b2d1a3bdd7
- Consolidate SVGColor resolution into one method in render context, now that it's a shared type. - Remove all instances of `~TypeName() override = default;`. The only thing this provides is slight/unreliable protection against someone inadvertently removing 'virtual' from the base class destructor. In our case that is SkRefCnt, which I'm assuming has very low risk of that happening. - Clean up some .h copy/paste issues of the form `#endif // Typename_DEFINED` Change-Id: I67fb40b2828b010fb7fdd83046bc1eae1a476267 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343421 Reviewed-by: Florin Malita <fmalita@chromium.org> Commit-Queue: Tyler Denniston <tdenniston@google.com>
34 lines
756 B
C++
34 lines
756 B
C++
/*
|
|
* Copyright 2016 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#ifndef SkSVGShape_DEFINED
|
|
#define SkSVGShape_DEFINED
|
|
|
|
#include "include/core/SkPath.h"
|
|
#include "modules/svg/include/SkSVGTransformableNode.h"
|
|
|
|
class SkSVGLengthContext;
|
|
class SkPaint;
|
|
|
|
class SkSVGShape : public SkSVGTransformableNode {
|
|
public:
|
|
void appendChild(sk_sp<SkSVGNode>) override;
|
|
|
|
protected:
|
|
SkSVGShape(SkSVGTag);
|
|
|
|
void onRender(const SkSVGRenderContext&) const final;
|
|
|
|
virtual void onDraw(SkCanvas*, const SkSVGLengthContext&, const SkPaint&,
|
|
SkPathFillType) const = 0;
|
|
|
|
private:
|
|
using INHERITED = SkSVGTransformableNode;
|
|
};
|
|
|
|
#endif // SkSVGShape_DEFINED
|