skia2/gm/shadertext2.cpp
commit-bot@chromium.org a90c680386 Turn on quilt mode in DM.
- Rename TileGrid -> Quilt to avoid the name overload.
  - Tag all failing GMs with kSkipTiled_Flag.

You may be wondering, do any GMs pass?  Yes, some do!  And that trends towards all of them as we increase --quiltTile.

Two GMs only fail in --quilt mode in 565.  Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)

BUG=skia:2477
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/256373002

git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-30 13:20:45 +00:00

220 lines
8.2 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkGradientShader.h"
#include "SkUnitMappers.h"
namespace skiagm {
static void makebm(SkBitmap* bm, int w, int h) {
bm->allocN32Pixels(w, h);
bm->eraseColor(SK_ColorTRANSPARENT);
SkCanvas canvas(*bm);
SkScalar s = SkIntToScalar(SkMin32(w, h));
static const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
static const SkPoint kPts1[] = { { s, 0 }, { 0, s } };
static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
static const SkColor kColors0[] = {0x40FF00FF, 0xF0FFFF00, 0x4000FFFF };
static const SkColor kColors1[] = {0xF0FF00FF, 0x80FFFF00, 0xF000FFFF };
SkPaint paint;
SkUnitMapper* um = NULL;
um = new SkCosineMapper;
SkAutoUnref au(um);
paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos,
SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode, um))->unref();
canvas.drawPaint(paint);
paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos,
SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
canvas.drawPaint(paint);
}
///////////////////////////////////////////////////////////////////////////////
struct LabeledMatrix {
SkMatrix fMatrix;
const char* fLabel;
};
class ShaderText2GM : public GM {
public:
ShaderText2GM() {
this->setBGColor(0xFFDDDDDD);
}
protected:
SkString onShortName() {
return SkString("shadertext2");
}
SkISize onISize() { return make_isize(1800, 900); }
virtual void onDraw(SkCanvas* canvas) {
static const char kText[] = "SKIA";
static const int kTextLen = SK_ARRAY_COUNT(kText) - 1;
static const int kPointSize = 55;
SkTDArray<LabeledMatrix> matrices;
matrices.append()->fMatrix.reset();
matrices.top().fLabel = "Identity";
matrices.append()->fMatrix.setScale(1.2f, 0.8f);
matrices.top().fLabel = "Scale";
matrices.append()->fMatrix.setRotate(10.f);
matrices.top().fLabel = "Rotate";
matrices.append()->fMatrix.reset();
matrices.top().fMatrix.setPerspX(-0.0015f);
matrices.top().fMatrix.setPerspY(+0.0015f);
matrices.top().fLabel = "Persp";
SkTDArray<LabeledMatrix> localMatrices;
localMatrices.append()->fMatrix.reset();
localMatrices.top().fLabel = "Identity";
localMatrices.append()->fMatrix.setScale(2.5f, 0.2f);
localMatrices.top().fLabel = "Scale";
localMatrices.append()->fMatrix.setRotate(45.f);
localMatrices.top().fLabel = "Rotate";
localMatrices.append()->fMatrix.reset();
localMatrices.top().fMatrix.setPerspX(-0.007f);
localMatrices.top().fMatrix.setPerspY(+0.008f);
localMatrices.top().fLabel = "Persp";
static SkBitmap bmp;
if (bmp.isNull()) {
makebm(&bmp, kPointSize / 2, kPointSize / 2);
}
SkPaint fillPaint;
fillPaint.setAntiAlias(true);
fillPaint.setTextSize(SkIntToScalar(kPointSize));
fillPaint.setFilterLevel(SkPaint::kLow_FilterLevel);
SkPaint outlinePaint;
outlinePaint.setAntiAlias(true);
outlinePaint.setTextSize(SkIntToScalar(kPointSize));
