skia2/include
Robert Phillips f2361d2d93 Add GrOpList and rename GrDrawTarget to GrRenderTargetOpList
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3910

Change-Id: I026aa26ecc61a0d002e98892dca728536259e8b1
Reviewed-on: https://skia-review.googlesource.com/3910
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2016-10-26 00:48:37 +00:00
..
android change SkStreams to work with sk_sp<SkData> instead of SkData* 2016-09-12 12:01:44 -07:00
animator Change SkTime::GetMSecs to double; ensure values stored in SkMSec do not overflow. 2016-03-25 12:59:53 -07:00
c spin off easy stuff from Herb's windows GN CL 2016-08-04 06:19:33 -07:00
codec Add support for multiple frames in SkCodec 2016-10-24 09:03:26 -07:00
config gyp/sfntly: set SK_SFNTLY_SUBSETTER uniformly 2016-08-24 12:28:38 -07:00
core GrConstColorProcessor uses 4f colors in the destination space 2016-10-26 00:48:33 +00:00
effects GrConstColorProcessor uses 4f colors in the destination space 2016-10-26 00:48:33 +00:00
gpu Add GrOpList and rename GrDrawTarget to GrRenderTargetOpList 2016-10-26 00:48:37 +00:00
images gn: fix fiddle 2016-08-02 11:13:49 -07:00
pathops Move SkTDArray to private. 2016-02-18 08:53:33 -08:00
ports Split SkFontConfigInterface globals and factory. 2016-09-19 12:13:16 -07:00
private Add GrOpList and rename GrDrawTarget to GrRenderTargetOpList 2016-10-26 00:48:37 +00:00
svg Delete the legacy SVG parser 2016-07-19 06:12:54 -07:00
utils Re-enable overdraw mode in debugger. 2016-10-17 21:10:38 +00:00
views Viewer builds (for Windows) with GN 2016-10-18 18:53:30 +00:00
xml Initial SVG model 2016-07-26 18:46:34 -07:00