skia2/include/utils/SkLuaCanvas.h
commit-bot@chromium.org 069a55a7fe Revert of Revert of Revert "De-virtualize SkCanvas save/restore." (https://codereview.chromium.org/196323003/)
Reason for revert:
Pulling out to rename the virtuals.

Original issue's description:
> Revert of Revert "De-virtualize SkCanvas save/restore." (https://codereview.chromium.org/194923008/)
>
> Reason for revert:
> Re-landing after roll fix.
>
> Original issue's description:
> > Revert "De-virtualize SkCanvas save/restore."
> >
> > (To allow a roll fix into the tree).
> >
> > This reverts commit edf702204be42c945254191f9f9cd6585b3d189b.
> >
> > R=halcanary@google.com
> >
> > Committed: https://code.google.com/p/skia/source/detail?r=13748
>
> TBR=halcanary@google.com,fmalita@chromium.org
> NOTREECHECKS=true
> NOTRY=true
>
> Committed: http://code.google.com/p/skia/source/detail?r=13754

R=halcanary@google.com, fmalita@chromium.org
TBR=fmalita@chromium.org, halcanary@google.com
NOTREECHECKS=true
NOTRY=true

Author: fmalita@google.com

Review URL: https://codereview.chromium.org/197553002

git-svn-id: http://skia.googlecode.com/svn/trunk@13765 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-03-12 15:08:22 +00:00

87 lines
3.9 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkLuaCanvas_DEFINED
#define SkLuaCanvas_DEFINED
#include "SkCanvas.h"
#include "SkString.h"
struct lua_State;
class SkLuaCanvas : public SkCanvas {
public:
void pushThis();
SkLuaCanvas(int width, int height, lua_State*, const char function[]);
virtual ~SkLuaCanvas();
virtual int save(SaveFlags flags) SK_OVERRIDE;
virtual int saveLayer(const SkRect* bounds, const SkPaint* paint,
SaveFlags flags) SK_OVERRIDE;
virtual void restore() SK_OVERRIDE;
virtual bool translate(SkScalar dx, SkScalar dy) SK_OVERRIDE;
virtual bool scale(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool rotate(SkScalar degrees) SK_OVERRIDE;
virtual bool skew(SkScalar sx, SkScalar sy) SK_OVERRIDE;
virtual bool concat(const SkMatrix& matrix) SK_OVERRIDE;
virtual void setMatrix(const SkMatrix& matrix) SK_OVERRIDE;
virtual void drawPaint(const SkPaint& paint) SK_OVERRIDE;
virtual void drawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) SK_OVERRIDE;
virtual void drawOval(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
virtual void drawRect(const SkRect&, const SkPaint& paint) SK_OVERRIDE;
virtual void drawRRect(const SkRRect&, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPath(const SkPath& path, const SkPaint& paint) SK_OVERRIDE;
virtual void drawBitmap(const SkBitmap& bitmap, SkScalar left, SkScalar top,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawBitmapRectToRect(const SkBitmap& bitmap, const SkRect* src,
const SkRect& dst, const SkPaint* paint,
DrawBitmapRectFlags flags) SK_OVERRIDE;
virtual void drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawSprite(const SkBitmap& bitmap, int left, int top,
const SkPaint* paint) SK_OVERRIDE;
virtual void drawText(const void* text, size_t byteLength, SkScalar x,
SkScalar y, const SkPaint& paint) SK_OVERRIDE;
virtual void drawPosText(const void* text, size_t byteLength,
const SkPoint pos[], const SkPaint& paint) SK_OVERRIDE;
virtual void drawPosTextH(const void* text, size_t byteLength,
const SkScalar xpos[], SkScalar constY,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawTextOnPath(const void* text, size_t byteLength,
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawPicture(SkPicture&) SK_OVERRIDE;
virtual void drawVertices(VertexMode vmode, int vertexCount,
const SkPoint vertices[], const SkPoint texs[],
const SkColor colors[], SkXfermode* xmode,
const uint16_t indices[], int indexCount,
const SkPaint& paint) SK_OVERRIDE;
virtual void drawData(const void* data, size_t length) SK_OVERRIDE;
protected:
virtual void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE;
private:
lua_State* fL;
SkString fFunc;
void sendverb(const char verb[]);
typedef SkCanvas INHERITED;
};
#endif