86fc266eda
For the raster path, we do a straightforward 2-pass method: draw background, then composite the foreground over it. For the GPU path, if the xfermode can be expressed as an effect, we build an effect with the background texture incorporated, then do a single-pass draw fetching both foreground and background textures, and compositing to the result. If the xfermode is expressed as src/dst coefficients, we do a 2-pass draw as in the raster path and use fixed-function blending. R=bsalomon@google.com, reed@google.com Review URL: https://codereview.chromium.org/16125008 git-svn-id: http://skia.googlecode.com/svn/trunk@9373 2bbb7eff-a529-9590-31e7-b0007b416f81
164 lines
6.1 KiB
C++
164 lines
6.1 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkArithmeticMode.h"
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#include "SkXfermodeImageFilter.h"
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#include "SkBitmapSource.h"
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#define WIDTH 600
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#define HEIGHT 600
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#define MARGIN 12
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namespace skiagm {
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class XfermodeImageFilterGM : public GM {
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public:
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XfermodeImageFilterGM() : fInitialized(false) {
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this->setBGColor(0xFF000000);
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}
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protected:
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virtual SkString onShortName() {
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return SkString("xfermodeimagefilter");
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}
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void make_bitmap() {
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fBitmap.setConfig(SkBitmap::kARGB_8888_Config, 80, 80);
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fBitmap.allocPixels();
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SkDevice device(fBitmap);
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SkCanvas canvas(&device);
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canvas.clear(0x00000000);
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setColor(0xD000D000);
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paint.setTextSize(SkIntToScalar(96));
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const char* str = "e";
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canvas.drawText(str, strlen(str), SkIntToScalar(15), SkIntToScalar(65), paint);
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}
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void make_checkerboard() {
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fCheckerboard.setConfig(SkBitmap::kARGB_8888_Config, 80, 80);
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fCheckerboard.allocPixels();
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SkDevice device(fCheckerboard);
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SkCanvas canvas(&device);
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canvas.clear(0x00000000);
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SkPaint darkPaint;
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darkPaint.setColor(0xFF404040);
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SkPaint lightPaint;
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lightPaint.setColor(0xFFA0A0A0);
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for (int y = 0; y < 80; y += 16) {
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for (int x = 0; x < 80; x += 16) {
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canvas.save();
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canvas.translate(SkIntToScalar(x), SkIntToScalar(y));
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canvas.drawRect(SkRect::MakeXYWH(0, 0, 8, 8), darkPaint);
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canvas.drawRect(SkRect::MakeXYWH(8, 0, 8, 8), lightPaint);
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canvas.drawRect(SkRect::MakeXYWH(0, 8, 8, 8), lightPaint);
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canvas.drawRect(SkRect::MakeXYWH(8, 8, 8, 8), darkPaint);
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canvas.restore();
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}
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}
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}
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virtual SkISize onISize() {
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return make_isize(WIDTH, HEIGHT);
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}
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void drawClippedBitmap(SkCanvas* canvas, const SkBitmap& bitmap, const SkPaint& paint, SkScalar x, SkScalar y) {
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canvas->save();
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canvas->clipRect(SkRect::MakeXYWH(x, y,
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SkIntToScalar(bitmap.width()), SkIntToScalar(bitmap.height())));
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canvas->drawBitmap(bitmap, x, y, &paint);
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canvas->restore();
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}
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virtual void onDraw(SkCanvas* canvas) {
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if (!fInitialized) {
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make_bitmap();
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make_checkerboard();
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fInitialized = true;
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}
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canvas->clear(0x00000000);
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SkPaint paint;
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const struct {
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SkXfermode::Mode fMode;
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const char* fLabel;
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} gModes[] = {
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{ SkXfermode::kClear_Mode, "Clear" },
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{ SkXfermode::kSrc_Mode, "Src" },
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{ SkXfermode::kDst_Mode, "Dst" },
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{ SkXfermode::kSrcOver_Mode, "SrcOver" },
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{ SkXfermode::kDstOver_Mode, "DstOver" },
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{ SkXfermode::kSrcIn_Mode, "SrcIn" },
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{ SkXfermode::kDstIn_Mode, "DstIn" },
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{ SkXfermode::kSrcOut_Mode, "SrcOut" },
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{ SkXfermode::kDstOut_Mode, "DstOut" },
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{ SkXfermode::kSrcATop_Mode, "SrcATop" },
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{ SkXfermode::kDstATop_Mode, "DstATop" },
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{ SkXfermode::kXor_Mode, "Xor" },
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{ SkXfermode::kPlus_Mode, "Plus" },
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{ SkXfermode::kModulate_Mode, "Modulate" },
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{ SkXfermode::kScreen_Mode, "Screen" },
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{ SkXfermode::kOverlay_Mode, "Overlay" },
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{ SkXfermode::kDarken_Mode, "Darken" },
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{ SkXfermode::kLighten_Mode, "Lighten" },
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{ SkXfermode::kColorDodge_Mode, "ColorDodge" },
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{ SkXfermode::kColorBurn_Mode, "ColorBurn" },
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{ SkXfermode::kHardLight_Mode, "HardLight" },
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{ SkXfermode::kSoftLight_Mode, "SoftLight" },
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{ SkXfermode::kDifference_Mode, "Difference" },
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{ SkXfermode::kExclusion_Mode, "Exclusion" },
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{ SkXfermode::kMultiply_Mode, "Multiply" },
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{ SkXfermode::kHue_Mode, "Hue" },
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{ SkXfermode::kSaturation_Mode, "Saturation" },
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{ SkXfermode::kColor_Mode, "Color" },
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{ SkXfermode::kLuminosity_Mode, "Luminosity" },
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};
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int x = 0, y = 0;
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SkAutoTUnref<SkImageFilter> background(SkNEW_ARGS(SkBitmapSource, (fCheckerboard)));
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for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); i++) {
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SkAutoTUnref<SkXfermode> mode(SkXfermode::Create(gModes[i].fMode));
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SkAutoTUnref<SkImageFilter> filter(SkNEW_ARGS(SkXfermodeImageFilter, (mode, background)));
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paint.setImageFilter(filter);
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drawClippedBitmap(canvas, fBitmap, paint, SkIntToScalar(x), SkIntToScalar(y));
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x += fBitmap.width() + MARGIN;
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if (x + fBitmap.width() > WIDTH) {
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x = 0;
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y += fBitmap.height() + MARGIN;
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}
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}
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// Test arithmetic mode as image filter
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SkAutoTUnref<SkXfermode> mode(SkArithmeticMode::Create(0, SK_Scalar1, SK_Scalar1, 0));
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SkAutoTUnref<SkImageFilter> filter(SkNEW_ARGS(SkXfermodeImageFilter, (mode, background)));
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paint.setImageFilter(filter);
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drawClippedBitmap(canvas, fBitmap, paint, SkIntToScalar(x), SkIntToScalar(y));
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x += fBitmap.width() + MARGIN;
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if (x + fBitmap.width() > WIDTH) {
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x = 0;
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y += fBitmap.height() + MARGIN;
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}
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// Test NULL mode
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filter.reset(SkNEW_ARGS(SkXfermodeImageFilter, (NULL, background)));
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paint.setImageFilter(filter);
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drawClippedBitmap(canvas, fBitmap, paint, SkIntToScalar(x), SkIntToScalar(y));
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}
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private:
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typedef GM INHERITED;
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SkBitmap fBitmap, fCheckerboard;
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bool fInitialized;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new XfermodeImageFilterGM; }
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static GMRegistry reg(MyFactory);
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}
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