skia2/include/effects/SkRectShape.h
reed@android.com 0ad336f8c6 add shape flatten so they work properly in pictures
add flatten/unflatten to matrix



git-svn-id: http://skia.googlecode.com/svn/trunk@242 2bbb7eff-a529-9590-31e7-b0007b416f81
2009-06-29 16:02:20 +00:00

57 lines
1.1 KiB
C++

#ifndef SkRectShape_DEFINED
#define SkRectShape_DEFINED
#include "SkShape.h"
#include "SkPaint.h"
#include "SkSize.h"
class SkPaintShape : public SkShape {
public:
SkPaintShape();
SkPaint& paint() { return fPaint; }
const SkPaint& paint() const { return fPaint; }
// overrides
virtual void flatten(SkFlattenableWriteBuffer&);
protected:
SkPaintShape(SkFlattenableReadBuffer& buffer);
private:
SkPaint fPaint;
typedef SkShape INHERITED;
};
class SkRectShape : public SkPaintShape {
public:
SkRectShape();
void setRect(const SkRect&);
void setOval(const SkRect&);
void setCircle(SkScalar x, SkScalar y, SkScalar radius);
void setRRect(const SkRect&, SkScalar rx, SkScalar ry);
// overrides
virtual Factory getFactory();
virtual void flatten(SkFlattenableWriteBuffer&);
// public for Registrar
static SkFlattenable* CreateProc(SkFlattenableReadBuffer&);
protected:
SkRectShape(SkFlattenableReadBuffer&);
// overrides
virtual void onDraw(SkCanvas*);
private:
SkRect fBounds;
SkSize fRadii;
typedef SkPaintShape INHERITED;
};
#endif