outlinePaint.setStyle(SkPaint::kStroke_Style);
outlinePaint.setStrokeWidth(0.f);
SkScalar w = fillPaint.measureText(kText, kTextLen);
static SkScalar kPadY = 0.5f * kPointSize;
static SkScalar kPadX = 1.5f * kPointSize;
SkPaint strokePaint(fillPaint);
strokePaint.setStyle(SkPaint::kStroke_Style);
strokePaint.setStrokeWidth(kPointSize * 0.1f);
SkPaint labelPaint;
labelPaint.setColor(0xff000000);
labelPaint.setAntiAlias(true);
labelPaint.setTextSize(12.f);
canvas->translate(15.f, 15.f);
canvas->drawBitmap(bmp, 0, 0);
canvas->translate(0, bmp.height() + labelPaint.getTextSize() + 15.f);
static const char kLabelLabel[] = "localM / canvasM";
canvas->drawText(kLabelLabel, strlen(kLabelLabel), 0, 0, labelPaint);
canvas->translate(0, 15.f);
canvas->save();
SkScalar maxLabelW = 0;
canvas->translate(0, kPadY / 2 + kPointSize);
for (int lm = 0; lm < localMatrices.count(); ++lm) {
canvas->drawText(matrices[lm].fLabel, strlen(matrices[lm].fLabel),
0, labelPaint.getTextSize() - 1, labelPaint);
SkScalar labelW = labelPaint.measureText(matrices[lm].fLabel,
strlen(matrices[lm].fLabel));
maxLabelW = SkMaxScalar(maxLabelW, labelW);
canvas->translate(0.f, 2 * kPointSize + 2.5f * kPadY);
}
canvas->restore();
canvas->translate(maxLabelW + kPadX / 2.f, 0.f);
for (int s = 0; s < 2; ++s) {
SkPaint& paint = s ? strokePaint : fillPaint;
SkScalar columnH = 0;
for (int m = 0; m < matrices.count(); ++m) {
columnH = 0;
canvas->save();
canvas->drawText(matrices[m].fLabel, strlen(matrices[m].fLabel),
0, labelPaint.getTextSize() - 1, labelPaint);
canvas->translate(0, kPadY / 2 + kPointSize);
columnH += kPadY / 2 + kPointSize;
for (int lm = 0; lm < localMatrices.count(); ++lm) {
paint.setShader(
SkShader::CreateBitmapShader(bmp,
SkShader::kMirror_TileMode,
SkShader::kRepeat_TileMode,
&localMatrices[lm].fMatrix))->unref();
canvas->save();
canvas->concat(matrices[m].fMatrix);
canvas->drawText(kText, kTextLen, 0, 0, paint);
canvas->drawText(kText, kTextLen, 0, 0, outlinePaint);
canvas->restore();
SkPath path;
path.arcTo(SkRect::MakeXYWH(-0.1f * w, 0.f,
1.2f * w, 2.f * kPointSize),
225.f, 359.f,
false);
path.close();
canvas->translate(0.f, kPointSize + kPadY);
columnH += kPointSize + kPadY;
canvas->save();
canvas->concat(matrices[m].fMatrix);
canvas->drawTextOnPath(kText, kTextLen, path, NULL, paint);
canvas->drawTextOnPath(kText, kTextLen, path, NULL, outlinePaint);
canvas->restore();
SkPaint stroke;
stroke.setStyle(SkPaint::kStroke_Style);
canvas->translate(0.f, kPointSize + kPadY);
columnH += kPointSize + kPadY;
}
canvas->restore();
canvas->translate(w + kPadX, 0.f);
}
if (0 == s) {
canvas->drawLine(0.f, -kPadY, 0.f, columnH + kPadY, outlinePaint);
canvas->translate(kPadX / 2, 0.f);
static const char kFillLabel[] = "Filled";
static const char kStrokeLabel[] = "Stroked";
SkScalar y = columnH + kPadY / 2;
SkScalar fillX = -outlinePaint.measureText(kFillLabel, strlen(kFillLabel)) - kPadX;
SkScalar strokeX = kPadX;
canvas->drawText(kFillLabel, strlen(kFillLabel), fillX, y, labelPaint);
canvas->drawText(kStrokeLabel, strlen(kStrokeLabel), strokeX, y, labelPaint);
}
}
}
virtual uint32_t onGetFlags() const SK_OVERRIDE {
// disable 565 for now, til mike fixes the debug assert
return kSkip565_Flag | kSkipTiled_Flag;
}
private:
typedef GM INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new ShaderText2GM; }
static GMRegistry reg(MyFactory);
}