, mipMapped == texProxy->mipMapped());
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texProxy->instantiate(resourceProvider);
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texture = texProxy->priv().peekTexture();
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REPORTER_ASSERT(reporter, mipMapped == texture->texturePriv().mipMapped());
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// Must flush the context to make sure all the cmds (copies, etc.) from above are sent
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// to the gpu before we delete the backendHandle.
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context->flush();
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gpu->deleteTestingOnlyBackendTexture(&backendTex);
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}
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}
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}
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#endif
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