..
SkChecksum.h
Move SkTHash.h to include/private.
2015-07-28 09:54:52 -07:00
SkFloatBits.h
Revert[8] "move some public headers into private"
2015-08-17 18:29:48 -07:00
SkFloatingPoint.h
Revert[8] "move some public headers into private"
2015-08-17 18:29:48 -07:00
SkFunction.h
Add skstd::unique_ptr and use it.
2015-09-07 12:45:52 -07:00
SkGpuFenceSync.h
Move headers with no dependencies.
2015-07-29 11:10:46 -07:00
SkMiniRecorder.h
Move the last headers. Cross your fingers.
2015-07-29 13:31:22 -07:00
SkOncePtr.h
Make mutex semaphore based.
2015-09-24 07:34:49 -07:00
SkRecords.h
Use static_assert instead of SK_COMPILE_ASSERT.
2015-08-20 07:57:52 -07:00
SkSemaphore.h
Make mutex semaphore based.
2015-09-24 07:34:49 -07:00
SkTemplates.h
Add skstd::unique_ptr and use it.
2015-09-07 12:45:52 -07:00
SkTHash.h
Style Change: SkNEW->new; SkDELETE->delete
2015-08-26 13:07:49 -07:00
SkTLogic.h
Add skstd::unique_ptr and use it.
2015-09-07 12:45:52 -07:00
SkUniquePtr.h
Add skstd::unique_ptr and use it.
2015-09-07 12:45:52 -07:00
SkUtility.h
Add skstd::unique_ptr and use it.
2015-09-07 12:45:52 -07:00
SkWeakRefCnt.h
Revert[8] "move some public headers into private"
2015-08-17 18:29:48 -07:00