c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
66 lines
3.9 KiB
C
66 lines
3.9 KiB
C
/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkBlendMode_DEFINED
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#define SkBlendMode_DEFINED
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#include "include/core/SkTypes.h"
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enum class SkBlendMode {
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kClear, //!< replaces destination with zero: fully transparent
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kSrc, //!< replaces destination
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kDst, //!< preserves destination
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kSrcOver, //!< source over destination
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kDstOver, //!< destination over source
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kSrcIn, //!< source trimmed inside destination
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kDstIn, //!< destination trimmed by source
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kSrcOut, //!< source trimmed outside destination
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kDstOut, //!< destination trimmed outside source
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kSrcATop, //!< source inside destination blended with destination
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kDstATop, //!< destination inside source blended with source
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kXor, //!< each of source and destination trimmed outside the other
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kPlus, //!< sum of colors
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kModulate, //!< product of premultiplied colors; darkens destination
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kScreen, //!< multiply inverse of pixels, inverting result; brightens destination
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kLastCoeffMode = kScreen, //!< last porter duff blend mode
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kOverlay, //!< multiply or screen, depending on destination
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kDarken, //!< darker of source and destination
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kLighten, //!< lighter of source and destination
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kColorDodge, //!< brighten destination to reflect source
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kColorBurn, //!< darken destination to reflect source
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kHardLight, //!< multiply or screen, depending on source
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kSoftLight, //!< lighten or darken, depending on source
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kDifference, //!< subtract darker from lighter with higher contrast
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kExclusion, //!< subtract darker from lighter with lower contrast
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kMultiply, //!< multiply source with destination, darkening image
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kLastSeparableMode = kMultiply, //!< last blend mode operating separately on components
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kHue, //!< hue of source with saturation and luminosity of destination
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kSaturation, //!< saturation of source with hue and luminosity of destination
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kColor, //!< hue and saturation of source with luminosity of destination
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kLuminosity, //!< luminosity of source with hue and saturation of destination
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kLastMode = kLuminosity, //!< last valid value
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};
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/** Returns name of blendMode as null-terminated C string.
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@param blendMode one of:
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SkBlendMode::kClear, SkBlendMode::kSrc, SkBlendMode::kDst,
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SkBlendMode::kSrcOver, SkBlendMode::kDstOver, SkBlendMode::kSrcIn,
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SkBlendMode::kDstIn, SkBlendMode::kSrcOut, SkBlendMode::kDstOut,
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SkBlendMode::kSrcATop, SkBlendMode::kDstATop, SkBlendMode::kXor,
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SkBlendMode::kPlus, SkBlendMode::kModulate, SkBlendMode::kScreen,
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SkBlendMode::kOverlay, SkBlendMode::kDarken, SkBlendMode::kLighten,
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SkBlendMode::kColorDodge, SkBlendMode::kColorBurn, SkBlendMode::kHardLight,
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SkBlendMode::kSoftLight, SkBlendMode::kDifference, SkBlendMode::kExclusion,
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SkBlendMode::kMultiply, SkBlendMode::kHue, SkBlendMode::kSaturation,
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SkBlendMode::kColor, SkBlendMode::kLuminosity
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@return C string
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*/
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SK_API const char* SkBlendMode_Name(SkBlendMode blendMode);
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#endif
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