0ad336f8c6
add flatten/unflatten to matrix git-svn-id: http://skia.googlecode.com/svn/trunk@242 2bbb7eff-a529-9590-31e7-b0007b416f81
57 lines
1.1 KiB
C++
57 lines
1.1 KiB
C++
#ifndef SkRectShape_DEFINED
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#define SkRectShape_DEFINED
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#include "SkShape.h"
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#include "SkPaint.h"
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#include "SkSize.h"
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class SkPaintShape : public SkShape {
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public:
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SkPaintShape();
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SkPaint& paint() { return fPaint; }
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const SkPaint& paint() const { return fPaint; }
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// overrides
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virtual void flatten(SkFlattenableWriteBuffer&);
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protected:
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SkPaintShape(SkFlattenableReadBuffer& buffer);
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private:
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SkPaint fPaint;
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typedef SkShape INHERITED;
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};
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class SkRectShape : public SkPaintShape {
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public:
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SkRectShape();
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void setRect(const SkRect&);
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void setOval(const SkRect&);
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void setCircle(SkScalar x, SkScalar y, SkScalar radius);
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void setRRect(const SkRect&, SkScalar rx, SkScalar ry);
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// overrides
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virtual Factory getFactory();
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virtual void flatten(SkFlattenableWriteBuffer&);
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// public for Registrar
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static SkFlattenable* CreateProc(SkFlattenableReadBuffer&);
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protected:
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SkRectShape(SkFlattenableReadBuffer&);
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// overrides
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virtual void onDraw(SkCanvas*);
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private:
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SkRect fBounds;
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SkSize fRadii;
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typedef SkPaintShape INHERITED;
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};
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#endif
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