ab4ab20fcf
These tests will also be used for Metal and SPIR-V testing. A small handful of GLSL-specific stragglers (#version-specific or type-precision related) will remain in /glsl/. Change-Id: I7f2b2bd92825c327922c8ce74e438d2daa440dff Bug: skia:10649 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/319408 Commit-Queue: John Stiles <johnstiles@google.com> Auto-Submit: John Stiles <johnstiles@google.com> Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
13 lines
206 B
Plaintext
13 lines
206 B
Plaintext
void main() {
|
|
float x = 0.0;
|
|
switch (0) {
|
|
case 0: {
|
|
x = 0.0;
|
|
sk_FragColor = half4(half(x));
|
|
break;
|
|
}
|
|
case 1:
|
|
x = 1.0;
|
|
}
|
|
}
|