f2956459f7
This is still just linear (non-sRGB), but adding sRGB will be the next step. I've verified that this is really making R8 textures when uploading Gray8 bitmaps. Tests pass, and the all_bitmap_configs GM still renders correctly (unlike when we just mapped Gray8 to Alpha8). This adds another pixel config, which could grow our cache footprint, but the benefits of not using 4bpp for 1bpp data should outweigh that? BUG=skia:6110 Change-Id: I4fc4c2479fc25f1d278e174a9bb5b542a0cb184c Reviewed-on: https://skia-review.googlesource.com/6817 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com> |
||
---|---|---|
animations | ||
bench | ||
bin | ||
debugger | ||
dm | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
gn | ||
gyp | ||
include | ||
infra | ||
platform_tools | ||
resources | ||
samplecode | ||
site | ||
src | ||
tests | ||
third_party | ||
tools | ||
.clang-format | ||
.gitignore | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
codereview.settings | ||
CONTRIBUTING | ||
CQ_COMMITTERS | ||
DEPS | ||
Doxyfile | ||
gyp_skia | ||
gyp_skia.py | ||
LICENSE | ||
OWNERS | ||
PRESUBMIT.py | ||
public.bzl | ||
README | ||
README.chromium | ||
skia.gyp | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.