skia2/experimental/skottie_ios/SkottieMtkView.mm
Hal Canary 4119443532 experimental/skottie_ios: Skottie iOS/Metal App
To use, see instructions in experimental/skottie_ios/README.md .

No-Try: true
Change-Id: I4fb71576c5e38c7776d14561930b8c2598cfb48f
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/240284
Commit-Queue: Hal Canary <halcanary@google.com>
Reviewed-by: Jim Van Verth <jvanverth@google.com>
2019-09-16 19:10:24 +00:00

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2.8 KiB
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//Copyright 2019 Google LLC.
//Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "experimental/skottie_ios/SkottieMtkView.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/core/SkSurface.h"
#include "include/core/SkTime.h"
#include "modules/skottie/include/Skottie.h"
#include "experimental/skottie_ios/SkMetalViewBridge.h"
@implementation SkottieMtkView {
sk_sp<skottie::Animation> fAnimation; // owner
CGSize fSize;
double fStartTime;
double fTime;
SkMatrix fMatrix;
SkRect fAnimRect;
bool fPaused;
}
-(void)dealloc {
fAnimation = nullptr;
[super dealloc];
}
- (void)drawRect:(CGRect)rect {
[super drawRect:rect];
// TODO(halcanary): Use the rect and the InvalidationController to speed up rendering.
if (!fAnimation || ![[self currentDrawable] texture] || ![self grContext]) {
return;
}
CGSize size = [self drawableSize];
if (size.width != fSize.width || size.height != fSize.height) {
float aw = fAnimRect.right(),
ah = fAnimRect.bottom();
if (aw > 0 && ah > 0) {
float scale = std::min(size.width / aw, size.height / ah);
fMatrix.setScaleTranslate(scale,
scale,
((float)size.width - aw * scale) * 0.5f,
((float)size.height - ah * scale) * 0.5f);
} else {
fMatrix = SkMatrix();
}
fSize = size;
}
SkPaint whitePaint(SkColors::kWhite);
if (!fPaused) {
fTime = SkTime::GetNSecs();
fAnimation->seekFrameTime(std::fmod(1e-9 * (fTime - fStartTime),
fAnimation->duration()), nullptr);
}
sk_sp<SkSurface> surface = SkMtkViewToSurface(self, [self grContext]);
if (!surface) {
NSLog(@"error: no sksurface");
return;
}
SkCanvas* canvas = surface->getCanvas();
canvas->concat(fMatrix);
canvas->drawRect(fAnimRect, whitePaint);
fAnimation->render(canvas);
surface->flush();
surface = nullptr;
[[self currentDrawable] present];
}
- (BOOL)loadAnimation:(NSData*) data {
skottie::Animation::Builder builder;
fAnimation = builder.make((const char*)[data bytes], (size_t)[data length]);
fTime = fStartTime = SkTime::GetNSecs();
fSize = {0, 0};
fAnimRect = fAnimation ? SkRect::MakeSize(fAnimation->size()) : SkRect{0, 0, 0, 0};
return fAnimation != nullptr;
}
- (CGSize)size {
if (fAnimation) {
const SkSize& s = fAnimation->size();
return {(CGFloat)s.width(), (CGFloat)s.height()};
}
return {0, 0};
}
- (BOOL)togglePaused {
fPaused = !fPaused;
if (!fPaused) {
fStartTime += (SkTime::GetNSecs() - fTime);
}
return fPaused;
}
@end