skia2/example/BUILD.bazel
Kevin Lubick b98328a27b [bazel] Add license to all our BUILD.bazel files
find -name "BUILD.bazel" -exec sed -i -e '1i licenses(["notice"])\n' {} +

Change-Id: Ie48f163b7d8d6ede9ba5f952e87232dd5c9fa8e6
Bug: skia:12541
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/529808
Reviewed-by: Ben Wagner <bungeman@google.com>
2022-04-13 19:50:29 +00:00

137 lines
3.8 KiB
Python

licenses(["notice"])
load("//bazel:macros.bzl", "generated_cc_atom")
load("//bazel:cc_binary_with_flags.bzl", "cc_binary_with_flags")
cc_binary_with_flags(
name = "hello_world_gl",
srcs = [
"//example:HelloWorld_src",
],
# These flags are defined in //bazel/common_config_settings/BUILD.bazel
set_flags = {
# Use the GL backend with the normal GL standard (as opposed to WebGL or GLES)
"gpu_backend": [
"gl_backend",
],
"with_gl_standard": [
"gl_standard",
],
# Load fonts from the standard system directory (e.g. "/usr/share/fonts/")
# as defined in //src/ports/SkFontMgr_custom_directory_factory.cpp
"fontmgr_factory": [
"custom_directory_fontmgr_factory",
],
},
deps = [
"//:skia_core",
"//tools/sk_app",
],
)
cc_binary_with_flags(
name = "hello_world_vulkan",
srcs = [
"//example:HelloWorld_src",
],
# These flags are defined in //bazel/common_config_settings/BUILD.bazel
set_flags = {
"gpu_backend": [
"vulkan_backend",
],
# Load fonts from the standard system directory (e.g. "/usr/share/fonts/")
# as defined in //src/ports/SkFontMgr_custom_directory_factory.cpp
"fontmgr_factory": [
"custom_directory_fontmgr_factory",
],
},
deps = [
"//:skia_core",
"//tools/sk_app",
],
)
cc_binary_with_flags(
name = "hello_world_dawn",
srcs = [
"//example:HelloWorld_src",
],
# These flags are defined in //bazel/common_config_settings/BUILD.bazel
set_flags = {
"gpu_backend": [
"dawn_backend",
],
# Load fonts from the standard system directory (e.g. "/usr/share/fonts/")
# as defined in //src/ports/SkFontMgr_custom_directory_factory.cpp
"fontmgr_factory": [
"custom_directory_fontmgr_factory",
],
},
deps = [
"//:skia_core",
"//tools/sk_app",
],
)
cc_binary_with_flags(
name = "vulkan_basic",
srcs = [
"//example:VulkanBasic_src",
],
# These flags are defined in //bazel/common_config_settings/BUILD.bazel
set_flags = {
"gpu_backend": [
"vulkan_backend",
],
},
deps = [
"//:skia_core",
# This DEPS is for the utility in the demo for creating a vulkan context.
# Outside clients would not need it.
"//tools/gpu/vk:VkTestUtils_src",
],
)
# Everything below this line is autogenerated by gazelle using the C++ plugin built here:
# https://github.com/google/skia-buildbot/tree/main/bazel/gazelle/cpp
# These can be regenerated (if needed) by navigating to //bazel and running `make generate`
# =========================================================================================
generated_cc_atom(
name = "HelloWorld_hdr",
hdrs = ["HelloWorld.h"],
visibility = ["//:__subpackages__"],
deps = [
"//tools/sk_app:Application_hdr",
"//tools/sk_app:Window_hdr",
],
)
generated_cc_atom(
name = "HelloWorld_src",
srcs = ["HelloWorld.cpp"],
visibility = ["//:__subpackages__"],
deps = [
":HelloWorld_hdr",
"//include/core:SkCanvas_hdr",
"//include/core:SkFont_hdr",
"//include/core:SkGraphics_hdr",
"//include/core:SkSurface_hdr",
"//include/effects:SkGradientShader_hdr",
],
)
generated_cc_atom(
name = "VulkanBasic_src",
srcs = ["VulkanBasic.cpp"],
visibility = ["//:__subpackages__"],
deps = [
"//include/core:SkCanvas_hdr",
"//include/core:SkSurface_hdr",
"//include/gpu:GrDirectContext_hdr",
"//include/gpu/vk:GrVkBackendContext_hdr",
"//include/gpu/vk:GrVkExtensions_hdr",
"//tools/gpu/vk:VkTestUtils_hdr",
],
)